Player Matchup

Fenrir
Fenrir
Drpug112
Fenrir
Level 65
God Stats
1W - 1L
1,190 SR
Queue Stats
4W - 3L
1,151 Elo+
Party 1
Bacchus
Bacchus
KuMs0K
Bacchus
Level 20
God Stats
4W - 3L
1,088 SR
Queue Stats
4W - 3L
1,151 Elo+
Party 1
Ullr
Ullr
ManagedRice
Ullr
Level 24
God Stats
1W - 1L
1,088 SR
Queue Stats
1W - 2L
1,151 Elo+
Party 1
Team Averages
Level 36
1,122 SR
1,151 Elo+

VS

Team Averages
Level 42
1,353 SR
1,197 Elo+
Artemis
Artemis
Drgreenthumb5645
Artemis
Level 53
God Stats
1W - 2L
1,178 SR
Queue Stats
37W - 70L
1,202 Elo+
Party 2
Kuzenbo
Kuzenbo
EVILFKNDEAD
Kuzenbo
Level 28
God Stats
7W - 6L
1,381 SR
Queue Stats
29W - 55L
1,159 Elo+
Party 2
Merlin
Merlin
kokoban
Merlin
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Drpug112
Fenrir
13
1 / 1 / 2
7,443
744
3,076
8,010
5,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
KuMs0K
Bacchus
9
2 / 1 / 1
7,169
717
695
7,448
9,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
1 / 1 / 3
7,342
734
1,025
4,288
1,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 0
7,038
704
6,069
5,889
2,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
EVILFKNDEAD
Kuzenbo
6
0 / 0 / 0
5,612
561
258
750
531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
kokoban
Merlin
8
0 / 1 / 1
5,864
586
441
1,206
428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
4
Kills
3
3
Deaths
4
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
W
Fenrir
Drpug112
Fenrir
1
1
2
2
L
Kuzenbo
EVILFKNDEAD
Kuzenbo
0
0
0
0
W
Bacchus
KuMs0K
Bacchus
2
1
1
2.5
W
1
1
3
2.5
L
Merlin
kokoban
Merlin
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,796
Damage
6,768
19,746
Taken
7,845
16,421
Mitigated
3,494
2,795
Healing
503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,069
1,519
0
218
5,889
2,535
115
657
5,232
0
24,261
W
Fenrir
Drpug112
Fenrir
3,076
446
0
1,667
8,010
5,630
752
558
7,452
0
11,733
L
Kuzenbo
EVILFKNDEAD
Kuzenbo
258
198
0
285
750
531
0
21
729
2,777
0
W
Bacchus
KuMs0K
Bacchus
695
42
0
846
7,448
9,194
688
95
7,353
7,034
0
W
1,025
219
0
282
4,288
1,597
1,122
46
4,242
0
22,011
L
Merlin
kokoban
Merlin
441
88
0
0
1,206
428
0
82
1,124
6,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,954
Gold Earned
18,514
74
Minions Killed
54
0
Camps Cleared
0
415,703
Distance Traveled
222,867
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,038
704
27
3
0
129,867
0
W
Fenrir
7,443
744
27
3
0
168,260
0
L
Kuzenbo
5,612
561
10
1
0
38,049
0
W
Bacchus
7,169
717
8
1
0
127,107
0
W
Ullr
7,342
734
39
4
0
120,336
0
L
Merlin
5,864
586
17
2
0
54,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role