Player Matchup

Anubis
Anubis
Vomitivo
Anubis
Level 117
God Stats
1W - 0L
1,594 SR
Queue Stats
14W - 18L
1,312 Elo+
Party 2
Ares
Ares
ZerKelSS
Ares
Level 145
God Stats
2W - 2L
1,654 SR
Queue Stats
10W - 12L
1,326 Elo+
Party 2
Artemis
Artemis
icekoldkilla713
Artemis
Level 92
God Stats
1W - 1L
1,246 SR
Queue Stats
20W - 14L
1,394 Elo+
Solo
Team Averages
Level 118
1,498 SR
1,344 Elo+

VS

Team Averages
Level 69
1,412 SR
1,362 Elo+
Artio
Artio
MrJayce228
Artio
Level 85
God Stats
0W - 3L
1,289 SR
Queue Stats
310W - 322L
1,338 Elo+
Party 1
Tiamat
Tiamat
RolandTepes
Tiamat
Level 27
God Stats
9W - 9L
1,448 SR
Queue Stats
320W - 323L
1,338 Elo+
Party 1
Nemesis
Nemesis
caros45day
Nemesis
Level 96
God Stats
4W - 2L
1,500 SR
Queue Stats
234W - 293L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Vomitivo
Anubis
17
7 / 0 / 6
11,193
800
12,993
9,083
5,199
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
16
3 / 1 / 10
9,924
709
4,119
9,623
9,420
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 0 / 7
10,182
727
15,640
10,920
4,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
13
0 / 3 / 1
8,803
629
6,376
16,062
19,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
13
1 / 5 / 0
8,777
627
7,672
11,370
5,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
caros45day
Nemesis
13
0 / 5 / 0
8,212
587
4,441
13,835
6,517
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
13
Kills
1
1
Deaths
13
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Artio
0
3
1
0.17
L
Tiamat
1
5
0
0.2
W
Anubis
Vomitivo
Anubis
7
0
6
10
W
Ares
3
1
10
8
L
Nemesis
caros45day
Nemesis
0
5
0
0
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,752
Damage
18,489
29,626
Taken
41,267
19,331
Mitigated
32,247
12,578
Healing
8,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
6,376
577
1,035
3,723
16,062
19,751
0
5,536
10,526
20,460
0
L
Tiamat
7,672
964
91
1,975
11,370
5,979
4
6,525
4,845
37,872
0
W
Anubis
Vomitivo
Anubis
12,993
971
0
5,427
9,083
5,199
813
4,888
4,195
64,711
0
W
Ares
4,119
336
0
1,701
9,623
9,420
335
5,163
4,460
11,557
0
L
Nemesis
caros45day
Nemesis
4,441
557
0
1,490
13,835
6,517
0
5,190
8,645
0
36,347
W
15,640
8,097
0
5,450
10,920
4,712
1,857
4,251
6,669
0
61,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,299
Gold Earned
25,792
193
Minions Killed
143
0
Camps Cleared
0
741,481
Distance Traveled
751,682
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,803
629
33
2
0
260,641
0
L
Tiamat
8,777
627
64
5
0
212,408
0
W
Anubis
11,193
800
92
7
0
232,662
0
W
Ares
9,924
709
9
1
0
258,669
0
L
Nemesis
8,212
587
46
3
0
278,633
0
W
Artemis
10,182
727
92
7
0
250,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role