Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Jabbidoo
Bacchus
Level 47
God Stats
4W - 6L
1,258 SR
Queue Stats
69W - 106L
1,365 Elo+
Solo
Charybdis
Charybdis
Vetery
Charybdis
Level 76
God Stats
5W - 3L
1,613 SR
Queue Stats
9W - 12L
1,488 Elo+
Party 1
Vamana
Vamana
Vnsavele
Vamana
Level 97
God Stats
2W - 5L
1,508 SR
Queue Stats
181W - 156L
1,546 Elo+
Party 1
Hel
Hel
manxninja23
Hel
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,479 Elo+
Solo
Team Averages
Level 60
1,476 SR
1,476 Elo+

VS

Team Averages
Level 65
1,438 SR
1,515 Elo+
Ares
Ares
 
Ares
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
SenseiJibz
King Arthur
Level 67
God Stats
1W - 0L
1,377 SR
Queue Stats
8W - 7L
1,612 Elo+
Solo
Poseidon
Poseidon
davidtanas1993
Poseidon
Level 52
God Stats
22W - 12L
1,592 SR
Queue Stats
548W - 524L
1,504 Elo+
Solo
Loki
Loki
kindness1
Loki
Level 67
God Stats
5W - 3L
1,223 SR
Queue Stats
93W - 80L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
4
0 / 1 / 1
3,162
527
668
2,404
533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Jabbidoo
Bacchus
4
1 / 0 / 0
3,448
575
336
3,357
1,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
Vetery
Charybdis
2
0 / 1 / 0
2,731
455
0
1,015
232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
Vnsavele
Vamana
6
1 / 0 / 0
4,003
667
2,209
4,915
2,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

6
0 / 4 / 0
3,145
524
787
4,044
1,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
6
2 / 0 / 0
4,295
716
808
3,511
2,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
 
Artemis
6
1 / 1 / 0
3,828
638
3,062
2,079
670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
SenseiJibz
King Arthur
7
0 / 1 / 0
3,825
638
1,959
4,100
1,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
8
2 / 0 / 1
4,497
750
1,770
1,979
558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Loki
6
0 / 0 / 0
3,695
616
355
3,149
790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
2
Kills
5
6
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
0
1
1
0.5
W
Ares
 
Ares
2
0
0
2
W
Artemis
 
Artemis
1
1
0
1
L
Bacchus
Jabbidoo
Bacchus
1
0
0
1
W
King Arthur
SenseiJibz
King Arthur
0
1
0
0
L
Charybdis
Vetery
Charybdis
0
1
0
0
L
Vamana
Vnsavele
Vamana
1
0
0
1
W
Poseidon
2
0
1
2.5
W
Loki
0
0
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,000
Damage
7,954
15,735
Taken
14,818
6,119
Mitigated
5,934
4,205
Healing
4,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
668
268
0
559
2,404
533
0
0
2,404
0
6,144
W
Ares
 
Ares
808
34
0
846
3,511
2,103
198
185
3,326
11,642
0
W
Artemis
 
Artemis
3,062
1,921
0
669
2,079
670
179
336
1,743
0
16,568
L
Bacchus
Jabbidoo
Bacchus
336
156
222
556
3,357
1,389
0
96
3,261
2,078
0
W
King Arthur
SenseiJibz
King Arthur
1,959
695
0
1,970
4,100
1,813
0
0
3,858
0
15,627
L
Charybdis
Vetery
Charybdis
0
0
0
82
1,015
232
0
201
814
0
2,081
L
Vamana
Vnsavele
Vamana
2,209
915
0
2,083
4,915
2,771
0
0
4,631
0
18,339
W
Poseidon
1,770
222
0
500
1,979
558
35
602
1,377
31,255
0
W
Loki
355
0
0
860
3,149
790
0
0
3,149
0
18,183
L
787
43
0
703
4,044
1,194
0
2,281
1,763
10,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,489
Gold Earned
20,140
70
Minions Killed
155
0
Camps Cleared
0
431,397
Distance Traveled
603,226
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
3,162
527
8
1
0
84,283
0
W
Ares
4,295
716
15
3
0
137,684
1
W
Artemis
3,828
638
23
4
0
97,139
0
L
Bacchus
3,448
575
4
1
0
102,261
0
W
King Arthur
3,825
638
24
4
0
116,509
0
L
Charybdis
2,731
455
6
1
0
26,717
0
L
Vamana
4,003
667
40
7
0
101,439
0
W
Poseidon
4,497
750
54
9
0
112,837
0
W
Loki
3,695
616
39
7
0
139,057
0
L
Hel
3,145
524
12
2
0
116,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role