Player Matchup

Cupid
Cupid
Chumbis-N-Abe
Cupid
Level 107
God Stats
3W - 0L
1,569 SR
Queue Stats
144W - 127L
1,455 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DD214DREAM
Ah Muzen Cab
Level 72
God Stats
6W - 7L
1,522 SR
Queue Stats
531W - 531L
1,502 Elo+
Solo
Athena
Athena
Queenïe
Athena
Level 129
God Stats
3W - 0L
1,813 SR
Queue Stats
81W - 63L
1,474 Elo+
Solo
Rama
Rama
Sestui
Rama
Level 115
God Stats
5W - 0L
1,500 SR
Queue Stats
141W - 118L
1,442 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Sniffly51
Kumbhakarna
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,749 Elo+
Solo
Team Averages
Level 90
1,581 SR
1,525 Elo+

VS

Team Averages
Level 119
1,434 SR
1,469 Elo+
Cupid
Cupid
AirNokie
Cupid
Level 65
God Stats
0W - 3L
1,486 SR
Queue Stats
346W - 332L
1,487 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DeusWill
Morgan Le Fay
Level 79
God Stats
9W - 14L
1,194 SR
Queue Stats
433W - 407L
1,404 Elo+
Solo
Izanami
Izanami
DrRoboMancer
Izanami
Level 156
God Stats
1W - 3L
1,490 SR
Queue Stats
350W - 366L
1,499 Elo+
Solo
Raijin
Raijin
Locked_vs3v
Raijin
Level 151
God Stats
2W - 2L
1,500 SR
Queue Stats
140W - 128L
1,469 Elo+
Solo
Cabrakan
Cabrakan
PaPaBear732
Cabrakan
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
180W - 183L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 11
12,456
830
19,145
20,576
13,795
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ah Muzen Cab
DD214DREAM
Ah Muzen Cab
20
2 / 1 / 19
11,743
783
18,374
13,196
8,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
Queenïe
Athena
17
4 / 5 / 14
10,738
716
10,812
19,437
11,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
Sestui
Rama
19
9 / 6 / 10
11,851
790
20,404
22,004
13,397
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
Sniffly51
Kumbhakarna
17
1 / 3 / 17
10,234
682
4,943
19,876
25,315
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
AirNokie
Cupid
19
4 / 3 / 8
10,556
704
16,660
16,746
9,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
DeusWill
Morgan Le Fay
19
5 / 4 / 10
10,656
710
28,578
16,224
9,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Izanami
DrRoboMancer
Izanami
10
1 / 4 / 6
7,996
533
5,378
9,869
7,137
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
17
5 / 7 / 6
10,593
706
14,728
15,654
8,281
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cabrakan
PaPaBear732
Cabrakan
17
2 / 9 / 9
9,670
645
10,681
22,758
37,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
56
27
Kills
17
18
Deaths
27
71
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Cupid
AirNokie
Cupid
4
3
8
2.67
W
11
3
11
5.5
W
Ah Muzen Cab
DD214DREAM
Ah Muzen Cab
2
1
19
11.5
L
Morgan Le Fay
DeusWill
Morgan Le Fay
5
4
10
2.5
L
Izanami
DrRoboMancer
Izanami
1
4
6
1
L
Raijin
5
7
6
1.14
L
Cabrakan
PaPaBear732
Cabrakan
2
9
9
0.72
W
Athena
Queenïe
Athena
4
5
14
2.2
W
Rama
Sestui
Rama
9
6
10
2.33
W
Kumbhakarna
Sniffly51
Kumbhakarna
1
3
17
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,678
Damage
76,025
95,089
Taken
81,251
73,266
Mitigated
71,590
44,159
Healing
25,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
AirNokie
Cupid
16,660
7,206
3,834
7,127
16,746
9,505
1,260
2,038
14,708
0
38,480
W
19,145
9,863
3,234
9,536
20,576
13,795
2,853
13,802
6,638
0
47,733
W
Ah Muzen Cab
DD214DREAM
Ah Muzen Cab
18,374
5,859
4,728
6,559
13,196
8,905
2,168
5,938
7,234
0
53,109
L
Morgan Le Fay
DeusWill
Morgan Le Fay
28,578
5,876
1,490
4,067
16,224
9,287
213
3,154
13,070
40,298
0
L
Izanami
DrRoboMancer
Izanami
5,378
2,732
638
1,229
9,869
7,137
0
2,854
7,015
0
9,328
L
Raijin
14,728
1,168
1,296
1,793
15,654
8,281
276
3,057
12,597
31,537
0
L
Cabrakan
PaPaBear732
Cabrakan
10,681
1,482
1,282
2,313
22,758
37,380
0
4,652
18,106
16,336
0
W
Athena
Queenïe
Athena
10,812
1,841
1,439
2,754
19,437
11,854
388
11,599
7,672
17,574
0
W
Rama
Sestui
Rama
20,404
16,312
2,356
8,077
22,004
13,397
3,346
11,993
9,779
0
39,935
W
Kumbhakarna
Sniffly51
Kumbhakarna
4,943
809
2,859
2,617
19,876
25,315
353
9,909
9,779
8,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,022
Gold Earned
49,471
188
Minions Killed
158
0
Camps Cleared
0
1,471,291
Distance Traveled
1,104,964
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,556
704
50
3
0
245,868
0
W
Cupid
12,456
830
66
4
0
276,966
0
W
Ah Muzen Cab
11,743
783
65
4
0
311,923
0
L
Morgan Le Fay
10,656
710
23
2
0
288,654
0
L
Izanami
7,996
533
22
1
0
135,977
1
L
Raijin
10,593
706
52
3
0
230,177
0
L
Cabrakan
9,670
645
11
1
0
204,288
0
W
Athena
10,738
716
11
1
0
317,448
0
W
Rama
11,851
790
35
2
0
255,790
0
W
Kumbhakarna
10,234
682
11
1
0
309,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role