Player Matchup

Fenrir
Fenrir
MemeBuilder420
Fenrir
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,535 Elo+
Solo
Charybdis
Charybdis
MrFlopples
Charybdis
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,636 Elo+
Party 1
Surtr
Surtr
SkinnyOmelette
Surtr
Level 122
God Stats
15W - 9L
1,533 SR
Queue Stats
24W - 20L
1,581 Elo+
Party 1
Shiva
Shiva
Viral_Brando
Shiva
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,527 Elo+
Party 1
Baron Samedi
Baron Samedi
XxClutchxX98
Baron Samedi
Level 79
God Stats
14W - 3L
1,765 SR
Queue Stats
94W - 76L
1,512 Elo+
Solo
Team Averages
Level 68
1,560 SR
1,558 Elo+

VS

Team Averages
Level 66
1,662 SR
1,518 Elo+
Loki
Loki
BlaueMe719
Loki
Level 48
God Stats
46W - 59L
1,506 SR
Queue Stats
268W - 295L
1,470 Elo+
Party 2
Jing Wei
Jing Wei
HAZ3
Jing Wei
Level 89
God Stats
42W - 36L
1,679 SR
Queue Stats
1,094W - 1,128L
1,593 Elo+
Solo
Vulcan
Vulcan
IMTHEHYBRID2581
Vulcan
Level 71
God Stats
21W - 12L
1,640 SR
Queue Stats
464W - 467L
1,518 Elo+
Solo
Khepri
Khepri
Nermeteen
Khepri
Level 78
God Stats
18W - 15L
1,717 SR
Queue Stats
824W - 791L
1,490 Elo+
Solo
Nox
Nox
OneOfUs111
Nox
Level 43
God Stats
95W - 108L
1,767 SR
Queue Stats
390W - 434L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
5,626
1,125
3,377
4,425
1,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
MrFlopples
Charybdis
10
1 / 0 / 1
5,522
1,104
2,322
1,999
735
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 0 / 2
5,511
1,102
3,633
4,284
2,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 1 / 3
5,282
1,056
1,974
3,325
2,324
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
XxClutchxX98
Baron Samedi
10
2 / 0 / 1
6,047
1,209
4,404
2,168
831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

422

VS

Team 2 Tickets

371

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
5,634
1,127
2,503
3,966
1,515
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jing Wei
HAZ3
Jing Wei
10
0 / 2 / 1
5,348
1,070
4,493
4,806
1,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 1 / 0
5,121
1,024
3,594
3,235
1,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
Nermeteen
Khepri
9
0 / 1 / 0
4,988
998
282
1,319
594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 0 / 1
5,498
1,100
2,289
4,335
2,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
4
Kills
1
1
Deaths
4
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
L
Jing Wei
HAZ3
Jing Wei
0
2
1
0.25
L
0
1
0
0
W
1
0
2
2
W
Charybdis
MrFlopples
Charybdis
1
0
1
1.5
L
Khepri
Nermeteen
Khepri
0
1
0
0
L
0
0
1
0.5
W
0
0
2
1
W
0
1
3
1.5
W
Baron Samedi
XxClutchxX98
Baron Samedi
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,710
Damage
13,161
16,201
Taken
17,661
8,198
Mitigated
7,258
4,650
Healing
1,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,503
69
0
0
3,966
1,515
0
883
3,083
0
13,284
L
Jing Wei
HAZ3
Jing Wei
4,493
3,448
0
1,065
4,806
1,778
0
1,608
3,198
0
13,400
L
3,594
1,615
0
0
3,235
1,197
0
400
2,835
12,852
0
W
3,377
897
0
851
4,425
1,999
0
1,429
2,996
0
7,019
W
Charybdis
MrFlopples
Charybdis
2,322
845
0
0
1,999
735
0
345
1,654
0
9,171
L
Khepri
Nermeteen
Khepri
282
54
0
45
1,319
594
0
187
1,132
825
0
L
2,289
630
0
590
4,335
2,174
0
1,854
2,481
5,600
0
W
3,633
1,264
357
2,067
4,284
2,309
0
1,670
2,614
339
17,068
W
1,974
339
241
80
3,325
2,324
0
1,529
1,796
1,402
4,690
W
Baron Samedi
XxClutchxX98
Baron Samedi
4,404
370
564
490
2,168
831
0
1,192
976
15,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,988
Gold Earned
26,589
94
Minions Killed
83
4
Camps Cleared
3
495,285
Distance Traveled
380,155
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,634
1,127
24
5
1
109,360
0
L
Jing Wei
5,348
1,070
19
4
1
90,178
0
L
Vulcan
5,121
1,024
22
4
1
74,051
0
W
Fenrir
5,626
1,125
7
1
1
114,323
0
W
Charybdis
5,522
1,104
19
4
0
96,453
0
L
Khepri
4,988
998
1
0
0
13,771
0
L
Nox
5,498
1,100
17
3
0
92,795
0
W
Surtr
5,511
1,102
30
6
2
106,020
0
W
Shiva
5,282
1,056
7
1
0
73,926
0
W
Baron Samedi
6,047
1,209
31
6
1
104,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role