Player Matchup

Atlas
Atlas
 
Atlas
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Batteuski
Nu Wa
Level 75
God Stats
3W - 1L
1,500 SR
Queue Stats
56W - 30L
1,629 Elo+
Party 3
Merlin
Merlin
Ichigo346
Merlin
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
124W - 103L
1,619 Elo+
Solo
Cabrakan
Cabrakan
Toxic9002
Cabrakan
Level 46
God Stats
7W - 5L
1,206 SR
Queue Stats
100W - 66L
1,508 Elo+
Party 3
Cupid
Cupid
UltronKingz
Cupid
Level 49
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 5L
1,612 Elo+
Solo
Team Averages
Level 73
1,441 SR
1,574 Elo+

VS

Team Averages
Level 55
1,615 SR
1,500 Elo+
He Bo
He Bo
Alkhadeem
He Bo
Level 125
God Stats
18W - 19L
1,547 SR
Queue Stats
558W - 546L
1,495 Elo+
Party 1
Surtr
Surtr
HermesFeet
Surtr
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Yemoja
Yemoja
Zenoe
Yemoja
Level 42
God Stats
1W - 1L
1,802 SR
Queue Stats
131W - 169L
1,438 Elo+
Party 1
Ullr
Ullr
hornyandgay
Ullr
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
32W - 37L
1,500 Elo+
Party 2
Horus
Horus
wooting60he390hz
Horus
Level 64
God Stats
2W - 7L
1,725 SR
Queue Stats
99W - 88L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
1 / 0 / 3
5,310
483
3,822
7,596
4,257
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
Batteuski
Nu Wa
10
3 / 1 / 2
6,408
583
8,843
5,385
1,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
Ichigo346
Merlin
11
0 / 3 / 0
6,399
582
3,210
5,761
1,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Toxic9002
Cabrakan
11
2 / 1 / 3
6,495
590
4,996
9,201
5,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
6 / 1 / 1
6,828
621
8,579
10,444
3,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Alkhadeem
He Bo
9
1 / 2 / 1
5,443
495
4,657
6,697
2,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
9
0 / 5 / 2
5,530
503
5,090
10,776
5,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Yemoja
Zenoe
Yemoja
9
0 / 0 / 0
5,571
506
2,022
6,514
4,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 5 / 0
4,669
424
6,532
9,791
3,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
5 / 0 / 0
6,817
620
6,585
7,676
3,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
12
Kills
6
6
Deaths
12
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
0
3
2.5
L
He Bo
Alkhadeem
He Bo
1
2
1
0.75
W
Nu Wa
Batteuski
Nu Wa
3
1
2
4
L
Surtr
0
5
2
0.2
W
Merlin
Ichigo346
Merlin
0
3
0
0
W
Cabrakan
Toxic9002
Cabrakan
2
1
3
3.5
W
6
1
1
6.5
L
Yemoja
Zenoe
Yemoja
0
0
0
0
L
0
5
0
0
L
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,450
Damage
24,886
38,387
Taken
41,454
16,917
Mitigated
18,675
14,691
Healing
11,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
3,822
1,713
0
1,325
7,596
4,257
0
1,075
6,521
12,717
0
L
He Bo
Alkhadeem
He Bo
4,657
554
0
1,993
6,697
2,414
0
2,194
4,503
39,611
0
W
Nu Wa
Batteuski
Nu Wa
8,843
2,987
0
721
5,385
1,580
0
732
4,653
42,602
0
L
Surtr
5,090
1,599
0
1,350
10,776
5,181
0
7,859
2,917
133
38,282
W
Merlin
Ichigo346
Merlin
3,210
95
0
1,480
5,761
1,462
496
770
4,991
42,290
0
W
Cabrakan
Toxic9002
Cabrakan
4,996
859
0
3,844
9,201
5,705
0
1,442
7,759
45,657
0
W
8,579
4,885
427
6,894
10,444
3,913
932
2,740
7,704
0
47,786
L
Yemoja
Zenoe
Yemoja
2,022
508
1,972
2,245
6,514
4,133
0
3,729
2,785
20,294
0
L
6,532
2,225
0
863
9,791
3,314
0
2,997
6,794
0
31,994
L
6,585
3,380
213
2,714
7,676
3,633
0
3,862
3,584
0
35,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,440
Gold Earned
28,030
340
Minions Killed
249
0
Camps Cleared
0
1,038,121
Distance Traveled
1,019,671
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,310
483
12
1
0
204,975
4
L
He Bo
5,443
495
63
6
0
221,586
2
W
Nu Wa
6,408
583
86
8
0
208,705
3
L
Surtr
5,530
503
61
6
0
208,689
0
W
Merlin
6,399
582
92
8
0
213,056
1
W
Cabrakan
6,495
590
70
6
0
231,975
0
W
Cupid
6,828
621
80
7
0
179,410
1
L
Yemoja
5,571
506
36
3
0
200,448
2
L
Ullr
4,669
424
34
3
0
202,678
1
L
Horus
6,817
620
55
5
0
186,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role