Player Matchup

King Arthur
King Arthur
BeIIonalsBae
King Arthur
Level 29
God Stats
2W - 0L
1,715 SR
Queue Stats
19W - 6L
1,785 Elo+
Party 2
Camazotz
Camazotz
IronHavoc
Camazotz
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 68L
1,630 Elo+
Party 3
Ganesha
Ganesha
Koniey
Ganesha
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 68L
1,630 Elo+
Party 3
Rama
Rama
Raphald0h
Rama
Level 156
God Stats
4W - 2L
1,608 SR
Queue Stats
118W - 69L
1,630 Elo+
Party 3
Discordia
Discordia
klymaks
Discordia
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 47L
1,584 Elo+
Party 2
Team Averages
Level 111
1,565 SR
1,652 Elo+

VS

Team Averages
Level 150
1,623 SR
1,608 Elo+
Sun Wukong
Sun Wukong
BurningFists
Sun Wukong
Level 168
God Stats
0W - 3L
1,500 SR
Queue Stats
99W - 93L
1,532 Elo+
Solo
Agni
Agni
ChadJanna
Agni
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
176W - 162L
1,622 Elo+
Party 1
Fafnir
Fafnir
Dewprism
Fafnir
Level 190
God Stats
0W - 2L
1,490 SR
Queue Stats
229W - 203L
1,612 Elo+
Solo
Mercury
Mercury
Leatherneck1775
Mercury
Level 122
God Stats
9W - 11L
1,714 SR
Queue Stats
221W - 195L
1,605 Elo+
Solo
Charybdis
Charybdis
VViccan
Charybdis
Level 125
God Stats
4W - 2L
1,912 SR
Queue Stats
83W - 70L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BeIIonalsBae
King Arthur
7
2 / 1 / 0
4,331
722
4,521
5,034
2,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Camazotz
IronHavoc
Camazotz
6
3 / 0 / 3
4,361
727
4,981
5,112
1,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
Koniey
Ganesha
6
0 / 1 / 1
3,904
651
460
4,303
2,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Rama
6
0 / 0 / 1
3,792
632
2,239
2,898
905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
klymaks
Discordia
7
4 / 0 / 2
4,681
780
2,636
2,371
735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BurningFists
Sun Wukong
6
1 / 1 / 0
3,614
602
1,601
5,760
3,923
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
6
0 / 4 / 0
3,494
582
2,275
4,623
1,289
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fafnir
Dewprism
Fafnir
4
0 / 1 / 1
3,522
587
1,236
6,535
4,476
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

4
0 / 2 / 0
3,129
522
826
3,738
1,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
VViccan
Charybdis
6
1 / 1 / 0
3,721
620
2,934
3,400
870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
9
Kills
2
2
Deaths
9
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BeIIonalsBae
King Arthur
2
1
0
2
L
Sun Wukong
BurningFists
Sun Wukong
1
1
0
1
L
Agni
0
4
0
0
L
Fafnir
Dewprism
Fafnir
0
1
1
0.5
W
Camazotz
IronHavoc
Camazotz
3
0
3
4.5
W
Ganesha
Koniey
Ganesha
0
1
1
0.5
L
0
2
0
0
W
Rama
0
0
1
0.5
L
Charybdis
VViccan
Charybdis
1
1
0
1
W
Discordia
klymaks
Discordia
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,837
Damage
8,872
19,718
Taken
24,056
8,804
Mitigated
11,568
9,947
Healing
8,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BeIIonalsBae
King Arthur
4,521
1,392
0
1,000
5,034
2,812
0
0
5,034
0
26,320
L
Sun Wukong
BurningFists
Sun Wukong
1,601
728
0
2,278
5,760
3,923
0
0
5,760
0
14,582
L
Agni
2,275
279
0
386
4,623
1,289
0
1,906
2,717
19,832
0
L
Fafnir
Dewprism
Fafnir
1,236
635
533
2,427
6,535
4,476
0
645
5,890
8,765
0
W
Camazotz
IronHavoc
Camazotz
4,981
2,989
0
3,905
5,112
1,556
0
1,526
3,586
0
15,319
W
Ganesha
Koniey
Ganesha
460
163
100
2,234
4,303
2,796
0
554
3,749
8,809
0
L
826
347
0
1,639
3,738
1,010
0
404
3,334
0
11,158
W
Rama
2,239
1,862
0
2,249
2,898
905
32
231
2,667
0
29,243
L
Charybdis
VViccan
Charybdis
2,934
1,906
0
833
3,400
870
0
141
3,259
0
23,674
W
Discordia
klymaks
Discordia
2,636
408
0
459
2,371
735
0
1,200
1,171
23,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,069
Gold Earned
17,480
180
Minions Killed
124
0
Camps Cleared
0
580,724
Distance Traveled
560,413
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
4,331
722
41
7
0
121,299
0
L
Sun Wukong
3,614
602
20
3
0
121,564
0
L
Agni
3,494
582
33
6
0
125,345
0
L
Fafnir
3,522
587
5
1
0
115,606
1
W
Camazotz
4,361
727
24
4
0
127,112
0
W
Ganesha
3,904
651
0
0
0
111,297
0
L
Mercury
3,129
522
20
3
0
87,928
0
W
Rama
3,792
632
69
12
0
97,872
0
L
Charybdis
3,721
620
46
8
0
109,970
0
W
Discordia
4,681
780
46
8
0
123,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role