Player Matchup

Tiamat
Tiamat
JagerBromb
Tiamat
Level 106
God Stats
2W - 3L
1,500 SR
Queue Stats
162W - 149L
1,547 Elo+
Solo
Anubis
Anubis
Pinkmidget
Anubis
Level 145
God Stats
7W - 7L
1,433 SR
Queue Stats
365W - 376L
1,463 Elo+
Solo
Ullr
Ullr
QueenLilyz
Ullr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,653 Elo+
Solo
Vamana
Vamana
SMITE-Divine
Vamana
Level 156
God Stats
2W - 3L
1,282 SR
Queue Stats
431W - 442L
1,420 Elo+
Solo
Eset
Eset
TigerForce5
Eset
Level 51
God Stats
2W - 2L
1,500 SR
Queue Stats
83W - 75L
1,442 Elo+
Solo
Team Averages
Level 113
1,443 SR
1,505 Elo+

VS

Team Averages
Level 136
1,538 SR
1,400 Elo+
Merlin
Merlin
 
Merlin
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Badcrevette
Bacchus
Level 167
God Stats
10W - 12L
1,578 SR
Queue Stats
1,952W - 1,932L
1,502 Elo+
Solo
Pele
Pele
RGK DeMon8106
Pele
Level 76
God Stats
1W - 0L
1,551 SR
Queue Stats
8W - 12L
1,052 Elo+
Solo
Hera
Hera
T3DDYBJORN
Hera
Level 128
God Stats
1W - 1L
1,298 SR
Queue Stats
65W - 72L
1,449 Elo+
Solo
Sobek
Sobek
mars803
Sobek
Level 157
God Stats
6W - 7L
1,762 SR
Queue Stats
760W - 752L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
JagerBromb
Tiamat
11
1 / 1 / 4
5,625
1,125
3,906
4,490
3,138
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
Pinkmidget
Anubis
13
2 / 2 / 2
5,993
1,199
3,032
4,644
2,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

1
0 / 0 / 0
1,264
253
0
0
0
Vamana
1
0 / 0 / 0
1,264
253
0
0
0
11
2 / 2 / 2
5,753
1,151
4,266
5,323
2,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
1 / 1 / 3
5,558
1,112
3,761
3,847
1,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Badcrevette
Bacchus
11
1 / 1 / 1
5,522
1,104
1,838
3,044
2,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
1 / 2 / 1
5,239
1,048
1,022
4,854
1,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

11
2 / 1 / 2
5,994
1,199
5,328
3,511
1,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
mars803
Sobek
9
0 / 2 / 4
5,193
1,039
1,679
6,208
4,580
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
5
Kills
5
5
Deaths
7
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
1
3
2.5
W
Bacchus
Badcrevette
Bacchus
1
1
1
1.5
L
Tiamat
JagerBromb
Tiamat
1
1
4
3
L
Anubis
Pinkmidget
Anubis
2
2
2
1.5
L
0
0
0
0
W
1
2
1
0.75
L
Vamana
0
0
0
0
W
2
1
2
3
L
2
2
2
1.5
W
Sobek
mars803
Sobek
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,204
Damage
13,628
14,457
Taken
21,464
8,275
Mitigated
11,869
4,440
Healing
5,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,761
0
552
1,080
3,847
1,575
528
2,301
1,474
11,845
0
W
Bacchus
Badcrevette
Bacchus
1,838
59
661
382
3,044
2,645
162
1,697
1,295
2,007
0
L
Tiamat
JagerBromb
Tiamat
3,906
215
622
932
4,490
3,138
0
3,787
647
7,992
0
L
Anubis
Pinkmidget
Anubis
3,032
27
192
939
4,644
2,667
0
3,981
618
15,371
0
L
0
0
0
0
0
0
0
0
0
0
0
W
1,022
0
260
508
4,854
1,782
0
2,155
2,551
0
4,663
L
Vamana
0
0
0
0
0
0
0
0
0
0
0
W
5,328
725
197
1,181
3,511
1,287
115
2,420
969
14,638
0
L
4,266
160
770
985
5,323
2,470
0
4,528
586
6,947
0
W
Sobek
mars803
Sobek
1,679
94
44
866
6,208
4,580
0
2,097
3,971
3,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,899
Gold Earned
27,506
47
Minions Killed
57
0
Camps Cleared
0
250,797
Distance Traveled
508,354
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,558
1,112
15
3
0
109,703
0
W
Bacchus
5,522
1,104
0
0
0
82,942
0
L
Tiamat
5,625
1,125
14
3
0
91,159
0
L
Anubis
5,993
1,199
21
4
0
70,162
0
L
Ullr
1,264
253
0
0
0
0
0
W
Pele
5,239
1,048
4
1
0
116,870
0
L
Vamana
1,264
253
0
0
0
0
0
W
Hera
5,994
1,199
36
7
0
118,542
0
L
Eset
5,753
1,151
12
2
0
89,476
0
W
Sobek
5,193
1,039
2
0
0
80,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role