Player Matchup

Shiva
Shiva
 
Shiva
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
AcId_LizzArd_613
Anhur
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,428 Elo+
Solo
Khepri
Khepri
Dazuii
Khepri
Level 117
God Stats
6W - 3L
1,470 SR
Queue Stats
353W - 359L
1,523 Elo+
Solo
Ganesha
Ganesha
FloodyEshayzz
Ganesha
Level 109
God Stats
5W - 0L
1,500 SR
Queue Stats
121W - 123L
1,350 Elo+
Solo
Cthulhu
Cthulhu
Jarzzyy
Cthulhu
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,479 Elo+
Party 2
Team Averages
Level 136
1,494 SR
1,456 Elo+

VS

Team Averages
Level 100
1,577 SR
1,555 Elo+
Shiva
Shiva
Bazeroth
Shiva
Level 108
God Stats
1W - 3L
1,338 SR
Queue Stats
130W - 107L
1,561 Elo+
Party 1
Merlin
Merlin
ScootdaddyP
Merlin
Level 69
God Stats
3W - 3L
1,804 SR
Queue Stats
315W - 301L
1,470 Elo+
Solo
Heimdallr
Heimdallr
ScrewySlayer07
Heimdallr
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,753 Elo+
Party 3
Surtr
Surtr
Warpaintginger
Surtr
Level 132
God Stats
1W - 1L
1,745 SR
Queue Stats
177W - 149L
1,514 Elo+
Party 1
Scylla
Scylla
ZackMacMcQuack
Scylla
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,479 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
20
10 / 1 / 15
12,550
738
24,291
31,090
35,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

20
10 / 3 / 14
12,701
747
23,064
17,789
13,016
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
Dazuii
Khepri
17
0 / 2 / 18
11,513
677
6,374
27,618
37,982
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
20
0 / 3 / 28
12,744
750
15,215
24,086
40,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
Jarzzyy
Cthulhu
20
9 / 2 / 15
12,749
750
16,591
23,323
39,942
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Bazeroth
Shiva
18
3 / 6 / 6
10,332
608
14,547
21,881
25,386
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
17
2 / 3 / 6
9,882
581
28,896
14,095
7,244
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
ScrewySlayer07
Heimdallr
16
1 / 7 / 3
9,523
560
18,195
19,479
10,173
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 7 / 5
9,500
559
11,437
22,101
21,796
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
3 / 6 / 4
10,746
632
19,445
16,627
8,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
34
29
Kills
10
11
Deaths
29
90
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
10
1
15
17.5
W
10
3
14
5.67
L
Shiva
Bazeroth
Shiva
3
6
6
1
W
Khepri
Dazuii
Khepri
0
2
18
4.5
W
Ganesha
0
3
28
4.67
W
Cthulhu
Jarzzyy
Cthulhu
9
2
15
8.25
L
Merlin
2
3
6
1.67
L
Heimdallr
ScrewySlayer07
Heimdallr
1
7
3
0.36
L
1
7
5
0.5
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,535
Damage
92,520
123,906
Taken
94,183
166,740
Mitigated
73,023
57,907
Healing
25,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
24,291
3,342
9,590
14,900
31,090
35,591
894
9,765
21,325
0
42,689
W
23,064
10,084
2,094
3,874
17,789
13,016
5,413
8,527
9,262
0
47,891
L
Shiva
Bazeroth
Shiva
14,547
1,093
3,036
2,449
21,881
25,386
37
7,773
13,556
0
24,968
W
Khepri
Dazuii
Khepri
6,374
279
6,580
6,332
27,618
37,982
741
11,749
15,869
19,810
0
W
Ganesha
15,215
294
2,559
5,366
24,086
40,209
149
8,769
15,317
33,092
0
W
Cthulhu
Jarzzyy
Cthulhu
16,591
969
3,875
2,737
23,323
39,942
472
10,109
13,214
41,818
0
L
Merlin
28,896
1,287
767
1,775
14,095
7,244
266
6,529
7,239
46,613
0
L
Heimdallr
ScrewySlayer07
Heimdallr
18,195
9,087
2,197
4,049
19,479
10,173
0
9,928
9,247
0
40,189
L
11,437
3,470
2,516
4,824
22,101
21,796
32
5,082
16,489
635
20,075
L
19,445
1,739
1,413
2,702
16,627
8,424
118
8,868
7,470
31,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,257
Gold Earned
49,983
220
Minions Killed
144
0
Camps Cleared
0
1,746,495
Distance Traveled
1,467,343
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
12,550
738
49
3
0
344,503
0
W
Anhur
12,701
747
70
4
0
327,528
0
L
Shiva
10,332
608
23
1
0
320,182
0
W
Khepri
11,513
677
31
2
0
340,994
0
W
Ganesha
12,744
750
1
0
0
370,924
0
W
Cthulhu
12,749
750
69
4
0
362,546
0
L
Merlin
9,882
581
28
2
0
323,854
0
L
Heimdallr
9,523
560
34
2
0
272,908
0
L
Surtr
9,500
559
18
1
0
296,217
0
L
Scylla
10,746
632
41
2
0
254,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role