Player Matchup

Erlang Shen
Erlang Shen
BourgeiBabo
Erlang Shen
Level 154
God Stats
4W - 2L
1,759 SR
Queue Stats
144W - 138L
1,531 Elo+
Solo
Ra
Ra
CraZy-gaMer-192
Ra
Level 139
God Stats
14W - 13L
1,541 SR
Queue Stats
357W - 356L
1,466 Elo+
Solo
Izanami
Izanami
I Say Hallo
Izanami
Level 100
God Stats
1W - 0L
1,136 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Tannerkilzzalot
Ymir
Level 49
God Stats
2W - 2L
1,205 SR
Queue Stats
2W - 2L
1,367 Elo+
Party 1
Fenrir
Fenrir
jbird10
Fenrir
Level 96
God Stats
1W - 2L
1,281 SR
Queue Stats
8W - 10L
1,367 Elo+
Party 1
Team Averages
Level 108
1,385 SR
1,446 Elo+

VS

Team Averages
Level 110
1,501 SR
1,493 Elo+
Ra
Ra
 
Ra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Bein maxz324
Loki
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
437W - 460L
1,449 Elo+
Solo
Cerberus
Cerberus
CMS40193
Cerberus
Level 129
God Stats
1W - 4L
1,349 SR
Queue Stats
115W - 114L
1,483 Elo+
Solo
Izanami
Izanami
UwUNekoNekoNee
Izanami
Level 127
God Stats
18W - 18L
1,655 SR
Queue Stats
174W - 187L
1,445 Elo+
Party 2
Charybdis
Charybdis
fellastealer
Charybdis
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
278W - 248L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BourgeiBabo
Erlang Shen
14
2 / 1 / 4
8,117
580
9,848
15,063
13,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 0 / 1
8,908
636
6,049
2,529
1,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
I Say Hallo
Izanami
12
1 / 3 / 1
7,157
511
7,996
10,745
4,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 0 / 6
6,162
440
3,562
13,057
10,594
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
jbird10
Fenrir
14
5 / 0 / 3
8,553
611
6,677
9,854
4,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
0 / 1 / 0
6,583
470
704
4,917
2,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 4 / 1
6,346
453
2,976
11,550
3,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
CMS40193
Cerberus
10
0 / 3 / 2
6,453
461
4,955
15,391
11,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 2 / 0
7,842
560
8,527
10,599
4,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
fellastealer
Charybdis
14
3 / 1 / 0
7,909
565
11,447
11,308
4,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
11
Kills
4
4
Deaths
11
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
1
0
0
L
0
4
1
0.13
W
Erlang Shen
BourgeiBabo
Erlang Shen
2
1
4
4
L
Cerberus
CMS40193
Cerberus
0
3
2
0.33
W
3
0
1
3.5
W
Izanami
I Say Hallo
Izanami
1
3
1
0.5
W
0
0
6
3
L
1
2
0
0.5
L
Charybdis
fellastealer
Charybdis
3
1
0
3
W
Fenrir
jbird10
Fenrir
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,132
Damage
28,609
51,248
Taken
53,765
33,763
Mitigated
26,087
19,845
Healing
27,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
704
126
850
2,215
4,917
2,024
0
2,882
2,035
47,872
0
L
2,976
975
0
4,523
11,550
3,649
0
428
11,122
0
34,051
W
Erlang Shen
BourgeiBabo
Erlang Shen
9,848
5,217
0
8,735
15,063
13,472
0
356
14,707
0
61,987
L
Cerberus
CMS40193
Cerberus
4,955
594
409
6,913
15,391
11,621
380
4,658
10,733
29,201
0
W
6,049
543
987
1,370
2,529
1,038
162
709
1,820
80,669
0
W
Izanami
I Say Hallo
Izanami
7,996
6,415
0
3,874
10,745
4,090
0
1,626
9,119
0
58,617
W
3,562
960
260
2,682
13,057
10,594
46
2,236
10,821
19,804
0
L
8,527
5,881
0
4,831
10,599
4,290
0
0
10,599
0
68,408
L
Charybdis
fellastealer
Charybdis
11,447
6,961
0
7,566
11,308
4,503
691
1,643
9,665
0
75,469
W
Fenrir
jbird10
Fenrir
6,677
1,760
0
1,937
9,854
4,569
0
782
9,072
0
64,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,897
Gold Earned
35,133
476
Minions Killed
455
0
Camps Cleared
0
1,452,079
Distance Traveled
1,299,408
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,583
470
91
7
0
222,886
0
L
Loki
6,346
453
56
4
0
326,079
0
W
Erlang Shen
8,117
580
103
7
0
277,744
3
L
Cerberus
6,453
461
63
5
0
275,827
0
W
Ra
8,908
636
148
11
0
323,152
2
W
Izanami
7,157
511
103
7
0
247,511
0
W
Ymir
6,162
440
27
2
0
279,489
4
L
Izanami
7,842
560
121
9
0
219,805
8
L
Charybdis
7,909
565
124
9
0
254,811
4
W
Fenrir
8,553
611
95
7
0
324,183
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role