Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Fraxgamer454
Ao Kuang
Level 102
God Stats
1W - 2L
1,285 SR
Queue Stats
30W - 24L
1,531 Elo+
Solo
Olorun
Olorun
J0hnPrest0n
Olorun
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 84L
1,463 Elo+
Party 2
Bastet
Bastet
chasekarl
Bastet
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 53L
1,466 Elo+
Party 2
Baba Yaga
Baba Yaga
kuwreese-
Baba Yaga
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,320 Elo+
Solo
Team Averages
Level 96
1,457 SR
1,456 Elo+

VS

Team Averages
Level 76
1,481 SR
1,412 Elo+
Merlin
Merlin
Bologna355
Merlin
Level 70
God Stats
2W - 3L
1,500 SR
Queue Stats
292W - 263L
1,531 Elo+
Party 1
Mulan
Mulan
GreenMonkey9888
Mulan
Level 142
God Stats
1W - 3L
1,368 SR
Queue Stats
161W - 153L
1,482 Elo+
Party 3
Hou Yi
Hou Yi
He11Shocker
Hou Yi
Level 125
God Stats
2W - 4L
1,536 SR
Queue Stats
137W - 124L
1,534 Elo+
Party 3
Vulcan
Vulcan
ItsAzazel
Vulcan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 56L
1,243 Elo+
Party 3
Shiva
Shiva
QueefyMcQuiffer
Shiva
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
157W - 147L
1,267 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
3 / 1 / 7
9,610
739
15,044
8,782
3,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Fraxgamer454
Ao Kuang
17
4 / 2 / 7
10,182
783
4,317
12,068
11,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Olorun
14
1 / 1 / 7
9,254
712
5,680
6,431
3,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
chasekarl
Bastet
15
2 / 1 / 7
9,180
706
6,421
8,073
3,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
kuwreese-
Baba Yaga
17
2 / 1 / 9
9,815
755
12,163
10,889
5,429
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bologna355
Merlin
17
1 / 2 / 5
9,298
715
12,256
7,929
3,563
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 3 / 4
7,800
600
6,657
11,263
9,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
16
2 / 2 / 3
8,652
666
5,252
9,415
3,752
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
ItsAzazel
Vulcan
15
2 / 3 / 3
8,477
652
5,894
9,841
3,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 3 / 5
7,619
586
3,984
10,229
10,332
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
26
12
Kills
6
6
Deaths
13
37
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
1
7
6.5
L
Merlin
Bologna355
Merlin
1
2
5
1.75
W
Ao Kuang
Fraxgamer454
Ao Kuang
4
2
7
3.75
L
1
3
4
1
L
Hou Yi
2
2
3
1.75
L
Vulcan
ItsAzazel
Vulcan
2
3
3
1.17
W
Olorun
1
1
7
4.5
L
0
3
5
0.83
W
Bastet
chasekarl
Bastet
2
1
7
5.5
W
Baba Yaga
kuwreese-
Baba Yaga
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,625
Damage
34,043
46,243
Taken
48,677
27,413
Mitigated
30,210
24,906
Healing
15,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
15,044
2,994
1,801
1,412
8,782
3,886
2,111
4,053
4,729
32,581
0
L
Merlin
Bologna355
Merlin
12,256
57
1,370
1,309
7,929
3,563
317
4,107
3,742
41,351
0
W
Ao Kuang
Fraxgamer454
Ao Kuang
4,317
748
0
2,918
12,068
11,187
1,178
4,571
7,497
17,750
0
L
6,657
302
0
2,422
11,263
9,128
426
7,869
3,182
0
14,399
L
Hou Yi
5,252
996
1,718
1,952
9,415
3,752
360
7,776
1,639
0
19,039
L
Vulcan
ItsAzazel
Vulcan
5,894
1,744
1,723
2,049
9,841
3,435
502
8,688
1,056
16,515
0
W
Olorun
5,680
1,886
5,977
2,735
6,431
3,249
3,190
3,174
3,257
20,156
0
L
3,984
268
1,653
939
10,229
10,332
128
8,189
1,854
1,143
7,345
W
Bastet
chasekarl
Bastet
6,421
1,762
2,457
1,763
8,073
3,662
984
2,255
5,818
0
11,058
W
Baba Yaga
kuwreese-
Baba Yaga
12,163
506
1,132
4,711
10,889
5,429
770
5,219
5,670
35,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,041
Gold Earned
41,846
159
Minions Killed
141
0
Camps Cleared
0
1,338,133
Distance Traveled
1,001,655
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,610
739
24
2
0
275,412
0
L
Merlin
9,298
715
54
4
0
233,448
0
W
Ao Kuang
10,182
783
39
3
0
265,580
0
L
Mulan
7,800
600
16
1
0
107,525
0
L
Hou Yi
8,652
666
28
2
0
220,402
0
L
Vulcan
8,477
652
38
3
0
204,448
0
W
Olorun
9,254
712
46
4
0
254,279
0
L
Shiva
7,619
586
5
0
0
235,832
0
W
Bastet
9,180
706
5
0
0
272,566
0
W
Baba Yaga
9,815
755
45
3
0
270,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role