Player Matchup

Zhong Kui
Zhong Kui
Gian_Gus
Zhong Kui
Level 69
God Stats
1W - 5L
1,530 SR
Queue Stats
39W - 55L
1,312 Elo+
Party 2
Thanatos
Thanatos
MateoNP21
Thanatos
Level 36
God Stats
1W - 9L
1,185 SR
Queue Stats
27W - 36L
1,370 Elo+
Party 2
Hades
Hades
MauroGV04
Hades
Level 27
God Stats
12W - 16L
1,432 SR
Queue Stats
24W - 32L
1,356 Elo+
Party 2
Sol
Sol
elchinoRC
Sol
Level 87
God Stats
20W - 23L
1,519 SR
Queue Stats
72W - 77L
1,404 Elo+
Party 2
Zeus
Zeus
xXNICODJXx04
Zeus
Level 67
God Stats
9W - 10L
1,565 SR
Queue Stats
39W - 40L
1,419 Elo+
Party 2
Team Averages
Level 57
1,446 SR
1,372 Elo+

VS

Team Averages
Level 126
1,567 SR
1,455 Elo+
Artemis
Artemis
DimplyRaindrop
Artemis
Level 141
God Stats
8W - 4L
1,658 SR
Queue Stats
270W - 294L
1,460 Elo+
Party 1
Shiva
Shiva
Dimplyraindrop
Shiva
Level 135
God Stats
9W - 10L
1,443 SR
Queue Stats
401W - 401L
1,437 Elo+
Party 1
Kuzenbo
Kuzenbo
Lex-HC-
Kuzenbo
Level 158
God Stats
3W - 4L
1,500 SR
Queue Stats
117W - 102L
1,496 Elo+
Solo
Ymir
Ymir
SyriusFalcom
Ymir
Level 83
God Stats
9W - 7L
1,500 SR
Queue Stats
239W - 234L
1,406 Elo+
Solo
Discordia
Discordia
moornrg
Discordia
Level 112
God Stats
12W - 6L
1,735 SR
Queue Stats
455W - 457L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Gian_Gus
Zhong Kui
14
5 / 8 / 2
9,406
448
15,754
17,759
10,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
MateoNP21
Thanatos
12
4 / 8 / 2
8,354
398
5,543
15,533
7,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
MauroGV04
Hades
14
4 / 5 / 1
9,687
461
10,353
17,028
9,160
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 0 / 2
9,150
436
14,245
15,457
7,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 6 / 5
8,857
422
10,426
15,763
6,675
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 3 / 8
10,170
484
18,710
17,291
7,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 4 / 9
9,085
433
6,541
18,857
21,520
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
Lex-HC-
Kuzenbo
17
7 / 3 / 6
10,724
511
7,209
16,276
11,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 2 / 5
8,644
412
4,016
20,038
18,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
moornrg
Discordia
16
6 / 3 / 6
9,799
467
26,951
16,625
6,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
61
15
Kills
27
27
Deaths
15
12
Assists
34
Player
Kills
Deaths
Assists
KDA
W
9
3
8
4.33
W
4
4
9
2.13
L
Zhong Kui
Gian_Gus
Zhong Kui
5
8
2
0.75
W
Kuzenbo
Lex-HC-
Kuzenbo
7
3
6
3.33
L
Thanatos
MateoNP21
Thanatos
4
8
2
0.63
L
Hades
MauroGV04
Hades
4
5
1
0.9
W
1
2
5
1.75
L
1
0
2
2
W
Discordia
moornrg
Discordia
6
3
6
3
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,321
Damage
63,427
81,540
Taken
89,087
41,310
Mitigated
65,567
30,050
Healing
21,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,710
8,690
0
8,319
17,291
7,801
2,849
12,550
4,716
0
77,245
W
6,541
1,023
874
1,837
18,857
21,520
250
8,697
10,066
0
33,538
L
Zhong Kui
Gian_Gus
Zhong Kui
15,754
1,233
356
3,128
17,759
10,867
648
6,529
11,230
58,857
0
W
Kuzenbo
Lex-HC-
Kuzenbo
7,209
1,793
0
511
16,276
11,606
0
5,884
10,342
70,253
0
L
Thanatos
MateoNP21
Thanatos
5,543
331
210
7,033
15,533
7,283
0
7,542
7,991
0
25,983
L
Hades
MauroGV04
Hades
10,353
1,373
198
3,873
17,028
9,160
1,049
7,672
9,356
47,846
0
W
4,016
88
650
3,356
20,038
18,061
174
15,330
4,653
33,052
0
L
14,245
3,758
151
9,421
15,457
7,325
348
6,332
9,125
66,550
8,164
W
Discordia
moornrg
Discordia
26,951
397
85
5,400
16,625
6,579
34
7,499
8,973
83,219
0
L
10,426
796
137
5,543
15,763
6,675
0
10,101
5,662
53,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,454
Gold Earned
48,422
364
Minions Killed
367
0
Camps Cleared
0
1,701,042
Distance Traveled
1,911,096
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,170
484
101
5
0
354,575
3
W
Shiva
9,085
433
46
2
0
369,197
0
L
Zhong Kui
9,406
448
65
3
0
377,507
0
W
Kuzenbo
10,724
511
99
5
0
437,679
0
L
Thanatos
8,354
398
30
1
0
398,545
0
L
Hades
9,687
461
67
3
0
249,230
3
W
Ymir
8,644
412
30
1
0
355,952
0
L
Sol
9,150
436
116
6
0
353,308
0
W
Discordia
9,799
467
91
4
0
393,693
6
L
Zeus
8,857
422
86
4
0
322,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role