Player Matchup

Geb
Geb
Sasuke-Inuzuka
Geb
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
avshan99
Ymir
Level 128
God Stats
1W - 1L
1,305 SR
Queue Stats
55W - 47L
1,720 Elo+
Solo
Zhong Kui
Zhong Kui
emprarchi
Zhong Kui
Level 128
God Stats
1W - 1L
1,601 SR
Queue Stats
60W - 54L
1,563 Elo+
Solo
Skadi
Skadi
omgprime
Skadi
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 38L
1,421 Elo+
Party 1
Jing Wei
Jing Wei
sorG78
Jing Wei
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 75L
1,485 Elo+
Party 1
Team Averages
Level 106
1,481 SR
1,538 Elo+

VS

Team Averages
Level 105
1,437 SR
1,505 Elo+
Agni
Agni
 
Agni
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
Naladchik
Martichoras
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
159W - 153L
1,569 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Nooooooooooop
Ah Muzen Cab
Level 173
God Stats
6W - 5L
1,187 SR
Queue Stats
443W - 422L
1,486 Elo+
Solo
Gilgamesh
Gilgamesh
zzzHillzzz
Gilgamesh
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 108L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 9
7,548
755
5,696
21,844
13,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
15
2 / 5 / 6
7,956
796
4,290
15,751
17,697
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
emprarchi
Zhong Kui
13
1 / 5 / 8
7,235
724
7,510
13,031
7,970
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
omgprime
Skadi
15
7 / 6 / 5
8,862
886
14,559
11,426
4,688
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
sorG78
Jing Wei
13
3 / 6 / 9
7,553
755
12,816
10,546
4,456
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
5 / 2 / 19
9,470
947
17,849
7,348
3,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Pele
 
Pele
12
3 / 5 / 9
8,069
807
6,066
9,459
4,162
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Martichoras
Naladchik
Martichoras
16
7 / 3 / 12
9,422
942
14,633
10,876
6,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
Nooooooooooop
Ah Muzen Cab
18
8 / 0 / 17
10,198
1,020
19,806
13,999
7,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilgamesh
zzzHillzzz
Gilgamesh
16
5 / 3 / 17
9,570
957
9,195
14,003
13,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
102
13
Kills
28
28
Deaths
13
37
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
5
2
19
7.25
W
Pele
 
Pele
3
5
9
1.5
W
Martichoras
Naladchik
Martichoras
7
3
12
4.33
W
Ah Muzen Cab
Nooooooooooop
Ah Muzen Cab
8
0
17
16.5
L
0
6
9
0.75
L
Ymir
2
5
6
1
L
Zhong Kui
emprarchi
Zhong Kui
1
5
8
1
L
Skadi
omgprime
Skadi
7
6
5
1.58
L
Jing Wei
sorG78
Jing Wei
3
6
9
1.25
W
Gilgamesh
zzzHillzzz
Gilgamesh
5
3
17
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,871
Damage
67,549
72,598
Taken
55,685
48,641
Mitigated
35,476
17,024
Healing
23,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
17,849
2,271
1,978
1,767
7,348
3,742
1,043
2,680
4,668
27,176
0
W
Pele
 
Pele
6,066
1,200
764
1,005
9,459
4,162
675
3,151
6,308
0
7,475
W
Martichoras
Naladchik
Martichoras
14,633
2,808
1,123
1,986
10,876
6,212
1,107
2,280
8,596
0
30,060
W
Ah Muzen Cab
Nooooooooooop
Ah Muzen Cab
19,806
8,845
2,177
8,648
13,999
7,718
1,708
5,983
8,016
0
36,668
L
5,696
728
2,156
5,378
21,844
13,830
0
5,601
16,243
11,349
0
L
Ymir
4,290
337
24
2,165
15,751
17,697
0
4,148
11,603
13,657
206
L
Zhong Kui
emprarchi
Zhong Kui
7,510
909
547
3,520
13,031
7,970
0
2,846
10,185
12,650
0
L
Skadi
omgprime
Skadi
14,559
6,704
958
1,201
11,426
4,688
0
3,469
7,957
0
21,817
L
Jing Wei
sorG78
Jing Wei
12,816
7,325
252
823
10,546
4,456
0
1,826
8,720
0
22,937
W
Gilgamesh
zzzHillzzz
Gilgamesh
9,195
1,103
1,475
2,547
14,003
13,642
370
3,196
10,807
41
15,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,154
Gold Earned
46,729
104
Minions Killed
122
0
Camps Cleared
0
792,678
Distance Traveled
950,220
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,470
947
36
4
0
162,723
0
W
Pele
8,069
807
10
1
0
182,919
0
W
Martichoras
9,422
942
33
3
0
174,930
0
W
Ah Muzen Cab
10,198
1,020
25
3
0
210,005
0
L
Geb
7,548
755
10
1
0
163,845
0
L
Ymir
7,956
796
34
3
0
151,716
0
L
Zhong Kui
7,235
724
14
1
0
155,045
0
L
Skadi
8,862
886
21
2
0
150,296
0
L
Jing Wei
7,553
755
25
3
0
171,776
0
W
Gilgamesh
9,570
957
18
2
0
219,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role