Player Matchup

Persephone
Persephone
Gold IV
 
Persephone
Gold IV
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver IV
DaStunner
Cerberus
Silver IV
Level 121
God Stats
4W - 3L
1,593 SR
Queue Stats
16W - 19L
1,370 MMR
Solo
Fenrir
Fenrir
Gold III
DragonDariys
Fenrir
Gold III
Level 129
God Stats
12W - 14L
1,479 SR
Queue Stats
526W - 539L
1,323 MMR
Solo
Merlin
Merlin
Gold V
DragsAsgarD
Merlin
Gold V
Level 152
God Stats
12W - 13L
1,544 SR
Queue Stats
213W - 226L
1,432 MMR
Solo
Skadi
Skadi
Gold V
luisseijo
Skadi
Gold V
Level 143
God Stats
3W - 0L
1,540 SR
Queue Stats
277W - 292L
1,330 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 119
1,531 SR
1,391 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 119
1,534 SR
1,379 MMR
Thor
Thor
Silver II
 
Thor
Silver II
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
BLIZARTH
Morgan Le Fay
Gold IV
Level 150
God Stats
16W - 16L
1,635 SR
Queue Stats
238W - 239L
1,351 MMR
Solo
Chernobog
Chernobog
Gold V
Dante289
Chernobog
Gold V
Level 127
God Stats
10W - 8L
1,536 SR
Queue Stats
60W - 60L
1,357 MMR
Solo
Mulan
Mulan
Bronze III
Xx_ZoDiiaQuE_xX
Mulan
Bronze III
Level 128
God Stats
2W - 6L
1,500 SR
Queue Stats
149W - 170L
1,400 MMR
Solo
Jormungandr
Jormungandr
Gold IV
chusms98
Jormungandr
Gold IV
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 96L
1,289 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
5 / 1 / 0
10,329
689
11,358
7,957
2,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
DaStunner
Cerberus
12
3 / 0 / 5
8,175
545
5,537
10,693
8,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
14
5 / 1 / 0
8,489
566
8,090
11,475
4,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
14
0 / 0 / 2
8,070
538
3,245
5,420
2,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
luisseijo
Skadi
14
2 / 2 / 5
9,157
610
8,666
9,158
3,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
FreyaMercuryAgni

VS

Bans
SusanoAo KuangRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
2 / 4 / 2
7,103
474
4,783
12,567
4,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
BLIZARTH
Morgan Le Fay
14
0 / 1 / 0
8,155
544
5,346
8,424
3,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Dante289
Chernobog
12
1 / 2 / 2
7,536
502
6,275
9,587
3,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 4 / 0
6,740
449
4,347
15,886
12,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
chusms98
Jormungandr
13
0 / 4 / 1
7,506
500
3,197
12,211
9,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
15
Kills
4
4
Deaths
15
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
5
1
0
5
L
Thor
 
Thor
2
4
2
0.75
L
Morgan Le Fay
BLIZARTH
Morgan Le Fay
0
1
0
0
W
Cerberus
DaStunner
Cerberus
3
0
5
5.5
L
Chernobog
Dante289
Chernobog
1
2
2
1
W
Fenrir
5
1
0
5
W
Merlin
0
0
2
1
L
1
4
0
0.25
L
Jormungandr
chusms98
Jormungandr
0
4
1
0.13
W
Skadi
luisseijo
Skadi
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,896
Damage
23,948
44,703
Taken
58,675
22,145
Mitigated
32,659
11,558
Healing
12,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
11,358
226
0
2,097
7,957
2,786
0
2,486
4,759
81,051
0
L
Thor
 
Thor
4,783
1,194
0
1,121
12,567
4,550
0
2,982
9,585
0
50,547
L
Morgan Le Fay
BLIZARTH
Morgan Le Fay
5,346
135
0
2,188
8,424
3,235
0
2,435
5,989
69,668
0
W
Cerberus
DaStunner
Cerberus
5,537
404
0
3,209
10,693
8,811
0
1,207
9,364
27,397
0
L
Chernobog
Dante289
Chernobog
6,275
4,085
0
3,518
9,587
3,504
0
2,381
7,206
0
50,827
W
Fenrir
8,090
2,966
0
3,502
11,475
4,806
0
1,788
9,609
0
61,812
W
Merlin
3,245
0
0
1,500
5,420
2,121
0
2,575
2,693
73,008
0
L
4,347
645
61
4,349
15,886
12,034
0
3,967
11,919
6,290
30,031
L
Jormungandr
chusms98
Jormungandr
3,197
460
0
968
12,211
9,336
0
8,375
3,836
51,640
0
W
Skadi
luisseijo
Skadi
8,666
4,009
0
1,250
9,158
3,621
1,516
435
8,691
0
77,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,220
Gold Earned
37,040
508
Minions Killed
452
0
Camps Cleared
0
1,574,030
Distance Traveled
1,384,615
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,329
689
139
9
0
285,350
2
L
Thor
7,103
474
61
4
0
308,531
2
L
Morgan Le Fay
8,155
544
150
10
0
287,241
4
W
Cerberus
8,175
545
47
3
0
320,927
5
L
Chernobog
7,536
502
78
5
0
249,258
2
W
Fenrir
8,489
566
83
6
0
359,967
0
W
Merlin
8,070
538
115
8
0
308,730
7
L
Mulan
6,740
449
58
4
0
275,943
2
L
Jormungandr
7,506
500
105
7
0
263,642
4
W
Skadi
9,157
610
124
8
0
299,056
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role