Player Matchup

Mercury
Mercury
Cuerarval
Mercury
Level 14
God Stats
1W - 2L
1,106 SR
Queue Stats
19W - 11L
1,544 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Danydlpr
Kumbhakarna
Level 25
God Stats
10W - 6L
1,658 SR
Queue Stats
200W - 168L
1,487 Elo+
Party 2
Baron Samedi
Baron Samedi
XxNika_KilleRxX
Baron Samedi
Level 68
God Stats
9W - 9L
1,630 SR
Queue Stats
60W - 46L
1,506 Elo+
Party 2
Team Averages
Level 36
1,465 SR
1,512 Elo+

VS

Team Averages
Level 30
1,500 SR
1,818 Elo+
Surtr
Surtr
F0rtyOne
Surtr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,818 Elo+
Party 1
Cthulhu
Cthulhu
HonkerBonker
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,818 Elo+
Party 1
Merlin
Merlin
MaggioGame
Merlin
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,818 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Cuerarval
Mercury
15
12 / 1 / 4
10,190
926
14,690
11,802
4,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Danydlpr
Kumbhakarna
14
0 / 0 / 17
8,899
809
4,219
12,734
12,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
XxNika_KilleRxX
Baron Samedi
14
5 / 1 / 11
8,776
798
14,635
8,838
3,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
F0rtyOne
Surtr
10
1 / 6 / 0
6,963
633
6,579
13,477
10,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
HonkerBonker
Cthulhu
11
0 / 5 / 2
7,251
659
9,764
13,292
12,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Merlin
MaggioGame
Merlin
11
1 / 6 / 1
7,199
654
8,485
11,083
3,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
17
Kills
2
2
Deaths
17
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
Cuerarval
Mercury
12
1
4
14
W
Kumbhakarna
Danydlpr
Kumbhakarna
0
0
17
8.5
L
Surtr
F0rtyOne
Surtr
1
6
0
0.17
L
Cthulhu
HonkerBonker
Cthulhu
0
5
2
0.2
L
Merlin
MaggioGame
Merlin
1
6
1
0.25
W
Baron Samedi
XxNika_KilleRxX
Baron Samedi
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,544
Damage
24,828
33,374
Taken
37,852
21,352
Mitigated
27,666
8,891
Healing
3,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Cuerarval
Mercury
14,690
11,830
0
500
11,802
4,722
806
5,287
6,143
0
41,591
W
Kumbhakarna
Danydlpr
Kumbhakarna
4,219
401
0
2,582
12,734
12,798
229
6,781
5,344
18,796
0
L
Surtr
F0rtyOne
Surtr
6,579
2,441
0
2,211
13,477
10,932
25
8,174
5,303
257
15,993
L
Cthulhu
HonkerBonker
Cthulhu
9,764
1,396
0
819
13,292
12,803
0
6,760
6,532
21,598
0
L
Merlin
MaggioGame
Merlin
8,485
787
0
123
11,083
3,931
114
4,046
7,037
25,638
0
W
Baron Samedi
XxNika_KilleRxX
Baron Samedi
14,635
185
2,663
3,146
8,838
3,832
309
5,318
2,777
36,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,865
Gold Earned
21,413
137
Minions Killed
75
0
Camps Cleared
0
718,770
Distance Traveled
519,645
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,190
926
48
4
0
270,021
0
W
Kumbhakarna
8,899
809
24
2
0
232,081
0
L
Surtr
6,963
633
15
1
0
184,392
0
L
Cthulhu
7,251
659
31
3
0
169,908
0
L
Merlin
7,199
654
29
3
0
165,345
0
W
Baron Samedi
8,776
798
65
6
0
216,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role