Player Matchup

Yu Huang
Yu Huang
Biz2Cute
Yu Huang
Level 35
God Stats
2W - 2L
1,737 SR
Queue Stats
29W - 35L
1,383 Elo+
Party 1
Yemoja
Yemoja
Bluntzz420
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,409 Elo+
Party 1
King Arthur
King Arthur
Volunti
King Arthur
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
635W - 594L
1,455 Elo+
Solo
Susano
Susano
XndestroyernX
Susano
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 88L
1,676 Elo+
Party 3
Apollo
Apollo
alexsnc441
Apollo
Level 17
God Stats
4W - 7L
1,706 SR
Queue Stats
9W - 12L
1,551 Elo+
Party 3
Team Averages
Level 48
1,589 SR
1,495 Elo+

VS

Team Averages
Level 86
1,508 SR
1,369 Elo+
Nu Wa
Nu Wa
AngeIlovesu
Nu Wa
Level 49
God Stats
3W - 1L
1,500 SR
Queue Stats
38W - 36L
1,459 Elo+
Party 2
Fafnir
Fafnir
Ghostkweenxo
Fafnir
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,195 Elo+
Party 4
Jing Wei
Jing Wei
Phrxzty
Jing Wei
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,195 Elo+
Party 4
Loki
Loki
ScyIIable
Loki
Level 63
God Stats
7W - 5L
1,500 SR
Queue Stats
47W - 47L
1,497 Elo+
Party 2
Izanami
Izanami
ZamVook
Izanami
Level 69
God Stats
11W - 10L
1,540 SR
Queue Stats
190W - 175L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Biz2Cute
Yu Huang
10
3 / 4 / 1
6,550
595
6,888
8,318
3,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
Bluntzz420
Yemoja
8
0 / 4 / 2
5,646
513
2,624
10,473
6,232
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

King Arthur
Volunti
King Arthur
10
1 / 6 / 1
5,996
545
5,760
12,775
10,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
3 / 1 / 1
6,556
596
5,494
8,071
3,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
alexsnc441
Apollo
8
1 / 5 / 0
5,264
479
1,860
10,634
3,548
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 4 / 3
6,954
632
7,507
6,054
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
10
3 / 0 / 8
7,279
662
6,484
7,903
9,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
Phrxzty
Jing Wei
11
3 / 1 / 5
6,762
615
8,274
10,060
3,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
13
5 / 2 / 1
7,703
700
5,084
7,858
2,758
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
ZamVook
Izanami
14
4 / 1 / 3
7,701
700
7,971
5,929
2,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
8
Kills
20
20
Deaths
8
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
4
3
1.63
L
Yu Huang
Biz2Cute
Yu Huang
3
4
1
0.88
L
Yemoja
Bluntzz420
Yemoja
0
4
2
0.25
W
Fafnir
3
0
8
7
W
Jing Wei
Phrxzty
Jing Wei
3
1
5
5.5
W
Loki
5
2
1
2.75
L
King Arthur
Volunti
King Arthur
1
6
1
0.25
L
3
1
1
3.5
W
Izanami
ZamVook
Izanami
4
1
3
5.5
L
Apollo
alexsnc441
Apollo
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,626
Damage
35,320
50,271
Taken
37,804
26,606
Mitigated
20,259
8,142
Healing
12,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,507
2,355
0
0
6,054
2,207
328
2,589
3,465
33,828
0
L
Yu Huang
Biz2Cute
Yu Huang
6,888
1,159
74
948
8,318
3,338
359
3,487
4,831
39,449
0
L
Yemoja
Bluntzz420
Yemoja
2,624
449
1,677
2,204
10,473
6,232
0
2,916
7,557
18,523
0
W
Fafnir
6,484
1,428
0
2,906
7,903
9,552
201
3,715
4,188
15,975
0
W
Jing Wei
Phrxzty
Jing Wei
8,274
6,611
0
5,388
10,060
3,417
0
3,039
7,021
0
37,759
W
Loki
5,084
1,553
0
2,432
7,858
2,758
1,440
290
7,568
0
48,789
L
King Arthur
Volunti
King Arthur
5,760
959
0
900
12,775
10,353
0
3,458
9,317
1,598
30,896
L
5,494
1,111
0
558
8,071
3,135
264
1,962
6,109
0
36,259
W
Izanami
ZamVook
Izanami
7,971
5,159
0
2,265
5,929
2,325
1,880
733
5,196
0
73,384
L
Apollo
alexsnc441
Apollo
1,860
1,305
23
1,758
10,634
3,548
0
2,168
8,466
0
29,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,012
Gold Earned
36,399
246
Minions Killed
341
0
Camps Cleared
0
1,102,211
Distance Traveled
1,109,316
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,954
632
43
4
0
193,475
0
L
Yu Huang
6,550
595
64
6
0
210,379
0
L
Yemoja
5,646
513
18
2
0
204,528
1
W
Fafnir
7,279
662
13
1
0
234,526
2
W
Jing Wei
6,762
615
64
6
0
233,784
0
W
Loki
7,703
700
101
9
0
237,539
3
L
King Arthur
5,996
545
48
4
0
213,869
2
L
Susano
6,556
596
66
6
0
265,638
0
W
Izanami
7,701
700
120
11
0
209,992
0
L
Apollo
5,264
479
50
5
0
207,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role