Player Matchup

Atlas
Atlas
AlexPhant3m
Atlas
Level 15
God Stats
6W - 3L
1,440 SR
Queue Stats
62W - 50L
1,442 Elo+
Party 1
Sol
Sol
BahamaLlamaa
Sol
Level 124
God Stats
29W - 32L
1,479 SR
Queue Stats
419W - 439L
1,451 Elo+
Party 1
Bellona
Bellona
UndeadFreakX
Bellona
Level 66
God Stats
1W - 1L
1,721 SR
Queue Stats
18W - 15L
1,415 Elo+
Party 1
Team Averages
Level 68
1,547 SR
1,436 Elo+

VS

Team Averages
Level 74
1,500 SR
1,446 Elo+
Thoth
Thoth
DeadKnight56
Thoth
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 74L
1,505 Elo+
Solo
Xing Tian
Xing Tian
hihobyeho
Xing Tian
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 102L
1,413 Elo+
Solo
Fenrir
Fenrir
xXKcinGXx
Fenrir
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
164W - 168L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 4
9,722
810
9,449
10,788
10,145
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 3 / 5
9,506
792
10,009
8,736
2,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
UndeadFreakX
Bellona
13
2 / 1 / 6
8,454
705
10,728
9,880
10,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 2
8,734
728
9,912
8,965
4,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xing Tian
hihobyeho
Xing Tian
13
0 / 2 / 1
8,118
677
6,258
14,228
15,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
xXKcinGXx
Fenrir
13
3 / 5 / 2
8,512
709
7,136
14,258
6,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
9
Kills
5
5
Deaths
9
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
W
3
3
5
1.83
L
2
2
2
1.5
W
Bellona
UndeadFreakX
Bellona
2
1
6
5
L
Xing Tian
hihobyeho
Xing Tian
0
2
1
0.25
L
Fenrir
xXKcinGXx
Fenrir
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,186
Damage
23,306
29,404
Taken
37,451
23,688
Mitigated
26,287
9,594
Healing
6,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,449
4,335
2,264
1,994
10,788
10,145
0
6,753
4,035
21,864
0
W
10,009
2,445
0
3,343
8,736
2,879
1,218
3,828
4,908
45,743
0
L
9,912
205
0
750
8,965
4,120
0
5,150
3,295
39,894
0
W
Bellona
UndeadFreakX
Bellona
10,728
3,395
0
1,993
9,880
10,664
347
5,639
4,241
0
17,766
L
Xing Tian
hihobyeho
Xing Tian
6,258
774
2,128
2,015
14,228
15,409
0
7,601
5,838
15,985
0
L
Fenrir
xXKcinGXx
Fenrir
7,136
1,219
0
1,215
14,258
6,758
0
6,058
7,784
0
40,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,682
Gold Earned
25,364
140
Minions Killed
151
0
Camps Cleared
0
672,906
Distance Traveled
685,518
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,722
810
24
2
0
217,035
0
W
Sol
9,506
792
94
8
0
220,251
0
L
Thoth
8,734
728
75
6
0
250,131
0
W
Bellona
8,454
705
22
2
0
235,620
3
L
Xing Tian
8,118
677
18
2
0
213,113
0
L
Fenrir
8,512
709
58
5
0
222,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role