Player Matchup

Kuzenbo
Kuzenbo
Diamond V
HermanosYaipén
Kuzenbo
Diamond V
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 27L
2,499 MMR
Party 2
Chronos
Chronos
Masters
MrBunnny
Chronos
Masters
Level 163
God Stats
7W - 4L
1,809 SR
Queue Stats
183W - 166L
2,630 MMR
Solo
Set
Set
Diamond IV
TrueRhapsody
Set
Diamond IV
Level 79
God Stats
5W - 0L
1,957 SR
Queue Stats
35W - 10L
2,552 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 109
1,755 SR
2,560 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 136
1,561 SR
2,088 MMR
Horus
Horus
Platinum III
BigPoppaCoop
Horus
Platinum III
Level 159
God Stats
2W - 3L
1,407 SR
Queue Stats
37W - 26L
2,044 MMR
Party 1
Da Ji
Da Ji
Diamond V
Dirtÿ
Da Ji
Diamond V
Level 191
God Stats
6W - 2L
1,776 SR
Queue Stats
81W - 66L
2,177 MMR
Party 1
Kukulkan
Kukulkan
Platinum III
Dîrty
Kukulkan
Platinum III
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 10L
2,043 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 4
9,912
708
10,085
14,795
17,087
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos
MrBunnny
Chronos
16
1 / 1 / 3
10,298
736
8,193
14,761
14,267
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
4 / 1 / 2
10,002
714
12,607
16,797
12,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
Ao KuangNe ZhaAchillesAtlasBaron Samedi

VS

Bans
ShivaAgniGuan YuMorgan Le FayFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 0
9,875
705
8,565
13,444
18,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Da Ji
Dirtÿ
Da Ji
13
0 / 4 / 2
8,136
581
10,214
15,516
8,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Dîrty
Kukulkan
15
0 / 2 / 2
9,101
650
15,829
6,900
3,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
6
Kills
2
2
Deaths
6
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
0
0
2
L
Da Ji
Dirtÿ
Da Ji
0
4
2
0.25
L
Kukulkan
Dîrty
Kukulkan
0
2
2
0.5
W
1
0
4
3
W
Chronos
MrBunnny
Chronos
1
1
3
2.5
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,885
Damage
34,608
46,353
Taken
35,860
43,985
Mitigated
30,492
23,565
Healing
10,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,565
3,451
2,221
6,907
13,444
18,213
0
8,330
4,915
933
14,769
L
Da Ji
Dirtÿ
Da Ji
10,214
2,148
0
750
15,516
8,698
0
7,005
7,975
0
28,812
L
Kukulkan
Dîrty
Kukulkan
15,829
654
0
252
6,900
3,581
0
3,006
3,747
78,187
0
W
10,085
4,238
2,453
7,195
14,795
17,087
208
6,702
8,093
30,717
0
W
Chronos
MrBunnny
Chronos
8,193
2,792
0
7,174
14,761
14,267
2,475
3,420
11,341
43,401
0
W
12,607
5,260
0
6,743
16,797
12,631
583
6,464
10,333
0
63,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,212
Gold Earned
27,112
184
Minions Killed
193
0
Camps Cleared
0
843,174
Distance Traveled
800,755
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,875
705
11
1
0
283,559
3
L
Da Ji
8,136
581
33
2
0
236,678
1
L
Kukulkan
9,101
650
149
11
0
280,518
0
W
Kuzenbo
9,912
708
22
2
0
294,467
3
W
Chronos
10,298
736
61
4
0
258,763
1
W
Set
10,002
714
101
7
0
289,944
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role