Player Matchup

Cupid
Cupid
Aick6101
Cupid
Level 25
God Stats
8W - 16L
1,374 SR
Queue Stats
37W - 69L
1,275 Elo+
Party 1
Hun Batz
Hun Batz
BigBoss1195
Hun Batz
Level 25
God Stats
10W - 12L
1,491 SR
Queue Stats
38W - 75L
1,181 Elo+
Party 1
Bacchus
Bacchus
Diminishing
Bacchus
Level 22
God Stats
1W - 2L
1,325 SR
Queue Stats
31W - 37L
1,416 Elo+
Party 1
Danzaburou
Danzaburou
Dinnerss
Danzaburou
Level 28
God Stats
3W - 4L
1,385 SR
Queue Stats
65W - 107L
1,284 Elo+
Party 1
Hades
Hades
Vardanti
Hades
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 48L
1,303 Elo+
Party 1
Team Averages
Level 25
1,415 SR
1,292 Elo+

VS

Team Averages
Level 28
1,411 SR
1,408 Elo+
Gilgamesh
Gilgamesh
IdrxpBods
Gilgamesh
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
MccHeeRRy
Tsukuyomi
Level 23
God Stats
0W - 6L
1,106 SR
Queue Stats
3W - 14L
1,227 Elo+
Party 2
Fenrir
Fenrir
MustyFour13
Fenrir
Level 24
God Stats
2W - 9L
1,206 SR
Queue Stats
4W - 17L
1,296 Elo+
Party 2
Nu Wa
Nu Wa
NuclearAutos
Nu Wa
Level 16
God Stats
1W - 1L
1,757 SR
Queue Stats
6W - 4L
1,564 Elo+
Solo
Ravana
Ravana
Wiiiicked
Ravana
Level 29
God Stats
22W - 19L
1,486 SR
Queue Stats
104W - 99L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Aick6101
Cupid
16
1 / 3 / 5
9,659
743
5,645
9,580
4,475
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
BigBoss1195
Hun Batz
17
4 / 1 / 6
10,396
800
7,778
8,747
4,020
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Diminishing
Bacchus
16
3 / 1 / 7
9,809
755
6,633
12,194
18,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Dinnerss
Danzaburou
16
2 / 1 / 6
9,937
764
6,615
11,534
4,972
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
Vardanti
Hades
18
8 / 2 / 6
11,503
885
15,473
12,061
14,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IdrxpBods
Gilgamesh
14
1 / 5 / 1
8,133
626
6,311
15,961
12,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
MccHeeRRy
Tsukuyomi
14
0 / 6 / 1
8,164
628
6,245
12,308
5,394
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
17
6 / 5 / 1
9,655
743
10,844
16,475
8,732
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 0 / 0
5,579
429
0
189
73
Ravana
Wiiiicked
Ravana
16
1 / 2 / 4
9,303
716
11,523
13,149
9,357
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
18
Kills
8
8
Deaths
18
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cupid
Aick6101
Cupid
1
3
5
1.17
W
Hun Batz
BigBoss1195
Hun Batz
4
1
6
7
W
Bacchus
Diminishing
Bacchus
3
1
7
6.5
W
Danzaburou
Dinnerss
Danzaburou
2
1
6
5
L
Gilgamesh
IdrxpBods
Gilgamesh
1
5
1
0.3
L
Tsukuyomi
MccHeeRRy
Tsukuyomi
0
6
1
0.08
L
Fenrir
6
5
1
1.3
L
0
0
0
0
W
Hades
Vardanti
Hades
8
2
6
5.5
L
Ravana
Wiiiicked
Ravana
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,144
Damage
34,923
54,116
Taken
58,082
46,160
Mitigated
36,073
14,778
Healing
10,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Aick6101
Cupid
5,645
2,773
727
2,535
9,580
4,475
2,539
0
9,490
0
27,724
W
Hun Batz
BigBoss1195
Hun Batz
7,778
1,741
0
554
8,747
4,020
1,717
0
8,616
0
28,838
W
Bacchus
Diminishing
Bacchus
6,633
1,032
0
2,704
12,194
18,333
1,156
0
12,011
26,855
0
W
Danzaburou
Dinnerss
Danzaburou
6,615
2,020
0
2,781
11,534
4,972
1,710
0
11,485
0
28,492
L
Gilgamesh
IdrxpBods
Gilgamesh
6,311
579
199
1,754
15,961
12,517
0
6,438
9,117
0
21,800
L
Tsukuyomi
MccHeeRRy
Tsukuyomi
6,245
1,093
0
418
12,308
5,394
0
5,824
6,391
0
22,836
L
Fenrir
10,844
3,778
217
3,894
16,475
8,732
0
5,166
11,214
0
28,975
L
0
0
0
0
189
73
0
0
189
0
0
W
Hades
Vardanti
Hades
15,473
1,727
919
4,558
12,061
14,360
503
0
11,850
36,600
0
L
Ravana
Wiiiicked
Ravana
11,523
3,228
0
3,808
13,149
9,357
0
3,950
9,065
0
29,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,304
Gold Earned
40,834
235
Minions Killed
137
0
Camps Cleared
0
1,305,540
Distance Traveled
960,092
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,659
743
59
5
0
215,477
0
W
Hun Batz
10,396
800
38
3
0
304,154
0
W
Bacchus
9,809
755
40
3
0
262,591
0
W
Danzaburou
9,937
764
59
5
0
268,928
0
L
Gilgamesh
8,133
626
20
2
0
229,675
0
L
Tsukuyomi
8,164
628
35
3
0
222,466
0
L
Fenrir
9,655
743
29
2
0
252,999
0
L
Nu Wa
5,579
429
0
0
0
0
0
W
Hades
11,503
885
39
3
0
254,390
1
L
Ravana
9,303
716
53
4
0
254,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role