Player Matchup

Ne Zha
Ne Zha
Gold II
 
Ne Zha
Gold II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ganesha
Ganesha
Gold II
lMvngol
Ganesha
Gold II
Level 146
God Stats
11W - 12L
1,392 SR
Queue Stats
60W - 51L
1,688 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold III
thvndxr
Morgan Le Fay
Gold III
Level 158
God Stats
7W - 4L
1,679 SR
Queue Stats
46W - 40L
1,521 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 142
1,524 SR
1,570 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 80
1,530 SR
1,566 MMR
Merlin
Merlin
Gold III
 
Merlin
Gold III
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Gold IV
Asherlees
Lancelot
Gold IV
Level 128
God Stats
2W - 2L
1,732 SR
Queue Stats
62W - 64L
1,524 MMR
Party 1
Ymir
Ymir
Gold V
NaCl Corbin
Ymir
Gold V
Level 44
God Stats
0W - 1L
1,359 SR
Queue Stats
7W - 10L
1,675 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
5 / 0 / 4
8,113
811
12,389
9,349
5,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ganesha
lMvngol
Ganesha
13
0 / 0 / 9
8,117
812
4,236
7,109
6,903
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
thvndxr
Morgan Le Fay
14
4 / 0 / 5
8,357
836
6,613
6,522
3,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
AtlasAo KuangGebAchillesSurtr

VS

Bans
Guan YuFenrirDanzaburouAh Muzen CabBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 3 / 0
6,502
650
6,927
7,159
1,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
Asherlees
Lancelot
10
0 / 4 / 0
6,246
625
6,778
10,630
3,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 2 / 0
7,040
704
3,258
9,393
5,749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
9
Kills
0
0
Deaths
9
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
5
0
4
7
L
Merlin
 
Merlin
0
3
0
0
L
Lancelot
Asherlees
Lancelot
0
4
0
0
L
0
2
0
0
W
Ganesha
lMvngol
Ganesha
0
0
9
4.5
W
Morgan Le Fay
thvndxr
Morgan Le Fay
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,238
Damage
16,963
22,980
Taken
27,182
16,006
Mitigated
11,326
10,189
Healing
6,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
12,389
2,226
0
2,686
9,349
5,963
1,494
4,122
5,227
0
34,195
L
Merlin
 
Merlin
6,927
59
0
1,039
7,159
1,960
0
1,756
5,351
28,520
0
L
Lancelot
Asherlees
Lancelot
6,778
1,308
0
1,974
10,630
3,617
0
4,790
5,736
0
26,984
L
3,258
392
1,280
2,059
9,393
5,749
0
3,996
5,192
11,218
0
W
Ganesha
lMvngol
Ganesha
4,236
144
2,472
3,056
7,109
6,903
610
3,703
3,406
14,194
0
W
Morgan Le Fay
thvndxr
Morgan Le Fay
6,613
524
0
1,975
6,522
3,140
1,128
2,591
3,931
35,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,587
Gold Earned
19,788
130
Minions Killed
118
0
Camps Cleared
0
617,761
Distance Traveled
545,753
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,113
811
52
5
0
211,135
0
L
Merlin
6,502
650
56
6
0
170,717
0
L
Lancelot
6,246
625
34
3
0
199,195
2
L
Ymir
7,040
704
28
3
0
175,841
1
W
Ganesha
8,117
812
0
0
0
199,477
0
W
Morgan Le Fay
8,357
836
78
8
0
207,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role