Player Matchup

Thanatos
Thanatos
HappyHippo188
Thanatos
Level 85
God Stats
25W - 21L
1,540 SR
Queue Stats
218W - 198L
1,419 Elo+
Solo
Heimdallr
Heimdallr
JJF4567
Heimdallr
Level 119
God Stats
1W - 0L
1,315 SR
Queue Stats
3W - 4L
1,433 Elo+
Party 2
Osiris
Osiris
MensHealtH
Osiris
Level 65
God Stats
6W - 4L
1,528 SR
Queue Stats
194W - 170L
1,443 Elo+
Solo
Poseidon
Poseidon
Touchdamnation
Poseidon
Level 132
God Stats
26W - 18L
1,667 SR
Queue Stats
92W - 86L
1,461 Elo+
Solo
Cthulhu
Cthulhu
isildurlr
Cthulhu
Level 27
God Stats
1W - 1L
1,318 SR
Queue Stats
3W - 4L
1,433 Elo+
Party 2
Team Averages
Level 86
1,474 SR
1,438 Elo+

VS

Team Averages
Level 99
1,616 SR
1,477 Elo+
Poseidon
Poseidon
AsliHunt
Poseidon
Level 65
God Stats
155W - 103L
1,705 SR
Queue Stats
883W - 811L
1,561 Elo+
Solo
Cthulhu
Cthulhu
Awsomehammer
Cthulhu
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 118L
1,504 Elo+
Party 1
Jormungandr
Jormungandr
Luco3650
Jormungandr
Level 65
God Stats
17W - 13L
1,583 SR
Queue Stats
38W - 29L
1,542 Elo+
Party 1
Izanami
Izanami
SoalChaos
Izanami
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 106L
1,416 Elo+
Solo
Anubis
Anubis
zugr69
Anubis
Level 96
God Stats
0W - 2L
1,793 SR
Queue Stats
27W - 47L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HappyHippo188
Thanatos
15
5 / 1 / 7
9,302
547
12,474
15,433
6,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
JJF4567
Heimdallr
13
1 / 2 / 2
7,824
460
9,153
16,744
7,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
MensHealtH
Osiris
14
2 / 1 / 3
7,860
462
9,000
11,839
13,124
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
17
7 / 1 / 2
10,612
624
11,161
7,950
3,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
isildurlr
Cthulhu
13
0 / 2 / 4
7,372
434
4,776
10,457
7,106
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AsliHunt
Poseidon
18
2 / 1 / 0
10,264
604
4,823
8,860
3,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
Awsomehammer
Cthulhu
13
1 / 4 / 4
8,614
507
11,019
20,223
22,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jormungandr
Luco3650
Jormungandr
13
0 / 4 / 2
8,471
498
4,938
16,225
10,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
SoalChaos
Izanami
14
3 / 5 / 1
8,683
511
12,538
14,009
5,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
zugr69
Anubis
6
0 / 1 / 0
5,728
337
456
2,297
601
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
15
Kills
6
7
Deaths
15
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Poseidon
AsliHunt
Poseidon
2
1
0
2
L
Cthulhu
Awsomehammer
Cthulhu
1
4
4
0.75
W
Thanatos
HappyHippo188
Thanatos
5
1
7
8.5
W
Heimdallr
JJF4567
Heimdallr
1
2
2
1
L
Jormungandr
Luco3650
Jormungandr
0
4
2
0.25
W
Osiris
MensHealtH
Osiris
2
1
3
3.5
L
Izanami
SoalChaos
Izanami
3
5
1
0.7
W
Poseidon
7
1
2
8
W
Cthulhu
isildurlr
Cthulhu
0
2
4
1
L
Anubis
zugr69
Anubis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,564
Damage
33,774
62,423
Taken
61,614
37,314
Mitigated
42,520
30,367
Healing
13,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
AsliHunt
Poseidon
4,823
994
0
606
8,860
3,066
0
842
8,018
104,586
0
L
Cthulhu
Awsomehammer
Cthulhu
11,019
1,108
2,050
3,968
20,223
22,516
0
6,252
13,971
44,238
810
W
Thanatos
HappyHippo188
Thanatos
12,474
3,456
0
16,011
15,433
6,590
131
5,797
9,636
0
54,665
W
Heimdallr
JJF4567
Heimdallr
9,153
3,209
0
6,380
16,744
7,225
570
3,078
13,666
0
57,849
L
Jormungandr
Luco3650
Jormungandr
4,938
1,448
0
2,997
16,225
10,534
0
3,675
12,550
53,603
0
W
Osiris
MensHealtH
Osiris
9,000
3,424
0
3,255
11,839
13,124
152
5,701
6,138
0
44,713
L
Izanami
SoalChaos
Izanami
12,538
8,778
0
2,812
14,009
5,803
922
5,096
8,913
0
72,525
W
Poseidon
11,161
2,299
0
2,820
7,950
3,269
1,252
2,719
5,231
100,606
0
W
Cthulhu
isildurlr
Cthulhu
4,776
177
214
1,687
10,457
7,106
359
3,131
7,326
40,482
0
L
Anubis
zugr69
Anubis
456
0
0
1,280
2,297
601
0
72
2,225
15,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,970
Gold Earned
41,760
451
Minions Killed
476
0
Camps Cleared
0
1,808,519
Distance Traveled
1,459,373
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,264
604
162
10
0
358,305
3
L
Cthulhu
8,614
507
58
3
0
335,363
2
W
Thanatos
9,302
547
65
4
0
386,314
0
W
Heimdallr
7,824
460
81
5
0
330,312
0
L
Jormungandr
8,471
498
100
6
0
289,582
1
W
Osiris
7,860
462
64
4
0
338,562
0
L
Izanami
8,683
511
122
7
0
386,101
2
W
Poseidon
10,612
624
160
9
0
377,539
0
W
Cthulhu
7,372
434
81
5
0
375,792
0
L
Anubis
5,728
337
34
2
0
90,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role