Player Matchup

Olorun
Olorun
Bronze III
DanteDee7
Olorun
Bronze III
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Tyr
Tyr
Silver V
XiiSpirit
Tyr
Silver V
Level 128
God Stats
9W - 16L
1,599 SR
Queue Stats
14W - 28L
1,345 MMR
Solo
Thor
Thor
Gold III
shayanbakhsi6473
Thor
Gold III
Level 148
God Stats
39W - 34L
1,634 SR
Queue Stats
401W - 425L
1,492 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,577 SR
1,446 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,552 SR
1,384 MMR
Shiva
Shiva
Platinum III
 
Shiva
Platinum III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Bronze III
Ajdakiller00
Jormungandr
Bronze III
Level 40
God Stats
2W - 5L
1,700 SR
Queue Stats
11W - 18L
1,406 MMR
Solo
Discordia
Discordia
Silver I
GilbertDaPmp
Discordia
Silver I
Level 170
God Stats
10W - 8L
1,456 SR
Queue Stats
1,127W - 1,240L
1,246 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DanteDee7
Olorun
13
1 / 0 / 0
7,481
748
7,643
5,800
2,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 0 / 2
7,010
701
4,765
11,306
10,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 0 / 0
7,564
756
6,552
5,070
2,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
MerlinAchillesSurtrAtlasHera

VS

Bans
Ne ZhaNu WaGebAh PuchAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
0 / 0 / 0
6,624
662
6,451
8,468
7,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Ajdakiller00
Jormungandr
11
0 / 0 / 0
6,629
663
6,624
9,474
10,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
GilbertDaPmp
Discordia
12
0 / 2 / 0
6,933
693
4,511
5,730
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
2
Kills
0
0
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
0
0
0
L
Jormungandr
Ajdakiller00
Jormungandr
0
0
0
0
W
Olorun
DanteDee7
Olorun
1
0
0
1
L
Discordia
GilbertDaPmp
Discordia
0
2
0
0
W
0
0
2
1
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,960
Damage
17,586
22,176
Taken
23,672
14,915
Mitigated
19,834
6,480
Healing
1,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
6,451
1,049
0
945
8,468
7,430
0
2,672
5,796
0
15,282
L
Jormungandr
Ajdakiller00
Jormungandr
6,624
1,948
0
747
9,474
10,174
0
4,133
5,341
20,983
0
W
Olorun
DanteDee7
Olorun
7,643
4,059
851
2,059
5,800
2,695
0
2,694
2,750
35,065
0
L
Discordia
GilbertDaPmp
Discordia
4,511
0
0
217
5,730
2,230
0
866
4,864
38,509
0
W
4,765
563
0
3,570
11,306
10,121
39
4,864
5,387
0
15,864
W
6,552
512
0
0
5,070
2,099
0
2,726
2,089
0
39,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,055
Gold Earned
20,186
147
Minions Killed
133
0
Camps Cleared
0
584,180
Distance Traveled
611,700
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,624
662
18
2
0
209,271
0
L
Jormungandr
6,629
663
40
4
0
212,759
0
W
Olorun
7,481
748
55
6
0
175,983
0
L
Discordia
6,933
693
75
8
0
189,670
0
W
Tyr
7,010
701
30
3
0
208,278
0
W
Thor
7,564
756
62
6
0
199,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role