Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
Chewy1Savage
Athena
Level 128
God Stats
47W - 45L
1,473 SR
Queue Stats
236W - 240L
1,482 Elo+
Party 4
Discordia
Discordia
Kramortimer_17
Discordia
Level 128
God Stats
32W - 21L
1,562 SR
Queue Stats
145W - 140L
1,504 Elo+
Party 4
Cerberus
Cerberus
Mythical1120
Cerberus
Level 79
God Stats
13W - 16L
1,440 SR
Queue Stats
83W - 105L
1,464 Elo+
Solo
Ishtar
Ishtar
alivianadaa
Ishtar
Level 19
God Stats
39W - 47L
1,500 SR
Queue Stats
161W - 164L
1,149 Elo+
Party 3
Team Averages
Level 88
1,495 SR
1,420 Elo+

VS

Team Averages
Level 99
1,634 SR
1,469 Elo+
Hades
Hades
BEANZA49
Hades
Level 134
God Stats
19W - 6L
1,583 SR
Queue Stats
97W - 85L
1,447 Elo+
Solo
Thor
Thor
GAISER1C
Thor
Level 85
God Stats
25W - 11L
1,746 SR
Queue Stats
91W - 86L
1,482 Elo+
Party 1
Atlas
Atlas
Mr_Blitzzy
Atlas
Level 99
God Stats
6W - 4L
1,612 SR
Queue Stats
34W - 38L
1,434 Elo+
Party 2
Da Ji
Da Ji
alcntar12
Da Ji
Level 115
God Stats
1W - 1L
1,588 SR
Queue Stats
5W - 6L
1,570 Elo+
Party 1
Danzaburou
Danzaburou
xXcryoteirXx
Danzaburou
Level 63
God Stats
18W - 20L
1,641 SR
Queue Stats
69W - 77L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
4 / 3 / 1
6,763
564
5,693
11,515
4,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
8
0 / 1 / 3
5,422
452
3,079
11,084
8,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
Kramortimer_17
Discordia
10
1 / 1 / 1
6,162
514
9,578
4,866
1,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Mythical1120
Cerberus
7
0 / 4 / 1
5,068
422
3,583
9,658
3,140
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ishtar
9
3 / 4 / 2
5,835
486
3,039
6,954
2,429
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
BEANZA49
Hades
13
2 / 1 / 2
7,405
617
4,788
11,375
5,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Thor
11
4 / 1 / 1
7,239
603
6,258
6,571
3,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Atlas
10
1 / 2 / 4
6,443
537
3,978
10,354
8,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
alcntar12
Da Ji
10
3 / 2 / 4
6,499
542
7,930
8,183
3,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
xXcryoteirXx
Danzaburou
11
3 / 2 / 2
6,678
557
7,856
9,258
3,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
8
Kills
13
13
Deaths
8
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
4
3
1
1.5
W
Hades
BEANZA49
Hades
2
1
2
3
L
Athena
0
1
3
1.5
W
Thor
4
1
1
4.5
L
Discordia
Kramortimer_17
Discordia
1
1
1
1.5
W
Atlas
1
2
4
1.5
L
Cerberus
Mythical1120
Cerberus
0
4
1
0.13
W
Da Ji
alcntar12
Da Ji
3
2
4
2.5
L
Ishtar
3
4
2
1
W
Danzaburou
xXcryoteirXx
Danzaburou
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,972
Damage
30,810
44,077
Taken
45,741
20,419
Mitigated
23,936
7,419
Healing
17,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,693
2,122
0
1,111
11,515
4,222
0
965
10,396
0
44,821
W
Hades
BEANZA49
Hades
4,788
211
188
7,195
11,375
5,810
0
6,409
4,966
59,389
0
L
Athena
3,079
986
0
1,668
11,084
8,952
0
3,241
7,702
14,389
0
W
Thor
6,258
1,069
0
1,682
6,571
3,111
544
3,664
2,907
0
39,050
L
Discordia
Kramortimer_17
Discordia
9,578
1,130
0
678
4,866
1,676
0
2,893
1,833
49,643
0
W
Atlas
3,978
1,346
481
2,683
10,354
8,803
270
3,698
6,656
14,262
0
L
Cerberus
Mythical1120
Cerberus
3,583
65
133
3,829
9,658
3,140
0
0
9,070
23,622
0
W
Da Ji
alcntar12
Da Ji
7,930
2,486
0
2,917
8,183
3,025
0
980
7,203
0
30,888
L
Ishtar
3,039
1,568
0
0
6,954
2,429
0
1,321
5,593
0
21,270
W
Danzaburou
xXcryoteirXx
Danzaburou
7,856
2,255
316
1,945
9,258
3,187
1,662
1,489
7,769
0
46,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,250
Gold Earned
34,264
271
Minions Killed
283
0
Camps Cleared
0
1,136,520
Distance Traveled
1,189,994
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,763
564
61
5
0
276,537
0
W
Hades
7,405
617
107
9
0
228,092
1
L
Athena
5,422
452
17
1
0
253,616
2
W
Thor
7,239
603
60
5
0
233,647
0
L
Discordia
6,162
514
87
7
0
237,869
2
W
Atlas
6,443
537
12
1
0
222,842
3
L
Cerberus
5,068
422
67
6
0
166,592
2
W
Da Ji
6,499
542
48
4
0
272,199
6
L
Ishtar
5,835
486
39
3
0
201,906
0
W
Danzaburou
6,678
557
56
5
0
233,214
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role