Player Matchup

Odin
Odin
COOL-_-NACH0S-_-
Odin
Level 137
God Stats
15W - 4L
1,790 SR
Queue Stats
95W - 80L
1,543 Elo+
Party 1
Sobek
Sobek
I_RKO_Zaros
Sobek
Level 155
God Stats
2W - 4L
1,455 SR
Queue Stats
90W - 79L
1,510 Elo+
Party 1
Medusa
Medusa
KasenWill
Medusa
Level 159
God Stats
5W - 5L
2,017 SR
Queue Stats
399W - 329L
1,538 Elo+
Solo
Kali
Kali
Marxman09
Kali
Level 128
God Stats
6W - 1L
1,747 SR
Queue Stats
379W - 319L
1,594 Elo+
Solo
Chang'e
Chang'e
XxM16_SAUSAGExX
Chang'e
Level 129
God Stats
4W - 2L
1,762 SR
Queue Stats
56W - 41L
1,558 Elo+
Party 1
Team Averages
Level 142
1,754 SR
1,549 Elo+

VS

Team Averages
Level 149
1,491 SR
1,535 Elo+
Janus
Janus
KamiRayzam
Janus
Level 178
God Stats
5W - 1L
1,770 SR
Queue Stats
97W - 88L
1,652 Elo+
Solo
Susano
Susano
MARTINPOWER123
Susano
Level 123
God Stats
4W - 5L
1,075 SR
Queue Stats
200W - 169L
1,505 Elo+
Solo
Hachiman
Hachiman
ShoesRiceRamen
Hachiman
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
235W - 180L
1,664 Elo+
Solo
Sylvanus
Sylvanus
THESOSA
Sylvanus
Level 274
God Stats
11W - 9L
1,584 SR
Queue Stats
245W - 234L
1,533 Elo+
Solo
Achilles
Achilles
YO_lets_go_BBC
Achilles
Level 49
God Stats
2W - 4L
1,526 SR
Queue Stats
5W - 9L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 4
6,674
556
6,432
8,498
6,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 3 / 1
5,661
472
2,463
10,921
8,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
KasenWill
Medusa
12
0 / 0 / 0
6,402
534
5,070
5,393
1,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kali
10
0 / 3 / 2
5,826
486
4,683
11,194
4,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
4 / 0 / 0
6,866
572
5,966
5,967
2,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
1 / 0 / 0
6,289
524
3,626
2,897
831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
3 / 0 / 1
6,315
526
4,471
8,478
3,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hachiman
12
1 / 0 / 1
6,270
523
5,465
8,152
3,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
THESOSA
Sylvanus
9
1 / 1 / 2
5,957
496
3,712
9,872
7,226
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
10
0 / 4 / 1
5,717
476
4,128
10,748
12,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
11
5
Kills
6
6
Deaths
5
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
W
0
3
1
0.17
L
Janus
1
0
0
1
W
Medusa
KasenWill
Medusa
0
0
0
0
L
3
0
1
3.5
W
Kali
0
3
2
0.33
L
Hachiman
1
0
1
1.5
L
Sylvanus
THESOSA
Sylvanus
1
1
2
2
W
4
0
0
4
L
Achilles
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,614
Damage
21,402
41,973
Taken
40,147
23,649
Mitigated
26,742
16,022
Healing
18,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,432
1,485
0
2,250
8,498
6,357
0
431
7,344
0
44,029
W
2,463
271
0
3,806
10,921
8,508
0
2,819
8,102
15,395
0
L
Janus
3,626
236
0
500
2,897
831
770
746
2,151
49,787
0
W
Medusa
KasenWill
Medusa
5,070
2,099
0
1,106
5,393
1,936
0
647
4,746
0
60,501
L
4,471
1,231
0
4,049
8,478
3,123
0
1,604
6,874
0
36,853
W
Kali
4,683
1,767
0
2,280
11,194
4,693
0
967
10,227
0
50,298
L
Hachiman
5,465
3,651
0
4,318
8,152
3,043
0
1,289
6,863
0
48,921
L
Sylvanus
THESOSA
Sylvanus
3,712
914
2,468
3,702
9,872
7,226
0
4,012
5,860
18,531
0
W
5,966
688
2,306
4,274
5,967
2,155
0
2,474
3,449
53,667
0
L
Achilles
4,128
1,246
0
3,003
10,748
12,519
0
778
9,970
0
31,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,429
Gold Earned
30,548
382
Minions Killed
323
0
Camps Cleared
0
1,199,725
Distance Traveled
1,129,411
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,674
556
72
6
0
233,756
0
W
Sobek
5,661
472
20
2
0
236,020
4
L
Janus
6,289
524
98
8
0
228,006
0
W
Medusa
6,402
534
113
9
0
220,016
0
L
Susano
6,315
526
61
5
0
270,036
2
W
Kali
5,826
486
74
6
0
262,737
1
L
Hachiman
6,270
523
81
7
0
226,244
0
L
Sylvanus
5,957
496
39
3
0
211,166
1
W
Chang'e
6,866
572
103
9
0
247,196
0
L
Achilles
5,717
476
44
4
0
193,959
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role