Player Matchup

Xing Tian
Xing Tian
Discount Satan
Xing Tian
Level 156
God Stats
19W - 8L
1,700 SR
Queue Stats
456W - 482L
1,558 Elo+
Party 1
Agni
Agni
Doctor Tactics
Agni
Level 158
God Stats
4W - 3L
1,283 SR
Queue Stats
86W - 95L
1,546 Elo+
Party 1
Odin
Odin
EX Capricorn
Odin
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,497 Elo+
Party 1
Geb
Geb
Natber
Geb
Level 68
God Stats
9W - 9L
1,500 SR
Queue Stats
289W - 240L
1,482 Elo+
Party 3
Ne Zha
Ne Zha
berumen
Ne Zha
Level 122
God Stats
6W - 2L
2,002 SR
Queue Stats
380W - 241L
1,598 Elo+
Party 3
Team Averages
Level 129
1,597 SR
1,536 Elo+

VS

Team Averages
Level 125
1,576 SR
1,494 Elo+
Raijin
Raijin
Ace5134
Raijin
Level 129
God Stats
5W - 3L
1,732 SR
Queue Stats
210W - 219L
1,429 Elo+
Party 4
Sol
Sol
GoldTrapSoul
Sol
Level 149
God Stats
3W - 2L
1,523 SR
Queue Stats
97W - 92L
1,513 Elo+
Party 2
King Arthur
King Arthur
Kingsta187
King Arthur
Level 77
God Stats
4W - 4L
1,315 SR
Queue Stats
125W - 106L
1,468 Elo+
Party 4
Danzaburou
Danzaburou
Roosterslap
Danzaburou
Level 117
God Stats
2W - 3L
1,716 SR
Queue Stats
180W - 159L
1,553 Elo+
Party 2
Cerberus
Cerberus
YourrBaad
Cerberus
Level 155
God Stats
2W - 2L
1,595 SR
Queue Stats
140W - 147L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Discount Satan
Xing Tian
13
1 / 3 / 15
8,373
837
4,841
14,220
16,299
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

16
4 / 4 / 12
9,114
911
11,650
8,135
4,036
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
4 / 4 / 10
7,991
799
7,247
10,813
7,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Geb
Natber
Geb
14
1 / 2 / 11
8,400
840
5,990
17,008
13,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ne Zha
berumen
Ne Zha
18
14 / 3 / 9
10,194
1,019
23,781
12,027
7,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Ace5134
Raijin
12
3 / 6 / 7
7,515
752
5,938
8,678
2,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 5 / 8
8,551
855
11,011
11,155
3,500
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Kingsta187
King Arthur
16
5 / 4 / 7
8,069
807
7,882
14,081
11,050
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Roosterslap
Danzaburou
14
3 / 6 / 9
7,784
778
14,485
11,668
3,692
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
YourrBaad
Cerberus
11
0 / 4 / 7
6,792
679
4,214
15,173
10,101
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
53
24
Kills
15
16
Deaths
25
57
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Raijin
Ace5134
Raijin
3
6
7
1.08
W
Xing Tian
Discount Satan
Xing Tian
1
3
15
2.83
W
4
4
12
2.5
W
4
4
10
2.25
L
4
5
8
1.6
L
King Arthur
Kingsta187
King Arthur
5
4
7
2.13
W
Geb
Natber
Geb
1
2
11
3.25
L
Danzaburou
Roosterslap
Danzaburou
3
6
9
1.25
L
Cerberus
YourrBaad
Cerberus
0
4
7
0.88
W
Ne Zha
berumen
Ne Zha
14
3
9
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,509
Damage
43,530
62,203
Taken
60,755
49,183
Mitigated
31,013
20,650
Healing
13,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Ace5134
Raijin
5,938
335
274
133
8,678
2,670
0
2,243
6,425
13,443
0
W
Xing Tian
Discount Satan
Xing Tian
4,841
363
1,982
3,675
14,220
16,299
136
3,270
10,950
8,852
0
W
11,650
539
0
724
8,135
4,036
864
3,656
4,479
26,502
0
W
7,247
1,111
710
605
10,813
7,476
148
2,708
8,105
0
14,187
L
11,011
2,732
52
1,754
11,155
3,500
0
4,094
6,794
19,829
0
L
King Arthur
Kingsta187
King Arthur
7,882
415
1,009
2,726
14,081
11,050
0
5,801
7,939
50
16,583
W
Geb
Natber
Geb
5,990
708
1,826
7,630
17,008
13,689
392
7,401
9,607
8,916
0
L
Danzaburou
Roosterslap
Danzaburou
14,485
5,798
0
1,353
11,668
3,692
0
4,269
7,235
0
21,291
L
Cerberus
YourrBaad
Cerberus
4,214
83
368
5,343
15,173
10,101
0
5,165
9,881
9,810
0
W
Ne Zha
berumen
Ne Zha
23,781
4,861
121
3,377
12,027
7,683
628
4,178
7,849
0
39,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,072
Gold Earned
38,711
110
Minions Killed
95
0
Camps Cleared
0
980,614
Distance Traveled
738,620
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,515
752
16
2
0
128,356
0
W
Xing Tian
8,373
837
9
1
0
197,573
0
W
Agni
9,114
911
49
5
0
167,532
0
W
Odin
7,991
799
13
1
0
199,848
0
L
Sol
8,551
855
29
3
0
135,419
0
L
King Arthur
8,069
807
9
1
0
185,340
0
W
Geb
8,400
840
11
1
0
201,863
0
L
Danzaburou
7,784
778
23
2
0
154,354
0
L
Cerberus
6,792
679
18
2
0
135,151
0
W
Ne Zha
10,194
1,019
28
3
0
213,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role