Player Matchup

Medusa
Medusa
 
Medusa
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
MGQFakeHeroJosh
Anubis
Level 210
God Stats
4W - 3L
1,500 SR
Queue Stats
53W - 31L
1,706 Elo+
Party 1
Yemoja
Yemoja
OnlyFeet
Yemoja
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Set
Set
StinkyPeeSmeller
Set
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 1L
1,750 Elo+
Party 1
Sol
Sol
stoneymcswat
Sol
Level 167
God Stats
3W - 1L
1,583 SR
Queue Stats
99W - 62L
1,713 Elo+
Party 1
Team Averages
Level 109
1,517 SR
1,634 Elo+

VS

Team Averages
Level 82
1,478 SR
1,488 Elo+
Bellona
Bellona
DaHomiWitaStogi
Bellona
Level 69
God Stats
4W - 10L
1,188 SR
Queue Stats
14W - 17L
1,484 Elo+
Solo
Sylvanus
Sylvanus
Dewsii
Sylvanus
Level 76
God Stats
6W - 7L
1,443 SR
Queue Stats
31W - 27L
1,509 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
LilDicdweeb
Ah Muzen Cab
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,542 Elo+
Party 2
Anubis
Anubis
MasterKeif024
Anubis
Level 66
God Stats
0W - 1L
1,521 SR
Queue Stats
6W - 7L
1,571 Elo+
Party 2
Loki
Loki
xPurpleAmericAx
Loki
Level 170
God Stats
2W - 2L
1,740 SR
Queue Stats
18W - 28L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
5 / 0 / 4
6,500
650
8,704
4,708
1,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
3 / 0 / 5
6,450
645
3,056
4,854
2,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
OnlyFeet
Yemoja
9
1 / 0 / 7
6,116
612
2,206
4,262
2,831
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
5 / 0 / 0
7,448
745
10,248
7,667
3,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
5 / 0 / 4
6,957
696
9,434
6,788
2,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,847
485
4,814
13,519
13,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
Dewsii
Sylvanus
7
0 / 4 / 0
4,489
449
2,947
9,567
6,323
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
LilDicdweeb
Ah Muzen Cab
7
0 / 3 / 0
4,055
406
3,112
7,047
2,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 6 / 0
4,327
433
1,682
7,108
2,588
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 3 / 0
5,074
507
2,768
8,257
2,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
19
Kills
0
0
Deaths
19
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
0
4
7
L
0
3
0
0
L
Sylvanus
Dewsii
Sylvanus
0
4
0
0
L
Ah Muzen Cab
LilDicdweeb
Ah Muzen Cab
0
3
0
0
W
3
0
5
5.5
L
0
6
0
0
W
Yemoja
OnlyFeet
Yemoja
1
0
7
4.5
W
5
0
0
5
W
5
0
4
7
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,648
Damage
15,323
28,279
Taken
45,498
12,044
Mitigated
27,697
15,364
Healing
11,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,704
3,122
0
770
4,708
1,568
623
1,244
3,464
0
50,107
L
4,814
2,593
0
4,692
13,519
13,611
0
1,650
11,869
0
33,325
L
Sylvanus
Dewsii
Sylvanus
2,947
545
2,026
2,025
9,567
6,323
0
5,631
3,936
13,301
0
L
Ah Muzen Cab
LilDicdweeb
Ah Muzen Cab
3,112
615
0
1,611
7,047
2,632
0
5,072
1,975
0
18,305
W
3,056
148
0
3,216
4,854
2,089
0
993
3,861
46,560
0
L
1,682
0
0
526
7,108
2,588
0
1,262
5,846
18,879
0
W
Yemoja
OnlyFeet
Yemoja
2,206
883
2,371
1,994
4,262
2,831
140
575
3,687
17,285
0
W
10,248
4,697
0
2,871
7,667
3,467
545
0
7,667
0
58,841
W
9,434
4,940
0
4,142
6,788
2,089
1,007
1,817
4,971
46,396
0
L
2,768
944
0
908
8,257
2,543
0
1,081
7,176
0
32,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,471
Gold Earned
22,792
368
Minions Killed
174
0
Camps Cleared
0
985,685
Distance Traveled
943,627
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,500
650
63
6
0
198,067
2
L
Bellona
4,847
485
53
5
0
184,423
0
L
Sylvanus
4,489
449
18
2
0
187,379
0
L
Ah Muzen Cab
4,055
406
23
2
0
196,703
0
W
Anubis
6,450
645
82
8
0
209,073
2
L
Anubis
4,327
433
32
3
0
158,515
0
W
Yemoja
6,116
612
29
3
0
183,342
1
W
Set
7,448
745
103
10
0
198,896
0
W
Sol
6,957
696
91
9
0
196,307
2
L
Loki
5,074
507
48
5
0
216,607
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role