Player Matchup

Zeus
Zeus
ArmageddontDeath
Zeus
Level 108
God Stats
5W - 4L
1,500 SR
Queue Stats
322W - 313L
1,321 Elo+
Party 2
Hades
Hades
DaWaySheGoes
Hades
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,500 Elo+
Party 2
Fafnir
Fafnir
Kaos2187
Fafnir
Level 148
God Stats
3W - 5L
1,167 SR
Queue Stats
407W - 423L
1,496 Elo+
Solo
Nemesis
Nemesis
l33tHaxz
Nemesis
Level 105
God Stats
0W - 2L
1,285 SR
Queue Stats
42W - 45L
1,530 Elo+
Solo
Janus
Janus
madi_tenille
Janus
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
125W - 109L
1,349 Elo+
Party 2
Team Averages
Level 90
1,390 SR
1,439 Elo+

VS

Team Averages
Level 84
1,564 SR
1,566 Elo+
Chaac
Chaac
BTGGFMami
Chaac
Level 86
God Stats
9W - 5L
1,677 SR
Queue Stats
404W - 461L
1,451 Elo+
Party 1
Loki
Loki
BoisterousBoy
Loki
Level 117
God Stats
21W - 11L
1,594 SR
Queue Stats
367W - 410L
1,461 Elo+
Party 1
Achilles
Achilles
MarlyG9079
Achilles
Level 64
God Stats
2W - 2L
1,258 SR
Queue Stats
109W - 103L
1,484 Elo+
Solo
Gilgamesh
Gilgamesh
numbers012345678
Gilgamesh
Level 89
God Stats
21W - 6L
1,847 SR
Queue Stats
888W - 229L
1,730 Elo+
Party 3
Raijin
Raijin
thaking1069
Raijin
Level 66
God Stats
3W - 3L
1,442 SR
Queue Stats
440W - 113L
1,706 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 4
7,543
686
7,902
9,390
3,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
5 / 5 / 2
8,779
798
2,625
10,874
6,861
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
Kaos2187
Fafnir
16
2 / 3 / 5
7,868
715
3,691
9,005
11,136
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
l33tHaxz
Nemesis
14
4 / 6 / 5
8,417
765
4,431
13,534
9,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 7 / 3
6,758
614
7,004
9,339
3,075
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BTGGFMami
Chaac
17
4 / 1 / 10
9,473
861
6,208
10,322
12,477
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
7 / 2 / 8
10,162
924
10,871
8,444
4,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
MarlyG9079
Achilles
14
2 / 4 / 23
9,089
826
5,383
12,183
18,143
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
16
11 / 3 / 9
10,388
944
15,086
12,219
11,151
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
15
3 / 2 / 14
9,241
840
7,861
7,615
4,050
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
91
11
Kills
27
27
Deaths
12
19
Assists
64
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
W
Chaac
BTGGFMami
Chaac
4
1
10
9
W
7
2
8
5.5
L
5
5
2
1.2
L
Fafnir
Kaos2187
Fafnir
2
3
5
1.5
W
Achilles
MarlyG9079
Achilles
2
4
23
3.38
L
Nemesis
l33tHaxz
Nemesis
4
6
5
1.08
L
0
7
3
0.21
W
Gilgamesh
11
3
9
5.17
W
Raijin
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,653
Damage
45,409
52,142
Taken
50,783
34,040
Mitigated
50,393
9,526
Healing
16,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,902
564
508
1,208
9,390
3,374
0
1,176
8,214
21,509
0
W
Chaac
BTGGFMami
Chaac
6,208
687
774
3,306
10,322
12,477
1,321
4,242
5,950
0
19,572
W
10,871
1,257
1,501
1,730
8,444
4,572
1,420
3,485
4,778
0
31,427
L
2,625
592
505
973
10,874
6,861
0
1,006
9,868
7,323
0
L
Fafnir
Kaos2187
Fafnir
3,691
1,036
680
2,349
9,005
11,136
0
2,804
6,201
7,608
0
W
Achilles
MarlyG9079
Achilles
5,383
1,059
1,131
1,788
12,183
18,143
621
5,326
6,818
0
9,001
L
Nemesis
l33tHaxz
Nemesis
4,431
936
420
2,485
13,534
9,594
0
1,789
11,745
0
9,221
L
7,004
1,183
202
196
9,339
3,075
0
1,086
8,253
13,663
0
W
Gilgamesh
15,086
4,526
1,070
2,341
12,219
11,151
1,173
4,020
7,948
0
22,286
W
Raijin
7,861
500
1,328
1,203
7,615
4,050
1,854
4,149
3,387
22,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,365
Gold Earned
48,353
71
Minions Killed
115
0
Camps Cleared
0
793,514
Distance Traveled
1,077,101
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,543
686
30
3
0
155,843
0
W
Chaac
9,473
861
30
3
0
239,729
0
W
Loki
10,162
924
30
3
0
215,759
0
L
Hades
8,779
798
15
1
0
159,855
0
L
Fafnir
7,868
715
4
0
0
165,343
3
W
Achilles
9,089
826
14
1
0
226,923
0
L
Nemesis
8,417
765
4
0
0
162,265
0
L
Janus
6,758
614
18
2
0
150,208
0
W
Gilgamesh
10,388
944
8
1
0
217,729
0
W
Raijin
9,241
840
33
3
0
176,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role