Player Matchup

Bakasura
Bakasura
BigBoss93
Bakasura
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,512 Elo+
Party 3
Sobek
Sobek
Jay2freshhh
Sobek
Level 43
God Stats
13W - 10L
1,533 SR
Queue Stats
102W - 120L
1,422 Elo+
Solo
Charybdis
Charybdis
Tajumz
Charybdis
Level 115
God Stats
15W - 19L
1,456 SR
Queue Stats
860W - 852L
1,448 Elo+
Solo
Surtr
Surtr
chilloutdeuce706
Surtr
Level 88
God Stats
2W - 1L
1,462 SR
Queue Stats
15W - 9L
1,606 Elo+
Solo
Aphrodite
Aphrodite
psycho_simping
Aphrodite
Level 101
God Stats
4W - 1L
1,600 SR
Queue Stats
9W - 8L
1,512 Elo+
Party 3
Team Averages
Level 95
1,510 SR
1,500 Elo+

VS

Team Averages
Level 82
1,574 SR
1,481 Elo+
Kumbhakarna
Kumbhakarna
Cdmills252
Kumbhakarna
Level 99
God Stats
32W - 46L
1,282 SR
Queue Stats
300W - 288L
1,491 Elo+
Solo
Charybdis
Charybdis
PrinceKazeKage7
Charybdis
Level 100
God Stats
11W - 5L
1,842 SR
Queue Stats
83W - 81L
1,525 Elo+
Party 2
Loki
Loki
Versaiz
Loki
Level 61
God Stats
36W - 37L
1,500 SR
Queue Stats
153W - 145L
1,426 Elo+
Party 1
Kukulkan
Kukulkan
Xugly baconX
Kukulkan
Level 44
God Stats
113W - 75L
1,596 SR
Queue Stats
562W - 575L
1,411 Elo+
Party 1
Nu Wa
Nu Wa
XxCassie-GirlxX3
Nu Wa
Level 107
God Stats
56W - 47L
1,648 SR
Queue Stats
96W - 92L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BigBoss93
Bakasura
17
5 / 1 / 10
11,419
1,038
16,173
11,587
7,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 1 / 11
11,816
1,074
11,536
20,096
31,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
Tajumz
Charybdis
17
4 / 1 / 7
11,127
1,012
15,974
9,612
3,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
2 / 1 / 11
11,062
1,006
13,789
14,579
16,527
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
psycho_simping
Aphrodite
17
2 / 0 / 8
10,710
974
8,548
6,380
4,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

246

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Cdmills252
Kumbhakarna
15
0 / 4 / 2
10,387
944
5,102
27,254
28,540
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
PrinceKazeKage7
Charybdis
15
0 / 4 / 1
9,579
871
13,364
14,507
6,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
Versaiz
Loki
15
2 / 1 / 1
10,450
950
6,400
10,158
4,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Xugly baconX
Kukulkan
16
1 / 1 / 2
11,163
1,015
17,766
4,838
2,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

16
1 / 5 / 3
10,556
960
12,639
12,346
4,801
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
13
15
Kills
4
4
Deaths
15
47
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BigBoss93
Bakasura
5
1
10
10
L
Kumbhakarna
Cdmills252
Kumbhakarna
0
4
2
0.25
W
2
1
11
7.5
L
Charybdis
PrinceKazeKage7
Charybdis
0
4
1
0.13
W
Charybdis
Tajumz
Charybdis
4
1
7
7.5
L
Loki
Versaiz
Loki
2
1
1
2.5
L
Kukulkan
Xugly baconX
Kukulkan
1
1
2
2
L
1
5
3
0.5
W
2
1
11
7.5
W
Aphrodite
psycho_simping
Aphrodite
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,020
Damage
55,271
62,254
Taken
69,103
63,228
Mitigated
46,697
24,031
Healing
7,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BigBoss93
Bakasura
16,173
10,194
0
2,192
11,587
7,494
0
6,439
5,147
0
26,068
L
Kumbhakarna
Cdmills252
Kumbhakarna
5,102
1,312
48
6,327
27,254
28,540
0
8,494
17,266
12,825
0
W
11,536
796
0
3,461
20,096
31,165
0
9,398
10,698
20,126
0
L
Charybdis
PrinceKazeKage7
Charybdis
13,364
8,800
0
1,068
14,507
6,535
0
4,234
9,952
0
23,912
W
Charybdis
Tajumz
Charybdis
15,974
9,108
0
2,769
9,612
3,695
0
7,359
2,249
0
48,077
L
Loki
Versaiz
Loki
6,400
1,700
0
293
10,158
4,527
0
3,258
6,555
0
17,086
L
Kukulkan
Xugly baconX
Kukulkan
17,766
1,093
0
0
4,838
2,294
0
1,599
3,092
72,766
0
L
12,639
3,284
0
0
12,346
4,801
0
2,796
9,073
30,723
0
W
13,789
5,270
404
1,653
14,579
16,527
0
8,172
6,407
452
32,131
W
Aphrodite
psycho_simping
Aphrodite
8,548
601
8,919
4,633
6,380
4,347
0
4,134
2,246
19,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,134
Gold Earned
52,135
204
Minions Killed
255
6
Camps Cleared
5
1,071,220
Distance Traveled
1,019,836
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,419
1,038
43
4
6
217,228
0
L
Kumbhakarna
10,387
944
8
1
0
192,288
0
W
Sobek
11,816
1,074
7
1
0
218,206
0
L
Charybdis
9,579
871
29
3
0
175,773
0
W
Charybdis
11,127
1,012
73
7
0
203,620
0
L
Loki
10,450
950
20
2
4
247,281
0
L
Kukulkan
11,163
1,015
161
15
1
214,425
0
L
Nu Wa
10,556
960
37
3
0
190,069
0
W
Surtr
11,062
1,006
36
3
0
214,820
0
W
Aphrodite
10,710
974
45
4
0
217,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role