Player Matchup

Thoth
Thoth
JL4mb
Thoth
Level 140
God Stats
3W - 2L
1,713 SR
Queue Stats
57W - 60L
1,474 Elo+
Party 1
Hercules
Hercules
Tusuk4146
Hercules
Level 59
God Stats
0W - 4L
1,148 SR
Queue Stats
73W - 74L
1,530 Elo+
Party 1
Yemoja
Yemoja
burnsb0990
Yemoja
Level 6
God Stats
0W - 1L
1,349 SR
Queue Stats
1W - 5L
1,294 Elo+
Party 1
Mercury
Mercury
neggabih
Mercury
Level 126
God Stats
10W - 8L
1,598 SR
Queue Stats
56W - 65L
1,542 Elo+
Party 1
Hou Yi
Hou Yi
zachman88
Hou Yi
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 29L
1,463 Elo+
Party 1
Team Averages
Level 83
1,462 SR
1,460 Elo+

VS

Team Averages
Level 133
1,594 SR
1,580 Elo+
Surtr
Surtr
ChickenPandemic
Surtr
Level 123
God Stats
26W - 18L
1,843 SR
Queue Stats
379W - 455L
1,555 Elo+
Party 2
Chang'e
Chang'e
Lost_Horizons_
Chang'e
Level 147
God Stats
13W - 15L
1,443 SR
Queue Stats
1,142W - 1,017L
1,562 Elo+
Solo
Sol
Sol
Violеt
Sol
Level 127
God Stats
5W - 8L
1,421 SR
Queue Stats
206W - 189L
1,656 Elo+
Solo
Mercury
Mercury
tiosefe
Mercury
Level 145
God Stats
4W - 6L
1,693 SR
Queue Stats
420W - 488L
1,539 Elo+
Party 2
Chronos
Chronos
xDarkkMatterx
Chronos
Level 122
God Stats
20W - 11L
1,569 SR
Queue Stats
50W - 51L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
JL4mb
Thoth
12
1 / 5 / 2
7,325
523
8,473
11,214
4,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
Tusuk4146
Hercules
12
1 / 2 / 1
7,043
503
4,869
14,826
11,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
burnsb0990
Yemoja
10
0 / 2 / 3
6,347
453
5,316
14,423
13,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mercury
neggabih
Mercury
15
4 / 4 / 0
8,364
597
10,405
12,016
5,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hou Yi
zachman88
Hou Yi
11
0 / 1 / 2
6,330
452
1,874
7,272
2,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 6
7,677
548
9,137
15,387
11,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
5 / 1 / 4
8,839
631
12,045
11,552
4,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sol
14
0 / 0 / 3
7,995
571
6,689
6,765
2,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
tiosefe
Mercury
15
4 / 2 / 5
8,824
630
5,771
12,499
4,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
13
2 / 3 / 1
8,427
602
11,631
10,578
4,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
6
Kills
14
14
Deaths
7
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
L
Thoth
JL4mb
Thoth
1
5
2
0.4
W
5
1
4
7
L
Hercules
Tusuk4146
Hercules
1
2
1
0.75
W
Sol
0
0
3
1.5
L
Yemoja
burnsb0990
Yemoja
0
2
3
0.75
L
Mercury
neggabih
Mercury
4
4
0
1
W
Mercury
tiosefe
Mercury
4
2
5
3.25
W
Chronos
2
3
1
0.83
L
Hou Yi
zachman88
Hou Yi
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,937
Damage
45,273
59,751
Taken
56,781
37,004
Mitigated
27,545
14,164
Healing
16,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,137
3,124
392
3,543
15,387
11,537
74
6,375
9,012
279
32,097
L
Thoth
JL4mb
Thoth
8,473
487
0
1,511
11,214
4,617
0
7,357
3,710
64,945
0
W
12,045
785
1,582
5,196
11,552
4,410
0
4,723
6,829
78,498
0
L
Hercules
Tusuk4146
Hercules
4,869
1,165
0
5,061
14,826
11,233
0
9,877
4,949
857
45,111
W
Sol
6,689
2,047
0
4,187
6,765
2,352
1,603
1,363
5,402
67,580
0
L
Yemoja
burnsb0990
Yemoja
5,316
1,032
556
3,246
14,423
13,509
0
6,868
7,418
15,572
0
L
Mercury
neggabih
Mercury
10,405
5,210
0
698
12,016
5,060
0
3,937
8,053
0
67,929
W
Mercury
tiosefe
Mercury
5,771
2,052
0
383
12,499
4,824
0
1,319
11,180
0
63,126
W
Chronos
11,631
3,759
0
1,496
10,578
4,422
0
2,037
8,541
69,120
0
L
Hou Yi
zachman88
Hou Yi
1,874
805
0
3,092
7,272
2,585
234
2,455
4,796
0
41,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,409
Gold Earned
41,762
385
Minions Killed
478
0
Camps Cleared
0
1,441,876
Distance Traveled
1,485,630
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,677
548
43
3
0
317,272
2
L
Thoth
7,325
523
110
8
0
278,536
0
W
Chang'e
8,839
631
124
9
0
265,599
0
L
Hercules
7,043
503
89
6
0
283,009
4
W
Sol
7,995
571
105
8
0
267,220
2
L
Yemoja
6,347
453
12
1
0
281,931
0
L
Mercury
8,364
597
104
7
0
339,457
2
W
Mercury
8,824
630
103
7
0
363,163
0
W
Chronos
8,427
602
103
7
0
272,376
0
L
Hou Yi
6,330
452
70
5
0
258,943
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role