Player Matchup

Cu Chulainn
Cu Chulainn
Au_BlurryFace
Cu Chulainn
Level 98
God Stats
35W - 23L
1,404 SR
Queue Stats
407W - 400L
1,434 Elo+
Party 1
Cthulhu
Cthulhu
COOL-_-NACH0S-_-
Cthulhu
Level 137
God Stats
1W - 9L
1,333 SR
Queue Stats
95W - 80L
1,547 Elo+
Party 3
Apollo
Apollo
J95 Th3 Truth
Apollo
Level 92
God Stats
11W - 6L
1,500 SR
Queue Stats
408W - 389L
1,535 Elo+
Solo
Chang'e
Chang'e
XxM16_SAUSAGExX
Chang'e
Level 129
God Stats
4W - 2L
1,500 SR
Queue Stats
56W - 41L
1,563 Elo+
Party 3
Awilix
Awilix
xZeusThaGoat
Awilix
Level 122
God Stats
10W - 2L
1,619 SR
Queue Stats
287W - 281L
1,466 Elo+
Party 1
Team Averages
Level 116
1,471 SR
1,509 Elo+

VS

Team Averages
Level 102
1,572 SR
1,420 Elo+
Khepri
Khepri
I_SomeMexican_I
Khepri
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 121L
1,491 Elo+
Party 2
Hercules
Hercules
Nick2007todd_dew
Hercules
Level 118
God Stats
12W - 14L
1,238 SR
Queue Stats
361W - 344L
1,352 Elo+
Party 2
Danzaburou
Danzaburou
ORA_Jotaro
Danzaburou
Level 83
God Stats
3W - 2L
1,696 SR
Queue Stats
136W - 188L
1,411 Elo+
Party 2
Da Ji
Da Ji
docfimbres
Da Ji
Level 97
God Stats
4W - 5L
1,565 SR
Queue Stats
191W - 218L
1,436 Elo+
Party 2
Zeus
Zeus
reinbold4445
Zeus
Level 101
God Stats
3W - 2L
1,859 SR
Queue Stats
87W - 137L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Au_BlurryFace
Cu Chulainn
10
2 / 1 / 4
5,781
578
4,780
7,731
6,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
4 / 0 / 7
6,668
667
4,583
6,041
4,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
1 / 0 / 1
6,381
638
5,188
6,626
2,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 0 / 5
5,808
581
6,135
5,937
1,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
9
3 / 1 / 5
5,742
574
4,828
6,320
2,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,019
502
2,396
10,154
7,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 1 / 0
5,623
562
4,333
9,785
8,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
ORA_Jotaro
Danzaburou
10
0 / 1 / 0
5,353
535
3,230
6,833
2,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
7
0 / 4 / 1
4,834
483
3,034
8,371
2,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 3 / 0
5,032
503
2,776
5,032
1,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
12
Kills
1
2
Deaths
12
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Au_BlurryFace
Cu Chulainn
2
1
4
4
W
4
0
7
7.5
L
0
3
0
0
W
1
0
1
1.5
L
1
1
0
1
L
Danzaburou
ORA_Jotaro
Danzaburou
0
1
0
0
W
2
0
5
4.5
L
Da Ji
0
4
1
0.13
L
0
3
0
0
W
Awilix
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,514
Damage
15,769
32,655
Taken
40,175
17,696
Mitigated
22,482
15,627
Healing
9,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Au_BlurryFace
Cu Chulainn
4,780
1,258
0
808
7,731
6,204
0
504
7,227
343
41,034
W
4,583
849
825
2,474
6,041
4,801
0
1,385
4,656
20,391
0
L
2,396
515
0
1,931
10,154
7,082
0
4,845
5,309
20,757
0
W
5,188
3,975
0
4,818
6,626
2,657
549
426
6,200
0
57,211
L
4,333
1,356
0
2,514
9,785
8,517
0
2,084
7,701
0
37,527
L
Danzaburou
ORA_Jotaro
Danzaburou
3,230
1,761
0
4,079
6,833
2,525
0
825
6,008
0
39,108
W
6,135
474
1,557
3,758
5,937
1,931
119
2,338
3,599
37,551
0
L
Da Ji
3,034
307
0
500
8,371
2,892
0
1,580
6,791
0
24,483
L
2,776
369
0
750
5,032
1,466
0
1,522
3,510
26,930
0
W
Awilix
4,828
2,055
0
1,387
6,320
2,103
0
519
5,801
0
24,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,380
Gold Earned
25,861
293
Minions Killed
251
0
Camps Cleared
0
1,104,381
Distance Traveled
1,014,008
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
5,781
578
46
5
0
215,831
0
W
Cthulhu
6,668
667
32
3
0
216,917
1
L
Khepri
5,019
502
30
3
0
195,405
0
W
Apollo
6,381
638
108
11
0
191,965
0
L
Hercules
5,623
562
69
7
0
220,811
2
L
Danzaburou
5,353
535
65
7
0
179,197
2
W
Chang'e
5,808
581
60
6
0
219,697
0
L
Da Ji
4,834
483
37
4
0
226,165
0
L
Zeus
5,032
503
50
5
0
192,430
0
W
Awilix
5,742
574
47
5
0
259,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role