Player Matchup

Merlin
Merlin
 
Merlin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Dоbroezd
Cu Chulainn
Level 31
God Stats
1W - 8L
1,500 SR
Queue Stats
67W - 80L
1,262 Elo+
Solo
Izanami
Izanami
Hiperpollo
Izanami
Level 144
God Stats
3W - 8L
1,173 SR
Queue Stats
114W - 118L
1,523 Elo+
Solo
Mercury
Mercury
Kennoryujin
Mercury
Level 39
God Stats
1W - 4L
1,350 SR
Queue Stats
57W - 52L
1,527 Elo+
Solo
Terra
Terra
TheBeazt
Terra
Level 159
God Stats
2W - 5L
1,500 SR
Queue Stats
55W - 52L
1,527 Elo+
Solo
Team Averages
Level 100
1,405 SR
1,468 Elo+

VS

Team Averages
Level 133
1,500 SR
1,583 Elo+
Thor
Thor
 
Thor
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
 
Pele
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Coindubois
Sobek
Level 148
God Stats
3W - 0L
1,500 SR
Queue Stats
165W - 152L
1,606 Elo+
Solo
Martichoras
Martichoras
KuronoMayo
Martichoras
Level 158
God Stats
3W - 1L
1,500 SR
Queue Stats
104W - 99L
1,739 Elo+
Party 1
Nox
Nox
LeoIsBack
Nox
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
585W - 516L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
2 / 2 / 4
8,405
600
9,703
9,497
4,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
Dоbroezd
Cu Chulainn
13
0 / 4 / 0
6,950
496
7,597
13,718
13,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Hiperpollo
Izanami
11
4 / 3 / 2
7,089
506
5,907
12,912
4,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
Kennoryujin
Mercury
11
0 / 4 / 2
6,413
458
4,123
9,280
3,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Terra
TheBeazt
Terra
11
1 / 3 / 5
7,060
504
5,272
15,310
12,877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
3 / 1 / 1
8,899
636
8,703
13,573
5,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
 
Pele
14
5 / 1 / 5
8,465
605
7,209
12,273
4,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sobek
10
1 / 3 / 4
7,237
517
4,551
13,254
12,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Martichoras
KuronoMayo
Martichoras
15
6 / 0 / 2
9,146
653
12,852
11,075
5,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 2 / 3
7,844
560
4,624
6,766
3,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
7
Kills
16
16
Deaths
7
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
2
4
2
W
Thor
 
Thor
3
1
1
3.5
W
Pele
 
Pele
5
1
5
7.5
W
Sobek
1
3
4
1
L
Cu Chulainn
Dоbroezd
Cu Chulainn
0
4
0
0
L
Izanami
Hiperpollo
Izanami
4
3
2
1.67
L
Mercury
Kennoryujin
Mercury
0
4
2
0.25
W
Martichoras
KuronoMayo
Martichoras
6
0
2
7
W
1
2
3
1.25
L
Terra
TheBeazt
Terra
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,602
Damage
37,939
60,717
Taken
56,941
38,692
Mitigated
30,916
15,193
Healing
18,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
9,703
498
0
590
9,497
4,350
39
2,612
6,885
84,504
0
W
Thor
 
Thor
8,703
2,855
0
3,623
13,573
5,767
0
1,290
11,383
0
70,035
W
Pele
 
Pele
7,209
1,899
0
2,749
12,273
4,620
1,187
2,004
10,219
0
60,407
W
Sobek
4,551
993
0
4,167
13,254
12,129
0
5,776
7,474
15,657
0
L
Cu Chulainn
Dоbroezd
Cu Chulainn
7,597
1,679
0
2,710
13,718
13,331
0
0
13,718
0
55,793
L
Izanami
Hiperpollo
Izanami
5,907
4,857
0
3,028
12,912
4,868
328
2,279
10,633
0
44,850
L
Mercury
Kennoryujin
Mercury
4,123
2,338
0
847
9,280
3,266
0
789
8,491
0
50,854
W
Martichoras
KuronoMayo
Martichoras
12,852
6,142
0
7,545
11,075
5,120
825
3,062
7,999
0
77,511
W
4,624
821
0
500
6,766
3,280
0
3,509
3,256
68,517
0
L
Terra
TheBeazt
Terra
5,272
1,177
3,266
4,752
15,310
12,877
0
3,495
11,815
22,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,917
Gold Earned
41,591
410
Minions Killed
461
0
Camps Cleared
0
1,343,419
Distance Traveled
1,380,852
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,405
600
144
10
0
263,835
2
W
Thor
8,899
636
121
9
0
277,592
0
W
Pele
8,465
605
75
5
0
305,411
0
W
Sobek
7,237
517
14
1
0
288,125
5
L
Cu Chulainn
6,950
496
89
6
0
236,272
0
L
Izanami
7,089
506
70
5
0
242,439
4
L
Mercury
6,413
458
81
6
0
304,025
0
W
Martichoras
9,146
653
126
9
0
247,021
0
W
Nox
7,844
560
125
9
0
262,703
5
L
Terra
7,060
504
26
2
0
296,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role