Player Matchup

Sol
Sol
Fancy Whork
Sol
Level 110
God Stats
0W - 1L
1,383 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
Katsuke72
Artemis
Level 146
God Stats
151W - 136L
1,524 SR
Queue Stats
448W - 424L
1,465 Elo+
Solo
Skadi
Skadi
ShmittygzZ
Skadi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tiamat
Tiamat
Whorks
Tiamat
Level 23
God Stats
0W - 1L
1,372 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Shiva
Shiva
vG GunSells
Shiva
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 57
1,456 SR
1,493 Elo+

VS

Team Averages
Level 90
1,525 SR
1,394 Elo+
Morgan Le Fay
Morgan Le Fay
Cratercrow
Morgan Le Fay
Level 94
God Stats
5W - 5L
1,589 SR
Queue Stats
15W - 24L
1,300 Elo+
Party 2
Nox
Nox
DrunkyPotato
Nox
Level 107
God Stats
28W - 22L
1,603 SR
Queue Stats
187W - 185L
1,307 Elo+
Solo
Danzaburou
Danzaburou
Lil Lightskn
Danzaburou
Level 108
God Stats
1W - 0L
1,480 SR
Queue Stats
103W - 119L
1,463 Elo+
Party 3
Gilgamesh
Gilgamesh
Scottish-White
Gilgamesh
Level 64
God Stats
4W - 3L
1,494 SR
Queue Stats
62W - 68L
1,423 Elo+
Party 2
King Arthur
King Arthur
ThefaIIenturtle
King Arthur
Level 77
God Stats
3W - 3L
1,458 SR
Queue Stats
68W - 94L
1,479 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 1
8,309
692
11,046
15,531
6,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
Katsuke72
Artemis
16
1 / 1 / 0
8,883
740
7,831
12,085
5,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Skadi
13
0 / 9 / 0
7,762
647
4,476
13,685
5,371
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
Whorks
Tiamat
15
0 / 6 / 1
8,057
671
4,550
12,747
7,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 6 / 0
7,340
612
3,057
10,682
7,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Cratercrow
Morgan Le Fay
17
3 / 1 / 2
9,871
823
5,899
5,016
2,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 0 / 15
9,534
795
8,350
3,109
1,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Lil Lightskn
Danzaburou
19
11 / 0 / 9
11,408
951
23,441
13,269
6,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilgamesh
Scottish-White
Gilgamesh
16
5 / 0 / 11
9,633
803
6,389
12,546
12,222
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

King Arthur
ThefaIIenturtle
King Arthur
17
4 / 0 / 12
9,386
782
6,505
10,434
6,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
75
1
Kills
26
26
Deaths
1
2
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Cratercrow
Morgan Le Fay
3
1
2
4
W
3
0
15
10.5
L
0
4
1
0.13
L
Artemis
Katsuke72
Artemis
1
1
0
1
W
Danzaburou
Lil Lightskn
Danzaburou
11
0
9
15.5
W
Gilgamesh
Scottish-White
Gilgamesh
5
0
11
10.5
L
Skadi
0
9
0
0
W
King Arthur
ThefaIIenturtle
King Arthur
4
0
12
10
L
Tiamat
Whorks
Tiamat
0
6
1
0.08
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,960
Damage
50,584
64,730
Taken
44,374
32,068
Mitigated
29,348
11,179
Healing
18,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Cratercrow
Morgan Le Fay
5,899
0
0
160
5,016
2,620
1,866
2,733
2,283
50,564
0
W
8,350
264
0
943
3,109
1,558
866
1,341
1,768
16,489
0
L
11,046
4,056
0
3,869
15,531
6,568
0
5,229
10,163
38,582
0
L
Artemis
Katsuke72
Artemis
7,831
3,313
0
3,723
12,085
5,571
948
1,551
10,492
0
41,771
W
Danzaburou
Lil Lightskn
Danzaburou
23,441
13,925
0
8,789
13,269
6,389
1,855
5,518
7,751
0
63,789
W
Gilgamesh
Scottish-White
Gilgamesh
6,389
671
482
3,416
12,546
12,222
962
4,031
8,515
4,274
12,516
L
Skadi
4,476
2,507
0
694
13,685
5,371
932
2,116
11,530
0
16,900
W
King Arthur
ThefaIIenturtle
King Arthur
6,505
285
243
4,942
10,434
6,559
648
1,973
8,461
0
17,397
L
Tiamat
Whorks
Tiamat
4,550
791
69
2,416
12,747
7,283
0
5,454
7,181
21,265
0
L
3,057
444
0
408
10,682
7,275
224
996
9,453
0
6,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,351
Gold Earned
49,832
213
Minions Killed
261
0
Camps Cleared
0
1,023,756
Distance Traveled
1,240,769
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,871
823
102
9
0
253,891
0
W
Nox
9,534
795
29
2
0
244,704
0
L
Sol
8,309
692
73
6
0
216,914
0
L
Artemis
8,883
740
66
6
0
227,174
0
W
Danzaburou
11,408
951
81
7
0
218,350
0
W
Gilgamesh
9,633
803
28
2
0
278,285
0
L
Skadi
7,762
647
38
3
0
205,900
0
W
King Arthur
9,386
782
21
2
0
245,539
0
L
Tiamat
8,057
671
30
3
0
202,091
0
L
Shiva
7,340
612
6
1
0
171,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role