Player Matchup

Agni
Agni
Dahelea
Agni
Level 105
God Stats
5W - 6L
1,828 SR
Queue Stats
217W - 221L
1,555 Elo+
Party 1
Osiris
Osiris
Tapatio Lays
Osiris
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
300W - 301L
1,550 Elo+
Party 1
Neith
Neith
TheGuitar_Jedi
Neith
Level 149
God Stats
10W - 7L
1,358 SR
Queue Stats
489W - 513L
1,494 Elo+
Solo
Sobek
Sobek
VespidRain00
Sobek
Level 120
God Stats
0W - 4L
1,243 SR
Queue Stats
137W - 128L
1,517 Elo+
Solo
Anubis
Anubis
noeldabeast
Anubis
Level 185
God Stats
2W - 15L
1,478 SR
Queue Stats
663W - 690L
1,445 Elo+
Solo
Team Averages
Level 135
1,481 SR
1,512 Elo+

VS

Team Averages
Level 124
1,525 SR
1,567 Elo+
Merlin
Merlin
MagiccMikey
Merlin
Level 83
God Stats
4W - 1L
1,734 SR
Queue Stats
90W - 70L
1,631 Elo+
Solo
Atlas
Atlas
Mr Mipa
Atlas
Level 106
God Stats
3W - 1L
1,241 SR
Queue Stats
181W - 172L
1,564 Elo+
Party 2
Mercury
Mercury
PincheNekro
Mercury
Level 148
God Stats
1W - 1L
1,256 SR
Queue Stats
10W - 12L
1,586 Elo+
Solo
Erlang Shen
Erlang Shen
WtfBubs
Erlang Shen
Level 111
God Stats
3W - 1L
1,483 SR
Queue Stats
205W - 179L
1,555 Elo+
Party 2
Artemis
Artemis
pinkrazor49
Artemis
Level 173
God Stats
17W - 9L
1,911 SR
Queue Stats
626W - 608L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Dahelea
Agni
14
0 / 4 / 9
7,796
709
12,896
7,418
3,061
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
13
3 / 4 / 7
7,607
692
7,257
12,094
13,934
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 3 / 7
8,360
760
10,379
12,102
5,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 6 / 7
7,662
697
8,689
15,221
18,692
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
15
4 / 5 / 3
8,798
800
7,716
10,535
5,494
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
10 / 1 / 4
10,531
957
14,119
7,639
3,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Atlas
Mr Mipa
Atlas
14
1 / 4 / 11
8,267
752
8,053
14,422
12,722
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mercury
PincheNekro
Mercury
17
9 / 3 / 7
10,455
950
9,230
8,758
4,462
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Erlang Shen
WtfBubs
Erlang Shen
16
2 / 2 / 15
9,136
831
8,918
13,657
13,170
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artemis
pinkrazor49
Artemis
13
0 / 4 / 9
7,955
723
10,477
10,242
4,591
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
68
13
Kills
22
22
Deaths
14
33
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Agni
Dahelea
Agni
0
4
9
1.13
W
Merlin
10
1
4
12
W
Atlas
Mr Mipa
Atlas
1
4
11
1.63
W
Mercury
PincheNekro
Mercury
9
3
7
4.17
L
Osiris
3
4
7
1.63
L
4
3
7
2.5
L
2
6
7
0.92
W
Erlang Shen
WtfBubs
Erlang Shen
2
2
15
4.75
L
Anubis
4
5
3
1.1
W
Artemis
pinkrazor49
Artemis
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,937
Damage
50,797
57,370
Taken
54,718
47,168
Mitigated
38,639
15,087
Healing
23,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
Dahelea
Agni
12,896
1,114
534
967
7,418
3,061
94
3,053
4,269
23,277
0
W
Merlin
14,119
613
592
2,416
7,639
3,694
1,071
4,077
3,433
34,313
0
W
Atlas
Mr Mipa
Atlas
8,053
1,798
1,399
2,471
14,422
12,722
649
4,787
9,252
16,685
0
W
Mercury
PincheNekro
Mercury
9,230
4,234
4,115
2,099
8,758
4,462
1,967
5,025
3,510
0
18,944
L
Osiris
7,257
2,075
650
1,123
12,094
13,934
0
4,962
6,680
0
10,789
L
10,379
3,011
850
4,758
12,102
5,987
1,055
4,554
7,512
0
21,742
L
8,689
263
457
3,138
15,221
18,692
0
7,053
8,045
12,680
0
W
Erlang Shen
WtfBubs
Erlang Shen
8,918
2,183
1,198
4,938
13,657
13,170
426
6,917
6,140
1,820
11,501
L
Anubis
7,716
416
0
2,610
10,535
5,494
168
4,073
6,275
27,372
0
W
Artemis
pinkrazor49
Artemis
10,477
2,667
2,148
2,053
10,242
4,591
594
7,293
2,293
0
17,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,223
Gold Earned
46,344
113
Minions Killed
121
0
Camps Cleared
0
997,815
Distance Traveled
1,045,551
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,796
709
26
2
0
199,137
0
W
Merlin
10,531
957
45
4
0
213,329
0
W
Atlas
8,267
752
12
1
0
207,231
0
W
Mercury
10,455
950
30
3
0
217,796
0
L
Osiris
7,607
692
9
1
0
205,722
0
L
Neith
8,360
760
29
3
0
201,015
0
L
Sobek
7,662
697
9
1
0
215,221
0
W
Erlang Shen
9,136
831
15
1
0
217,168
0
L
Anubis
8,798
800
40
4
0
176,720
0
W
Artemis
7,955
723
19
2
0
190,027
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role