Player Matchup

Horus
Horus
AllAimReyna
Horus
Level 129
God Stats
1W - 0L
1,293 SR
Queue Stats
10W - 6L
1,527 Elo+
Party 2
Nu Wa
Nu Wa
Kazumiky
Nu Wa
Level 95
God Stats
4W - 0L
1,843 SR
Queue Stats
6W - 4L
1,498 Elo+
Party 2
Surtr
Surtr
Pikachu1447
Surtr
Level 104
God Stats
19W - 20L
1,545 SR
Queue Stats
177W - 165L
1,480 Elo+
Solo
He Bo
He Bo
Spoof Dingo
He Bo
Level 128
God Stats
3W - 1L
1,527 SR
Queue Stats
12W - 15L
1,413 Elo+
Party 2
Ishtar
Ishtar
jesswarrior
Ishtar
Level 110
God Stats
5W - 4L
1,400 SR
Queue Stats
16W - 18L
1,410 Elo+
Party 2
Team Averages
Level 113
1,522 SR
1,466 Elo+

VS

Team Averages
Level 90
1,509 SR
1,470 Elo+
Amaterasu
Amaterasu
JBoti
Amaterasu
Level 149
God Stats
0W - 5L
1,205 SR
Queue Stats
21W - 28L
1,491 Elo+
Solo
Atlas
Atlas
Nazarius__
Atlas
Level 148
God Stats
55W - 50L
1,573 SR
Queue Stats
281W - 260L
1,509 Elo+
Party 1
Martichoras
Martichoras
Sasukelly
Martichoras
Level 61
God Stats
3W - 4L
1,639 SR
Queue Stats
291W - 279L
1,395 Elo+
Solo
Sobek
Sobek
SeniorPuggles
Sobek
Level 67
God Stats
13W - 12L
1,594 SR
Queue Stats
134W - 138L
1,468 Elo+
Solo
Susano
Susano
bigboysteaks
Susano
Level 26
God Stats
5W - 3L
1,535 SR
Queue Stats
41W - 31L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 7
7,353
525
3,233
7,626
6,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nu Wa
Kazumiky
Nu Wa
14
1 / 0 / 8
8,573
612
11,907
3,821
1,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 2 / 0
7,781
556
13,471
13,178
14,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
7 / 3 / 4
8,637
617
8,364
9,484
3,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
13
3 / 3 / 5
7,996
571
10,661
12,302
4,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
JBoti
Amaterasu
14
2 / 0 / 0
7,642
546
6,714
17,563
12,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
14
2 / 1 / 0
7,583
542
3,240
10,565
4,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Martichoras
Sasukelly
Martichoras
11
1 / 5 / 0
6,626
473
6,752
12,473
5,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

9
0 / 5 / 2
6,055
433
3,514
16,981
12,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Susano
11
3 / 3 / 2
7,070
505
6,242
12,898
4,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
14
Kills
8
8
Deaths
14
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
L
Amaterasu
JBoti
Amaterasu
2
0
0
2
W
Nu Wa
Kazumiky
Nu Wa
1
0
8
5
L
Atlas
2
1
0
2
W
1
2
0
0.5
L
Martichoras
Sasukelly
Martichoras
1
5
0
0.2
L
0
5
2
0.2
W
7
3
4
3
L
Susano
3
3
2
1.33
W
Ishtar
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,636
Damage
26,462
46,411
Taken
70,480
30,306
Mitigated
39,420
19,592
Healing
24,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,233
1,329
1,180
3,317
7,626
6,691
0
1,638
5,987
0
20,121
L
Amaterasu
JBoti
Amaterasu
6,714
3,230
0
10,299
17,563
12,859
0
1,549
16,014
0
66,444
W
Nu Wa
Kazumiky
Nu Wa
11,907
4,322
0
942
3,821
1,431
1,050
1,285
2,536
74,510
0
L
Atlas
3,240
375
0
2,115
10,565
4,491
0
5,826
4,739
65,171
0
W
13,471
4,446
0
3,715
13,178
14,196
16
0
13,178
1,699
65,458
L
Martichoras
Sasukelly
Martichoras
6,752
2,918
0
3,502
12,473
5,354
0
2,654
9,819
0
49,330
L
3,514
383
0
4,321
16,981
12,491
0
5,339
11,642
21,008
0
W
8,364
200
93
4,242
9,484
3,063
0
1,811
7,673
61,353
0
L
Susano
6,242
991
0
3,919
12,898
4,225
0
5,574
7,324
0
42,331
W
Ishtar
10,661
7,498
0
6,103
12,302
4,925
878
2,875
9,427
0
63,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,340
Gold Earned
34,976
387
Minions Killed
408
0
Camps Cleared
0
1,449,698
Distance Traveled
1,399,354
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,353
525
25
2
0
311,008
2
L
Amaterasu
7,642
546
131
9
0
261,373
3
W
Nu Wa
8,573
612
107
8
0
266,771
0
L
Atlas
7,583
542
118
8
0
285,629
0
W
Surtr
7,781
556
86
6
0
286,038
0
L
Martichoras
6,626
473
73
5
0
245,786
4
L
Sobek
6,055
433
23
2
0
271,975
3
W
He Bo
8,637
617
79
6
0
325,854
0
L
Susano
7,070
505
63
5
0
334,591
0
W
Ishtar
7,996
571
90
6
0
260,027
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role