Player Matchup

Skadi
Skadi
 
Skadi
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Awsomehammer
Arachne
Level 144
God Stats
4W - 3L
1,519 SR
Queue Stats
110W - 118L
1,493 Elo+
Party 2
Jormungandr
Jormungandr
Luco3650
Jormungandr
Level 65
God Stats
17W - 13L
1,565 SR
Queue Stats
38W - 29L
1,528 Elo+
Party 2
Scylla
Scylla
Strity
Scylla
Level 63
God Stats
6W - 2L
1,635 SR
Queue Stats
16W - 17L
1,510 Elo+
Solo
Bacchus
Bacchus
peke398
Bacchus
Level 44
God Stats
21W - 21L
1,284 SR
Queue Stats
35W - 54L
1,258 Elo+
Solo
Team Averages
Level 79
1,501 SR
1,458 Elo+

VS

Team Averages
Level 66
1,404 SR
1,498 Elo+
Bakasura
Bakasura
 
Bakasura
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Goncha86
Thor
Level 39
God Stats
1W - 3L
1,271 SR
Queue Stats
149W - 146L
1,523 Elo+
Solo
Jing Wei
Jing Wei
Morguinch
Jing Wei
Level 35
God Stats
1W - 4L
1,349 SR
Queue Stats
1W - 4L
1,385 Elo+
Solo
Maui
Maui
meijide6
Maui
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 29L
1,566 Elo+
Solo
Baron Samedi
Baron Samedi
oTNielCeNa
Baron Samedi
Level 108
God Stats
0W - 1L
1,401 SR
Queue Stats
30W - 18L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
4 / 1 / 2
7,194
600
8,614
5,614
1,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Arachne
Awsomehammer
Arachne
12
7 / 3 / 2
7,265
605
5,738
13,066
4,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
Luco3650
Jormungandr
12
3 / 1 / 0
7,423
619
9,433
11,303
5,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
Strity
Scylla
11
1 / 1 / 4
6,899
575
7,470
4,116
1,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
peke398
Bacchus
10
0 / 0 / 5
6,462
539
3,716
6,458
5,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
3 / 3 / 2
6,607
551
7,347
12,581
5,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
11
0 / 3 / 2
6,128
511
6,465
11,972
8,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
Morguinch
Jing Wei
9
1 / 5 / 1
5,292
441
3,224
8,649
3,669
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
8
0 / 2 / 2
5,263
439
2,127
7,387
7,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
oTNielCeNa
Baron Samedi
10
1 / 2 / 1
5,827
486
3,468
8,221
3,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
15
Kills
5
6
Deaths
15
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
1
2
5
L
Bakasura
 
Bakasura
3
3
2
1.33
W
Arachne
Awsomehammer
Arachne
7
3
2
2.67
L
Thor
0
3
2
0.33
W
Jormungandr
Luco3650
Jormungandr
3
1
0
3
L
Jing Wei
Morguinch
Jing Wei
1
5
1
0.3
W
Scylla
Strity
Scylla
1
1
4
3
L
Maui
0
2
2
0.5
L
Baron Samedi
oTNielCeNa
Baron Samedi
1
2
1
0.75
W
Bacchus
peke398
Bacchus
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,971
Damage
22,631
40,557
Taken
48,810
19,336
Mitigated
28,540
12,667
Healing
13,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
8,614
3,720
0
581
5,614
1,988
187
1,123
4,291
0
64,814
L
Bakasura
 
Bakasura
7,347
5,256
0
2,971
12,581
5,107
0
3,519
9,062
0
33,976
W
Arachne
Awsomehammer
Arachne
5,738
3,786
0
3,009
13,066
4,800
57
1,505
11,281
0
48,544
L
Thor
6,465
1,034
0
4,626
11,972
8,966
0
8,268
3,704
0
45,883
W
Jormungandr
Luco3650
Jormungandr
9,433
4,487
0
4,631
11,303
5,627
0
287
9,780
58,671
0
L
Jing Wei
Morguinch
Jing Wei
3,224
2,805
0
1,482
8,649
3,669
0
2,030
6,619
0
30,138
W
Scylla
Strity
Scylla
7,470
905
0
706
4,116
1,299
220
1,898
2,136
51,639
0
L
Maui
2,127
648
0
1,898
7,387
7,238
0
1,421
5,966
14,939
0
L
Baron Samedi
oTNielCeNa
Baron Samedi
3,468
391
140
2,675
8,221
3,560
0
5,381
2,840
38,707
0
W
Bacchus
peke398
Bacchus
3,716
774
350
3,390
6,458
5,622
30
782
5,607
18,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,243
Gold Earned
29,117
361
Minions Killed
286
0
Camps Cleared
0
1,110,949
Distance Traveled
1,197,799
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,194
600
97
8
0
207,101
0
L
Bakasura
6,607
551
63
5
0
282,584
0
W
Arachne
7,265
605
60
5
0
241,011
2
L
Thor
6,128
511
87
7
0
209,433
0
W
Jormungandr
7,423
619
103
9
0
202,529
1
L
Jing Wei
5,292
441
55
5
0
239,518
0
W
Scylla
6,899
575
78
7
0
210,550
0
L
Maui
5,263
439
20
2
0
244,621
5
L
Baron Samedi
5,827
486
61
5
0
221,643
4
W
Bacchus
6,462
539
23
2
0
249,758
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role