Player Matchup

Gilgamesh
Gilgamesh
Chanman_777
Gilgamesh
Level 68
God Stats
1W - 5L
1,473 SR
Queue Stats
10W - 15L
1,398 Elo+
Solo
Mulan
Mulan
Felmxr
Mulan
Level 66
God Stats
3W - 5L
1,417 SR
Queue Stats
46W - 44L
1,504 Elo+
Party 1
Maui
Maui
Jupedawg
Maui
Level 85
God Stats
3W - 1L
1,284 SR
Queue Stats
67W - 66L
1,500 Elo+
Party 1
Izanami
Izanami
RasPocketPuss
Izanami
Level 102
God Stats
10W - 5L
1,710 SR
Queue Stats
88W - 74L
1,553 Elo+
Solo
Hel
Hel
jmansfoxrace52
Hel
Level 121
God Stats
3W - 3L
1,529 SR
Queue Stats
196W - 173L
1,537 Elo+
Party 1
Team Averages
Level 88
1,482 SR
1,498 Elo+

VS

Team Averages
Level 106
1,552 SR
1,484 Elo+
Fenrir
Fenrir
 
Fenrir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
EVIL-ROBBY_12
Yu Huang
Level 93
God Stats
5W - 7L
1,565 SR
Queue Stats
119W - 103L
1,431 Elo+
Solo
Cernunnos
Cernunnos
Jamez5998
Cernunnos
Level 148
God Stats
10W - 7L
1,709 SR
Queue Stats
423W - 426L
1,388 Elo+
Solo
Martichoras
Martichoras
OakDragoon15160
Martichoras
Level 89
God Stats
6W - 6L
1,459 SR
Queue Stats
39W - 24L
1,625 Elo+
Solo
Set
Set
ProphetObama
Set
Level 74
God Stats
1W - 0L
1,529 SR
Queue Stats
22W - 24L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chanman_777
Gilgamesh
11
1 / 3 / 1
6,221
389
4,470
14,060
11,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Felmxr
Mulan
11
0 / 8 / 0
7,080
443
10,457
20,207
17,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Maui
10
0 / 4 / 3
6,979
436
4,502
13,842
16,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
13
1 / 2 / 0
7,644
478
7,654
11,802
4,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 4 / 2
7,108
444
7,969
15,174
6,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
12 / 1 / 2
10,324
645
17,273
18,492
11,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yu Huang
EVIL-ROBBY_12
Yu Huang
14
6 / 0 / 3
8,859
554
16,838
9,940
5,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cernunnos
Jamez5998
Cernunnos
15
2 / 0 / 10
9,334
583
9,184
12,566
5,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Martichoras
OakDragoon15160
Martichoras
16
1 / 0 / 1
9,877
617
6,952
9,087
4,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 3 / 6
8,151
509
5,236
15,629
15,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
3
Kills
21
21
Deaths
4
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
12
1
2
13
L
Gilgamesh
Chanman_777
Gilgamesh
1
3
1
0.5
W
Yu Huang
EVIL-ROBBY_12
Yu Huang
6
0
3
7.5
L
Mulan
Felmxr
Mulan
0
8
0
0
W
Cernunnos
Jamez5998
Cernunnos
2
0
10
7
L
Maui
0
4
3
0.38
W
Martichoras
OakDragoon15160
Martichoras
1
0
1
1.5
W
0
3
6
1
L
Izanami
1
2
0
0.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,052
Damage
55,483
75,085
Taken
65,714
55,991
Mitigated
41,471
23,727
Healing
34,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
17,273
8,462
0
9,297
18,492
11,053
618
1,154
17,338
0
82,985
L
Gilgamesh
Chanman_777
Gilgamesh
4,470
1,157
706
2,186
14,060
11,035
0
3,502
10,349
0
30,031
W
Yu Huang
EVIL-ROBBY_12
Yu Huang
16,838
1,331
185
3,038
9,940
5,243
0
3,917
6,023
69,661
0
L
Mulan
Felmxr
Mulan
10,457
2,558
0
5,079
20,207
17,068
0
1,884
18,241
0
55,146
W
Cernunnos
Jamez5998
Cernunnos
9,184
4,932
0
8,352
12,566
5,251
742
1,355
11,211
0
66,810
L
Maui
4,502
626
395
3,203
13,842
16,745
0
3,483
10,213
22,647
0
W
Martichoras
OakDragoon15160
Martichoras
6,952
4,795
0
7,842
9,087
4,848
685
372
8,715
0
97,259
W
5,236
1,635
523
4,901
15,629
15,076
0
5,673
9,956
0
32,641
L
Izanami
7,654
5,399
0
5,061
11,802
4,813
0
0
11,802
0
69,028
L
7,969
522
1,854
5,243
15,174
6,330
0
7,150
7,642
55,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,032
Gold Earned
46,545
384
Minions Killed
504
0
Camps Cleared
0
1,492,260
Distance Traveled
1,588,366
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,324
645
105
7
0
396,501
2
L
Gilgamesh
6,221
389
43
3
0
308,276
0
W
Yu Huang
8,859
554
95
6
0
301,256
1
L
Mulan
7,080
443
81
5
0
279,614
0
W
Cernunnos
9,334
583
98
6
0
289,515
2
L
Maui
6,979
436
34
2
0
321,790
0
W
Martichoras
9,877
617
159
10
0
285,147
2
W
Set
8,151
509
47
3
0
315,947
5
L
Izanami
7,644
478
128
8
0
292,842
2
L
Hel
7,108
444
98
6
0
289,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role