Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
CrpticArhcon
Jing Wei
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,517 Elo+
Party 3
Cu Chulainn
Cu Chulainn
CrunchyFuture50
Cu Chulainn
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 33L
1,417 Elo+
Party 3
Zhong Kui
Zhong Kui
DreddLion
Zhong Kui
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 94L
1,460 Elo+
Party 3
Geb
Geb
xGOxTOxSLEEPx69
Geb
Level 106
God Stats
13W - 11L
1,535 SR
Queue Stats
56W - 50L
1,488 Elo+
Party 3
Team Averages
Level 117
1,507 SR
1,476 Elo+

VS

Team Averages
Level 85
1,606 SR
1,604 Elo+
Ullr
Ullr
BigChugus
Ullr
Level 87
God Stats
3W - 4L
1,937 SR
Queue Stats
53W - 37L
1,696 Elo+
Party 1
Tyr
Tyr
DesertHikari
Tyr
Level 121
God Stats
16W - 18L
1,552 SR
Queue Stats
219W - 190L
1,541 Elo+
Party 2
Mercury
Mercury
Higokumaru
Mercury
Level 67
God Stats
7W - 1L
1,500 SR
Queue Stats
298W - 242L
1,535 Elo+
Party 2
Olorun
Olorun
Logix289
Olorun
Level 64
God Stats
9W - 5L
1,521 SR
Queue Stats
147W - 127L
1,506 Elo+
Party 2
Ares
Ares
ThatsPoggersBro
Ares
Level 88
God Stats
6W - 2L
1,518 SR
Queue Stats
132W - 73L
1,745 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
4 / 8 / 2
7,657
589
11,726
15,908
7,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
CrpticArhcon
Jing Wei
9
0 / 6 / 1
5,469
421
3,940
11,955
4,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
CrunchyFuture50
Cu Chulainn
9
0 / 5 / 0
5,725
440
3,070
10,470
8,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
DreddLion
Zhong Kui
12
3 / 5 / 2
7,160
551
11,407
12,369
8,534
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 4 / 0
5,746
442
4,071
12,953
8,386
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
6 / 0 / 3
8,640
665
11,841
8,096
3,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
7 / 0 / 5
9,421
725
9,949
13,347
14,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mercury
Higokumaru
Mercury
16
4 / 2 / 5
9,066
697
4,050
10,883
4,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
Logix289
Olorun
15
5 / 3 / 1
8,746
673
6,851
9,198
3,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
6 / 2 / 13
8,896
684
13,894
15,753
15,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
7
Kills
28
28
Deaths
7
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
4
8
2
0.63
W
Ullr
6
0
3
7.5
L
Jing Wei
CrpticArhcon
Jing Wei
0
6
1
0.08
L
Cu Chulainn
CrunchyFuture50
Cu Chulainn
0
5
0
0
W
7
0
5
9.5
L
Zhong Kui
DreddLion
Zhong Kui
3
5
2
0.8
W
Mercury
Higokumaru
Mercury
4
2
5
3.25
W
Olorun
Logix289
Olorun
5
3
1
1.83
W
6
2
13
6.25
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,214
Damage
46,585
63,655
Taken
57,277
37,059
Mitigated
42,035
11,988
Healing
14,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
11,726
6,152
0
1,413
15,908
7,043
0
7,972
7,936
0
42,880
W
Ullr
11,841
4,468
0
819
8,096
3,956
1,370
2,601
5,485
0
63,238
L
Jing Wei
CrpticArhcon
Jing Wei
3,940
2,861
0
2,069
11,955
4,443
0
1,929
10,026
0
34,651
L
Cu Chulainn
CrunchyFuture50
Cu Chulainn
3,070
734
0
74
10,470
8,653
0
1,305
9,165
0
30,966
W
9,949
1,698
0
5,314
13,347
14,754
472
2,893
10,344
0
71,620
L
Zhong Kui
DreddLion
Zhong Kui
11,407
831
0
4,117
12,369
8,534
0
6,057
6,207
46,079
0
W
Mercury
Higokumaru
Mercury
4,050
2,155
0
695
10,883
4,381
2,412
1,153
9,400
0
73,268
W
Olorun
Logix289
Olorun
6,851
3,339
338
1,367
9,198
3,833
1,177
4,621
4,137
65,891
0
W
13,894
1,956
2,573
2,894
15,753
15,111
0
4,210
9,663
25,138
0
L
4,071
502
1,236
3,079
12,953
8,386
0
3,323
9,576
23,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,757
Gold Earned
44,769
298
Minions Killed
488
0
Camps Cleared
0
1,290,198
Distance Traveled
1,423,580
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,657
589
81
6
0
272,628
0
W
Ullr
8,640
665
105
8
0
264,840
0
L
Jing Wei
5,469
421
69
5
0
257,651
1
L
Cu Chulainn
5,725
440
45
3
0
224,049
2
W
Tyr
9,421
725
129
10
0
312,221
1
L
Zhong Kui
7,160
551
76
6
0
255,950
5
W
Mercury
9,066
697
118
9
0
309,811
1
W
Olorun
8,746
673
128
10
0
246,586
2
W
Ares
8,896
684
8
1
0
290,122
0
L
Geb
5,746
442
27
2
0
279,920
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role