Player Matchup

Mercury
Mercury
Bajanswift
Mercury
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 35L
1,361 Elo+
Party 1
Zeus
Zeus
Thoff63
Zeus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 33L
1,335 Elo+
Party 1
Horus
Horus
cobadaedric
Horus
Level 45
God Stats
5W - 4L
1,659 SR
Queue Stats
6W - 4L
1,483 Elo+
Solo
Team Averages
Level 54
1,553 SR
1,393 Elo+

VS

Team Averages
Level 79
1,484 SR
1,441 Elo+
Ishtar
Ishtar
Hellds689
Ishtar
Level 116
God Stats
7W - 3L
1,451 SR
Queue Stats
125W - 106L
1,409 Elo+
Solo
King Arthur
King Arthur
LilBlas
King Arthur
Level 64
God Stats
1W - 3L
1,500 SR
Queue Stats
273W - 270L
1,405 Elo+
Solo
Ah Puch
Ah Puch
No Totems
Ah Puch
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
369W - 361L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bajanswift
Mercury
20
9 / 3 / 5
14,809
740
23,750
22,552
11,770
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Zeus
Thoff63
Zeus
20
5 / 1 / 8
14,690
735
19,167
15,608
7,915
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
2 / 1 / 10
13,386
669
8,437
20,938
24,216
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Hellds689
Ishtar
16
2 / 4 / 2
12,631
632
10,579
18,052
7,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
LilBlas
King Arthur
18
1 / 5 / 4
12,439
622
12,280
24,992
30,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ah Puch
No Totems
Ah Puch
19
2 / 7 / 3
13,630
682
20,311
18,998
9,149
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
16
Kills
5
5
Deaths
16
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mercury
Bajanswift
Mercury
9
3
5
3.83
L
Ishtar
Hellds689
Ishtar
2
4
2
0.75
L
King Arthur
LilBlas
King Arthur
1
5
4
0.6
L
Ah Puch
No Totems
Ah Puch
2
7
3
0.5
W
Zeus
Thoff63
Zeus
5
1
8
9
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,354
Damage
43,170
59,098
Taken
62,042
43,901
Mitigated
47,498
24,940
Healing
7,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Bajanswift
Mercury
23,750
12,589
0
2,901
22,552
11,770
1,793
6,085
16,317
0
77,759
L
Ishtar
Hellds689
Ishtar
10,579
4,627
0
2,220
18,052
7,974
450
5,715
12,280
0
55,203
L
King Arthur
LilBlas
King Arthur
12,280
1,958
0
1,753
24,992
30,375
0
7,324
17,302
0
39,606
L
Ah Puch
No Totems
Ah Puch
20,311
962
452
2,662
18,998
9,149
34
6,405
12,427
76,653
0
W
Zeus
Thoff63
Zeus
19,167
3,408
0
5,520
15,608
7,915
1,247
7,463
8,145
69,850
0
W
8,437
3,249
7,859
8,660
20,938
24,216
153
7,342
13,596
327
43,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,885
Gold Earned
38,700
243
Minions Killed
200
0
Camps Cleared
0
1,190,817
Distance Traveled
895,616
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,809
740
100
5
0
404,516
6
L
Ishtar
12,631
632
80
4
0
232,128
4
L
King Arthur
12,439
622
44
2
0
361,845
0
L
Ah Puch
13,630
682
76
4
0
301,643
0
W
Zeus
14,690
735
97
5
0
350,168
2
W
Horus
13,386
669
46
2
0
436,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role