Player Matchup

Ra
Ra
 
Ra
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
FacelessTrout
Hel
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 103L
1,538 Elo+
Party 1
Sun Wukong
Sun Wukong
Purple_Paaint
Sun Wukong
Level 115
God Stats
27W - 27L
1,453 SR
Queue Stats
55W - 54L
1,379 Elo+
Solo
Set
Set
Spartainger
Set
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
110W - 87L
1,524 Elo+
Solo
Rama
Rama
TrixSadistik
Rama
Level 121
God Stats
27W - 19L
1,261 SR
Queue Stats
193W - 172L
1,543 Elo+
Party 1
Team Averages
Level 115
1,443 SR
1,497 Elo+

VS

Team Averages
Level 128
1,500 SR
1,497 Elo+
Ravana
Ravana
ChildTaker
Ravana
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,536 Elo+
Party 3
Mulan
Mulan
KakujinDansei
Mulan
Level 129
God Stats
3W - 3L
1,500 SR
Queue Stats
228W - 230L
1,529 Elo+
Party 2
Anhur
Anhur
Saber708
Anhur
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 24L
1,469 Elo+
Party 3
Hera
Hera
SaluteUncleSam
Hera
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 168L
1,541 Elo+
Party 2
Ganesha
Ganesha
Valenicus
Ganesha
Level 146
God Stats
2W - 2L
1,501 SR
Queue Stats
64W - 55L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
4 / 2 / 1
6,600
733
5,404
5,498
1,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 3
5,674
630
2,819
6,194
2,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Sun Wukong
Purple_Paaint
Sun Wukong
10
1 / 0 / 1
6,177
686
4,269
6,921
3,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
5 / 1 / 2
6,675
742
4,863
8,889
3,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
3 / 1 / 1
5,453
606
6,025
5,997
1,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ChildTaker
Ravana
9
2 / 3 / 0
5,371
597
3,272
8,519
3,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 2 / 0
4,850
539
5,087
8,524
5,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
Saber708
Anhur
7
1 / 3 / 1
4,418
491
4,239
5,391
1,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 4 / 0
5,057
562
3,148
5,612
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ganesha
Valenicus
Ganesha
9
1 / 1 / 3
5,592
621
3,847
8,738
5,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
13
Kills
5
5
Deaths
13
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
2
1
2.25
L
Ravana
ChildTaker
Ravana
2
3
0
0.67
W
0
1
3
1.5
L
0
2
0
0
W
Sun Wukong
Purple_Paaint
Sun Wukong
1
0
1
1.5
L
Anhur
Saber708
Anhur
1
3
1
0.5
L
1
4
0
0.25
W
5
1
2
6
W
3
1
1
3.5
L
Ganesha
Valenicus
Ganesha
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,380
Damage
19,593
33,499
Taken
36,784
13,532
Mitigated
17,199
13,941
Healing
10,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,404
1,024
466
2,030
5,498
1,822
200
1,781
3,717
41,769
0
L
Ravana
ChildTaker
Ravana
3,272
1,059
0
2,800
8,519
3,007
0
1,309
7,017
0
29,896
W
2,819
734
1,478
3,025
6,194
2,664
650
1,849
4,345
16,169
0
L
5,087
1,048
0
2,970
8,524
5,170
0
0
8,524
0
31,602
W
Sun Wukong
Purple_Paaint
Sun Wukong
4,269
1,478
0
2,905
6,921
3,879
639
0
6,413
0
41,102
L
Anhur
Saber708
Anhur
4,239
2,110
0
1,440
5,391
1,633
0
1,243
4,148
0
22,736
L
3,148
696
0
980
5,612
1,908
21
2,840
2,556
41,587
0
W
4,863
2,094
0
1,071
8,889
3,423
32
2,258
6,595
0
37,215
W
6,025
4,972
0
2,966
5,997
1,744
1,316
1,107
4,890
0
38,049
L
Ganesha
Valenicus
Ganesha
3,847
328
0
2,784
8,738
5,481
0
2,334
6,316
14,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,579
Gold Earned
25,288
285
Minions Killed
220
0
Camps Cleared
0
859,381
Distance Traveled
842,157
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,600
733
75
8
0
178,528
0
L
Ravana
5,371
597
49
5
0
171,398
0
W
Hel
5,674
630
17
2
0
153,133
4
L
Mulan
4,850
539
55
6
0
170,136
3
W
Sun Wukong
6,177
686
77
9
0
156,792
0
L
Anhur
4,418
491
45
5
0
122,843
0
L
Hera
5,057
562
62
7
0
182,281
1
W
Set
6,675
742
59
7
0
214,684
0
W
Rama
5,453
606
57
6
0
156,244
0
L
Ganesha
5,592
621
9
1
0
195,499
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role