Player Matchup

Janus
Janus
EBRTERRORIST
Janus
Level 63
God Stats
3W - 10L
1,813 SR
Queue Stats
5W - 17L
1,383 Elo+
Party 2
Arachne
Arachne
HIRURG100
Arachne
Level 69
God Stats
2W - 5L
1,464 SR
Queue Stats
5W - 14L
1,383 Elo+
Party 2
Jormungandr
Jormungandr
The5сkngCasino
Jormungandr
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 23L
1,292 Elo+
Solo
Surtr
Surtr
TolstayaKiska
Surtr
Level 17
God Stats
1W - 6L
1,287 SR
Queue Stats
5W - 17L
1,383 Elo+
Party 2
Izanami
Izanami
viision13
Izanami
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,383 Elo+
Party 2
Team Averages
Level 45
1,513 SR
1,365 Elo+

VS

Team Averages
Level 81
1,551 SR
1,469 Elo+
Ra
Ra
 
Ra
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
Alasteirr
Horus
Level 86
God Stats
26W - 15L
1,716 SR
Queue Stats
398W - 391L
1,506 Elo+
Party 1
Olorun
Olorun
PesteNoir
Olorun
Level 42
God Stats
9W - 7L
1,716 SR
Queue Stats
126W - 139L
1,532 Elo+
Party 1
Cliodhna
Cliodhna
deedeedontstopme
Cliodhna
Level 46
God Stats
8W - 6L
1,627 SR
Queue Stats
95W - 107L
1,445 Elo+
Solo
Hercules
Hercules
iamtheparty
Hercules
Level 66
God Stats
3W - 4L
1,195 SR
Queue Stats
22W - 19L
1,363 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 0
7,054
470
5,523
9,808
3,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
HIRURG100
Arachne
12
1 / 1 / 1
7,332
489
2,285
10,363
3,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
The5сkngCasino
Jormungandr
10
1 / 3 / 1
6,816
454
7,781
14,723
12,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 3 / 1
6,737
449
7,967
14,298
9,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
viision13
Izanami
11
0 / 4 / 1
6,461
431
3,437
10,945
4,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
1 / 2 / 2
8,287
552
5,598
9,917
4,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Alasteirr
Horus
11
0 / 0 / 8
7,942
529
4,693
11,335
9,551
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
PesteNoir
Olorun
16
4 / 0 / 1
9,737
649
11,025
7,020
3,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
8 / 2 / 0
9,304
620
9,247
9,725
4,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
iamtheparty
Hercules
14
4 / 0 / 1
8,982
599
12,789
13,071
14,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
4
Kills
17
17
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
2
2
1
W
Horus
Alasteirr
Horus
0
0
8
4
L
2
6
0
0.33
L
Arachne
HIRURG100
Arachne
1
1
1
1.5
W
Olorun
PesteNoir
Olorun
4
0
1
4.5
L
Jormungandr
The5сkngCasino
Jormungandr
1
3
1
0.5
L
0
3
1
0.17
W
8
2
0
4
W
Hercules
iamtheparty
Hercules
4
0
1
4.5
L
Izanami
viision13
Izanami
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,993
Damage
43,352
60,137
Taken
51,068
32,833
Mitigated
36,046
14,490
Healing
22,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,598
524
681
4,092
9,917
4,525
0
5,015
4,902
71,712
0
W
Horus
Alasteirr
Horus
4,693
1,617
3,473
3,391
11,335
9,551
0
3,880
7,455
0
15,262
L
5,523
787
0
817
9,808
3,353
424
1,683
7,969
49,462
0
L
Arachne
HIRURG100
Arachne
2,285
1,843
0
1,683
10,363
3,444
0
2,366
7,941
0
47,613
W
Olorun
PesteNoir
Olorun
11,025
4,838
260
3,741
7,020
3,333
883
1,687
5,333
92,952
0
L
Jormungandr
The5сkngCasino
Jormungandr
7,781
2,814
260
4,799
14,723
12,041
91
4,916
9,633
39,627
0
L
7,967
2,612
0
3,975
14,298
9,931
623
0
14,298
748
43,946
W
9,247
930
0
1,861
9,725
4,278
1,075
1,139
8,586
0
79,586
W
Hercules
iamtheparty
Hercules
12,789
3,492
0
5,341
13,071
14,359
679
2,336
10,735
0
76,605
L
Izanami
viision13
Izanami
3,437
2,502
0
2,956
10,945
4,064
0
7,272
3,673
0
38,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,400
Gold Earned
44,252
359
Minions Killed
532
0
Camps Cleared
0
1,505,822
Distance Traveled
1,546,557
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,287
552
115
8
0
297,957
5
W
Horus
7,942
529
16
1
0
298,584
2
L
Janus
7,054
470
100
7
0
259,216
0
L
Arachne
7,332
489
76
5
0
371,657
0
W
Olorun
9,737
649
156
10
0
296,932
2
L
Jormungandr
6,816
454
37
2
0
277,818
4
L
Surtr
6,737
449
71
5
0
308,693
5
W
Cliodhna
9,304
620
112
7
0
365,646
0
W
Hercules
8,982
599
133
9
0
287,438
4
L
Izanami
6,461
431
75
5
0
288,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role