Player Matchup

Anubis
Anubis
 
Anubis
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
AERΘ
Awilix
Level 172
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 8L
1,822 Elo+
Solo
Surtr
Surtr
DuDuSiEk94
Surtr
Level 114
God Stats
67W - 49L
1,613 SR
Queue Stats
210W - 180L
1,540 Elo+
Solo
Rama
Rama
SOULEXS
Rama
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
374W - 356L
1,536 Elo+
Solo
Sylvanus
Sylvanus
Shugx3
Sylvanus
Level 123
God Stats
2W - 3L
1,500 SR
Queue Stats
266W - 273L
1,510 Elo+
Solo
Team Averages
Level 122
1,523 SR
1,582 Elo+

VS

Team Averages
Level 133
1,450 SR
1,500 Elo+
Vulcan
Vulcan
 
Vulcan
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
ARAMPLAYER
Surtr
Level 157
God Stats
24W - 14L
1,500 SR
Queue Stats
225W - 194L
1,527 Elo+
Solo
Nemesis
Nemesis
ThēLaw
Nemesis
Level 171
God Stats
8W - 5L
1,596 SR
Queue Stats
122W - 124L
1,519 Elo+
Solo
Cthulhu
Cthulhu
krrauller
Cthulhu
Level 124
God Stats
5W - 7L
1,156 SR
Queue Stats
412W - 423L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
1
0 / 0 / 0
1,146
191
0
0
0
Awilix
AERΘ
Awilix
8
2 / 0 / 0
4,375
729
2,668
4,894
1,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Surtr
7
0 / 1 / 0
4,118
686
2,432
5,535
2,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rama
SOULEXS
Rama
6
0 / 2 / 0
3,613
602
2,046
6,076
1,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Shugx3
Sylvanus
6
0 / 1 / 0
3,611
602
1,493
5,041
2,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
7
0 / 2 / 0
4,049
675
1,583
2,691
905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chiron
 
Chiron
6
1 / 0 / 1
3,971
662
2,496
2,616
658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
8
1 / 0 / 0
4,608
768
3,076
5,015
2,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
ThēLaw
Nemesis
7
1 / 0 / 2
4,320
720
2,264
3,860
1,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cthulhu
krrauller
Cthulhu
6
1 / 0 / 1
3,988
665
1,756
4,667
2,348
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
2
Kills
4
4
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
0
0
0
W
Vulcan
 
Vulcan
0
2
0
0
W
Chiron
 
Chiron
1
0
1
1.5
L
Awilix
AERΘ
Awilix
2
0
0
2
W
Surtr
1
0
0
1
L
Surtr
0
1
0
0
L
Rama
SOULEXS
Rama
0
2
0
0
L
Sylvanus
Shugx3
Sylvanus
0
1
0
0
W
Nemesis
ThēLaw
Nemesis
1
0
2
2
W
Cthulhu
krrauller
Cthulhu
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,639
Damage
11,175
21,546
Taken
18,849
8,317
Mitigated
7,133
9,126
Healing
6,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
Vulcan
 
Vulcan
1,583
469
0
125
2,691
905
0
0
2,691
21,309
0
W
Chiron
 
Chiron
2,496
1,054
683
943
2,616
658
415
212
2,404
0
22,914
L
Awilix
AERΘ
Awilix
2,668
1,066
0
1,703
4,894
1,701
0
1,481
3,311
0
22,782
W
Surtr
3,076
1,378
0
2,428
5,015
2,064
0
0
5,015
208
30,842
L
Surtr
2,432
1,159
0
2,088
5,535
2,180
0
81
5,454
179
27,485
L
Rama
SOULEXS
Rama
2,046
1,796
0
2,649
6,076
1,703
0
897
5,179
0
19,353
L
Sylvanus
Shugx3
Sylvanus
1,493
805
721
1,965
5,041
2,733
0
859
4,182
10,774
0
W
Nemesis
ThēLaw
Nemesis
2,264
1,307
0
813
3,860
1,158
0
142
3,718
0
26,087
W
Cthulhu
krrauller
Cthulhu
1,756
315
156
1,822
4,667
2,348
168
1,139
3,528
13,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,863
Gold Earned
20,936
163
Minions Killed
204
0
Camps Cleared
0
487,302
Distance Traveled
655,024
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
1,146
191
0
0
0
0
0
W
Vulcan
4,049
675
38
6
0
127,627
0
W
Chiron
3,971
662
38
6
0
120,682
0
L
Awilix
4,375
729
52
9
0
153,924
0
W
Surtr
4,608
768
58
10
0
119,654
0
L
Surtr
4,118
686
57
10
0
122,267
1
L
Rama
3,613
602
44
7
0
118,620
0
L
Sylvanus
3,611
602
10
2
0
92,491
0
W
Nemesis
4,320
720
48
8
0
160,610
1
W
Cthulhu
3,988
665
22
4
0
126,451
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role