Player Matchup

Artio
Artio
AquilesBaiilo
Artio
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,260 Elo+
Solo
Discordia
Discordia
Smish
Discordia
Level 109
God Stats
0W - 7L
1,265 SR
Queue Stats
139W - 152L
1,565 Elo+
Solo
Achilles
Achilles
TonyStark10
Achilles
Level 127
God Stats
3W - 3L
1,500 SR
Queue Stats
182W - 189L
1,381 Elo+
Solo
Apollo
Apollo
aarkine
Apollo
Level 120
God Stats
1W - 3L
1,500 SR
Queue Stats
84W - 66L
1,587 Elo+
Solo
Terra
Terra
finbilly
Terra
Level 111
God Stats
7W - 6L
1,220 SR
Queue Stats
915W - 928L
1,529 Elo+
Solo
Team Averages
Level 96
1,397 SR
1,464 Elo+

VS

Team Averages
Level 105
1,544 SR
1,489 Elo+
Thanatos
Thanatos
 
Thanatos
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
ChocoLait
Apollo
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 134L
1,469 Elo+
Solo
Sol
Sol
Godiño
Sol
Level 103
God Stats
4W - 5L
1,719 SR
Queue Stats
495W - 523L
1,482 Elo+
Solo
Maui
Maui
Nesbian x
Maui
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
4,896
979
2,500
9,874
5,495
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Smish
Discordia
11
0 / 0 / 2
4,998
1,000
10,794
4,308
1,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
TonyStark10
Achilles
8
0 / 3 / 0
4,620
924
2,725
6,655
5,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
aarkine
Apollo
7
1 / 2 / 0
5,087
1,017
1,672
3,444
936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
finbilly
Terra
10
0 / 1 / 1
4,628
926
1,065
4,724
2,709
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
4 / 2 / 5
5,734
1,147
6,196
7,303
3,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
 
Guan Yu
11
2 / 0 / 7
5,529
1,106
4,539
6,626
6,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
ChocoLait
Apollo
10
1 / 0 / 6
5,446
1,089
3,654
3,684
1,839
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sol
10
1 / 0 / 8
5,742
1,148
8,982
6,057
3,265
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Maui
10
1 / 0 / 8
5,766
1,153
3,161
7,011
5,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
2
Kills
9
9
Deaths
2
4
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
2
5
3.25
W
Guan Yu
 
Guan Yu
2
0
7
5.5
L
1
3
1
0.5
W
Apollo
ChocoLait
Apollo
1
0
6
4
W
Sol
1
0
8
5
W
Maui
1
0
8
5
L
Discordia
Smish
Discordia
0
0
2
1
L
Achilles
TonyStark10
Achilles
0
3
0
0
L
Apollo
aarkine
Apollo
1
2
0
0.5
L
Terra
finbilly
Terra
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,756
Damage
26,532
29,005
Taken
30,681
16,766
Mitigated
20,807
12,155
Healing
20,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
6,196
452
1,796
5,145
7,303
3,783
41
3,896
3,351
0
9,488
W
Guan Yu
 
Guan Yu
4,539
36
5,565
2,609
6,626
6,524
0
3,091
3,408
0
4,482
L
2,500
86
547
2,626
9,874
5,495
0
4,086
5,513
3,787
0
W
Apollo
ChocoLait
Apollo
3,654
2,668
648
913
3,684
1,839
122
1,874
1,691
0
11,729
W
Sol
8,982
3,204
260
1,181
6,057
3,265
1,155
3,551
2,467
20,598
0
W
Maui
3,161
187
239
1,889
7,011
5,396
24
1,729
5,123
4,501
0
L
Discordia
Smish
Discordia
10,794
367
828
1,275
4,308
1,664
0
1,990
2,318
20,080
0
L
Achilles
TonyStark10
Achilles
2,725
391
468
940
6,655
5,962
0
2,209
4,274
0
4,920
L
Apollo
aarkine
Apollo
1,672
373
349
366
3,444
936
0
972
2,383
0
3,759
L
Terra
finbilly
Terra
1,065
163
3,289
1,467
4,724
2,709
0
2,886
1,711
2,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,229
Gold Earned
28,217
30
Minions Killed
59
0
Camps Cleared
0
448,214
Distance Traveled
573,294
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,734
1,147
7
1
0
123,408
0
W
Guan Yu
5,529
1,106
2
0
0
117,395
0
L
Artio
4,896
979
0
0
0
91,559
0
W
Apollo
5,446
1,089
18
4
0
108,558
0
W
Sol
5,742
1,148
29
6
0
99,478
0
W
Maui
5,766
1,153
3
1
0
124,455
0
L
Discordia
4,998
1,000
21
4
0
108,581
0
L
Achilles
4,620
924
3
1
0
91,882
0
L
Apollo
5,087
1,017
4
1
0
34,407
0
L
Terra
4,628
926
2
0
0
121,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role