Player Matchup

Ravana
Ravana
Akuma_porkbun
Ravana
Level 98
God Stats
3W - 3L
1,562 SR
Queue Stats
150W - 144L
1,524 Elo+
Party 2
Bacchus
Bacchus
CHOOPERJOHN
Bacchus
Level 38
God Stats
2W - 2L
1,517 SR
Queue Stats
21W - 23L
1,397 Elo+
Solo
Hercules
Hercules
fabymoon98
Hercules
Level 93
God Stats
14W - 22L
1,577 SR
Queue Stats
298W - 284L
1,498 Elo+
Party 2
Yu Huang
Yu Huang
l mfuert l
Yu Huang
Level 143
God Stats
22W - 16L
1,676 SR
Queue Stats
545W - 509L
1,626 Elo+
Solo
Awilix
Awilix
xxMUNCHIEZxx
Awilix
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
445W - 426L
1,474 Elo+
Solo
Team Averages
Level 106
1,566 SR
1,504 Elo+

VS

Team Averages
Level 109
1,513 SR
1,498 Elo+
Tsukuyomi
Tsukuyomi
CDGS_1214
Tsukuyomi
Level 85
God Stats
50W - 27L
1,632 SR
Queue Stats
67W - 51L
1,538 Elo+
Party 3
Chaac
Chaac
DEEjayRUNIOR
Chaac
Level 122
God Stats
2W - 1L
1,463 SR
Queue Stats
46W - 41L
1,541 Elo+
Solo
Jing Wei
Jing Wei
DeathNinja2121
Jing Wei
Level 125
God Stats
7W - 9L
1,429 SR
Queue Stats
45W - 49L
1,432 Elo+
Party 1
Sobek
Sobek
ProfoundPickles
Sobek
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 37L
1,446 Elo+
Party 1
Agni
Agni
Rizzalnte_Tk
Agni
Level 107
God Stats
8W - 3L
1,544 SR
Queue Stats
114W - 102L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
6,263
626
2,157
3,000
1,708
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
CHOOPERJOHN
Bacchus
6
1 / 0 / 1
4,591
459
1,690
5,598
4,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
fabymoon98
Hercules
9
1 / 3 / 2
5,079
508
3,567
9,393
4,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
l mfuert l
Yu Huang
10
2 / 3 / 0
5,735
574
3,653
5,806
2,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
8
1 / 3 / 1
4,809
481
3,965
7,218
2,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CDGS_1214
Tsukuyomi
11
5 / 0 / 3
6,576
658
5,371
6,313
2,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 2 / 1
6,390
639
1,429
5,734
2,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
9
1 / 1 / 1
5,319
532
2,515
4,828
1,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 2 / 3
4,925
493
3,724
8,068
6,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
3 / 2 / 1
6,496
650
3,769
5,509
1,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
7
Kills
11
11
Deaths
7
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Tsukuyomi
CDGS_1214
Tsukuyomi
5
0
3
6.5
L
Bacchus
CHOOPERJOHN
Bacchus
1
0
1
1.5
W
2
2
1
1.25
W
Jing Wei
1
1
1
1.5
W
0
2
3
0.75
W
3
2
1
1.75
L
Hercules
fabymoon98
Hercules
1
3
2
0.67
L
Yu Huang
l mfuert l
Yu Huang
2
3
0
0.67
L
Awilix
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,032
Damage
16,808
31,015
Taken
30,452
15,556
Mitigated
14,435
8,160
Healing
9,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,157
1,084
0
636
3,000
1,708
0
0
3,000
0
42,535
W
Tsukuyomi
CDGS_1214
Tsukuyomi
5,371
1,081
0
794
6,313
2,253
0
318
5,919
0
31,813
L
Bacchus
CHOOPERJOHN
Bacchus
1,690
689
265
2,165
5,598
4,875
0
1,113
4,485
9,171
0
W
1,429
262
0
1,017
5,734
2,923
0
0
5,734
0
43,157
W
Jing Wei
2,515
1,679
0
2,243
4,828
1,470
0
508
4,320
0
30,532
W
3,724
757
0
3,301
8,068
6,039
0
1,725
6,277
13,041
0
W
3,769
554
0
1,665
5,509
1,750
759
2,414
2,859
45,941
0
L
Hercules
fabymoon98
Hercules
3,567
1,472
0
3,114
9,393
4,228
0
880
8,513
0
23,454
L
Yu Huang
l mfuert l
Yu Huang
3,653
294
0
455
5,806
2,325
0
3,597
2,209
37,080
0
L
Awilix
3,965
1,730
0
1,525
7,218
2,420
0
1,903
5,315
0
25,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,477
Gold Earned
29,706
262
Minions Killed
298
0
Camps Cleared
0
963,900
Distance Traveled
1,034,852
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,263
626
97
10
0
192,253
0
W
Tsukuyomi
6,576
658
52
5
0
238,280
0
L
Bacchus
4,591
459
14
1
0
194,137
2
W
Chaac
6,390
639
87
9
0
201,178
0
W
Jing Wei
5,319
532
62
6
0
185,525
0
W
Sobek
4,925
493
14
1
0
212,458
0
W
Agni
6,496
650
83
8
0
197,411
2
L
Hercules
5,079
508
41
4
0
210,358
0
L
Yu Huang
5,735
574
82
8
0
178,419
0
L
Awilix
4,809
481
28
3
0
188,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role