Player Matchup

Odin
Odin
IBOLS_razensky_
Odin
Level 44
God Stats
5W - 9L
1,380 SR
Queue Stats
92W - 93L
1,370 Elo+
Party 1
Terra
Terra
IBOLS_spamer_max
Terra
Level 52
God Stats
3W - 5L
1,451 SR
Queue Stats
18W - 18L
1,493 Elo+
Party 1
Danzaburou
Danzaburou
KnowYourRole262
Danzaburou
Level 102
God Stats
42W - 34L
1,313 SR
Queue Stats
763W - 769L
1,393 Elo+
Solo
Vulcan
Vulcan
jujudefruit11
Vulcan
Level 128
God Stats
16W - 19L
1,367 SR
Queue Stats
354W - 321L
1,511 Elo+
Solo
Thor
Thor
vTH_Raiinz
Thor
Level 87
God Stats
11W - 10L
1,532 SR
Queue Stats
261W - 257L
1,486 Elo+
Solo
Team Averages
Level 83
1,409 SR
1,451 Elo+

VS

Team Averages
Level 100
1,510 SR
1,401 Elo+
Hun Batz
Hun Batz
GreenTwain95
Hun Batz
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 54L
1,440 Elo+
Solo
Anhur
Anhur
OSCULTA
Anhur
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 50L
1,401 Elo+
Solo
Baron Samedi
Baron Samedi
c4lipxp
Baron Samedi
Level 149
God Stats
7W - 3L
1,692 SR
Queue Stats
179W - 181L
1,520 Elo+
Solo
Ymir
Ymir
denis_serzhan
Ymir
Level 38
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 12L
1,171 Elo+
Solo
Loki
Loki
sShiinny
Loki
Level 98
God Stats
5W - 13L
1,358 SR
Queue Stats
177W - 196L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 2
9,133
537
7,731
12,598
5,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 4 / 4
7,964
468
4,317
12,461
7,840
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
KnowYourRole262
Danzaburou
17
7 / 1 / 3
11,163
657
15,845
13,949
5,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

17
3 / 1 / 3
9,955
586
10,883
8,574
3,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 3 / 8
9,931
584
12,579
16,677
6,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
GreenTwain95
Hun Batz
13
1 / 6 / 1
7,683
452
7,198
14,331
6,883
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
OSCULTA
Anhur
12
0 / 6 / 0
6,985
411
4,353
14,487
5,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
c4lipxp
Baron Samedi
16
4 / 1 / 2
10,067
592
11,326
11,455
6,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 5 / 4
7,830
461
6,993
13,305
6,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
14
5 / 4 / 3
8,881
522
11,218
17,784
7,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
22
Kills
12
12
Deaths
22
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
GreenTwain95
Hun Batz
1
6
1
0.25
W
3
3
2
1.33
W
2
4
4
1
W
Danzaburou
KnowYourRole262
Danzaburou
7
1
3
8.5
L
Anhur
OSCULTA
Anhur
0
6
0
0
L
Baron Samedi
c4lipxp
Baron Samedi
4
1
2
5
L
2
5
4
0.8
W
3
1
3
4.5
L
Loki
5
4
3
1.63
W
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,355
Damage
41,088
64,259
Taken
71,362
28,591
Mitigated
32,366
18,150
Healing
17,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
GreenTwain95
Hun Batz
7,198
561
193
3,097
14,331
6,883
83
2,207
12,124
0
42,432
W
7,731
2,503
0
1,000
12,598
5,329
1,535
3,910
8,466
0
56,416
W
4,317
571
2,001
1,203
12,461
7,840
621
4,434
7,817
27,186
0
W
Danzaburou
KnowYourRole262
Danzaburou
15,845
7,934
0
8,683
13,949
5,563
3,461
2,038
11,911
0
90,415
L
Anhur
OSCULTA
Anhur
4,353
2,409
0
4,169
14,487
5,574
0
294
14,193
0
43,685
L
Baron Samedi
c4lipxp
Baron Samedi
11,326
399
407
4,685
11,455
6,129
404
4,644
6,811
87,113
0
L
6,993
654
52
2,957
13,305
6,750
220
4,735
8,570
41,086
0
W
10,883
2,843
0
720
8,574
3,504
317
3,711
4,863
82,305
0
L
Loki
11,218
2,980
0
1,465
17,784
7,030
0
3,320
14,464
0
71,426
W
12,579
3,400
0
4,543
16,677
6,355
0
3,696
12,883
0
58,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,146
Gold Earned
41,446
475
Minions Killed
446
0
Camps Cleared
0
1,799,152
Distance Traveled
1,600,765
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,683
452
63
4
0
352,698
5
W
Odin
9,133
537
79
5
0
377,087
1
W
Terra
7,964
468
40
2
0
368,339
0
W
Danzaburou
11,163
657
138
8
0
314,370
0
L
Anhur
6,985
411
72
4
0
262,618
0
L
Baron Samedi
10,067
592
135
8
0
328,881
5
L
Ymir
7,830
461
84
5
0
287,142
0
W
Vulcan
9,955
586
149
9
0
376,443
6
L
Loki
8,881
522
92
5
0
369,426
3
W
Thor
9,931
584
69
4
0
362,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role