Player Matchup

Jing Wei
Jing Wei
BigFNShin
Jing Wei
Level 181
God Stats
1W - 3L
1,633 SR
Queue Stats
129W - 146L
1,548 Elo+
Party 1
Nu Wa
Nu Wa
SirNindo
Nu Wa
Level 8
God Stats
2W - 1L
1,750 SR
Queue Stats
7W - 6L
1,572 Elo+
Party 1
Lancelot
Lancelot
michaelmeyers131
Lancelot
Level 17
God Stats
1W - 1L
1,732 SR
Queue Stats
26W - 25L
1,500 Elo+
Party 1
Ares
Ares
yAriesx
Ares
Level 77
God Stats
0W - 1L
1,265 SR
Queue Stats
36W - 30L
1,448 Elo+
Party 1
Pele
Pele
ytheos
Pele
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,609 Elo+
Party 1
Team Averages
Level 85
1,576 SR
1,535 Elo+

VS

Team Averages
Level 99
1,608 SR
1,643 Elo+
Izanami
Izanami
 
Izanami
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Crankytrashcan
Surtr
Level 154
God Stats
2W - 3L
1,709 SR
Queue Stats
56W - 36L
1,680 Elo+
Party 2
Geb
Geb
Cwaÿ
Geb
Level 49
God Stats
3W - 2L
1,506 SR
Queue Stats
10W - 5L
1,604 Elo+
Party 2
Anubis
Anubis
DaddysGoodGirl
Anubis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 14L
1,756 Elo+
Party 2
King Arthur
King Arthur
Ohver
King Arthur
Level 162
God Stats
6W - 6L
1,824 SR
Queue Stats
72W - 54L
1,674 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BigFNShin
Jing Wei
8
0 / 2 / 0
4,864
486
4,228
7,358
2,509
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
SirNindo
Nu Wa
7
0 / 6 / 1
4,504
450
4,769
6,773
1,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 3 / 0
5,057
506
2,814
7,671
2,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ares
yAriesx
Ares
6
0 / 4 / 0
3,980
398
2,070
7,647
4,824
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pele
ytheos
Pele
8
0 / 2 / 0
4,757
476
2,340
9,700
6,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
2 / 0 / 2
6,335
634
4,992
4,894
1,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
3 / 0 / 3
6,313
631
3,431
7,448
3,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
Cwaÿ
Geb
10
4 / 0 / 5
6,423
642
2,298
6,357
3,433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
7 / 1 / 3
7,719
772
10,562
7,457
3,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Ohver
King Arthur
11
1 / 0 / 1
6,222
622
6,026
6,256
4,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
17
17
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
0
2
3
L
Jing Wei
BigFNShin
Jing Wei
0
2
0
0
W
3
0
3
4.5
W
Geb
Cwaÿ
Geb
4
0
5
6.5
W
7
1
3
8.5
W
King Arthur
Ohver
King Arthur
1
0
1
1.5
L
Nu Wa
SirNindo
Nu Wa
0
6
1
0.08
L
1
3
0
0.33
L
Ares
yAriesx
Ares
0
4
0
0
L
Pele
ytheos
Pele
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,221
Damage
27,309
39,149
Taken
32,412
17,480
Mitigated
16,623
4,908
Healing
13,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,992
3,462
0
2,748
4,894
1,884
124
494
4,400
0
54,756
L
Jing Wei
BigFNShin
Jing Wei
4,228
3,351
0
2,335
7,358
2,509
0
461
6,897
0
38,485
W
3,431
1,681
0
1,779
7,448
3,495
115
772
6,676
1,143
45,065
W
Geb
Cwaÿ
Geb
2,298
812
1,662
2,379
6,357
3,433
0
1,749
4,608
9,710
0
W
10,562
517
0
4,466
7,457
3,393
99
3,727
3,730
71,467
0
W
King Arthur
Ohver
King Arthur
6,026
662
0
840
6,256
4,418
24
97
6,159
0
48,461
L
Nu Wa
SirNindo
Nu Wa
4,769
1,206
0
500
6,773
1,604
0
5,397
1,376
25,938
0
L
2,814
708
0
250
7,671
2,355
0
3,820
3,851
0
25,129
L
Ares
yAriesx
Ares
2,070
466
0
0
7,647
4,824
0
3,244
4,403
6,162
0
L
Pele
ytheos
Pele
2,340
478
0
1,823
9,700
6,188
0
150
9,550
0
33,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,162
Gold Earned
33,012
220
Minions Killed
399
0
Camps Cleared
0
924,729
Distance Traveled
1,025,486
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,335
634
96
10
0
170,615
0
L
Jing Wei
4,864
486
75
8
0
185,339
0
W
Surtr
6,313
631
72
7
0
240,148
0
W
Geb
6,423
642
13
1
0
230,559
4
W
Anubis
7,719
772
140
14
0
176,983
0
W
King Arthur
6,222
622
78
8
0
207,181
0
L
Nu Wa
4,504
450
38
4
0
155,260
1
L
Lancelot
5,057
506
43
4
0
230,300
0
L
Ares
3,980
398
8
1
0
169,687
0
L
Pele
4,757
476
56
6
0
184,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role