Player Matchup

Yemoja
Yemoja
Chimuelo64
Yemoja
Level 107
God Stats
0W - 2L
1,303 SR
Queue Stats
46W - 39L
1,326 Elo+
Solo
Nu Wa
Nu Wa
Daytonquizon
Nu Wa
Level 59
God Stats
1W - 3L
1,592 SR
Queue Stats
2W - 6L
1,174 Elo+
Solo
Thanatos
Thanatos
Ripcitypilot
Thanatos
Level 127
God Stats
11W - 22L
1,500 SR
Queue Stats
313W - 288L
1,496 Elo+
Party 1
Charybdis
Charybdis
TBennett
Charybdis
Level 146
God Stats
7W - 5L
1,665 SR
Queue Stats
311W - 295L
1,462 Elo+
Party 1
Nike
Nike
YT_VxMaxG23
Nike
Level 121
God Stats
10W - 19L
1,296 SR
Queue Stats
53W - 84L
1,345 Elo+
Solo
Team Averages
Level 112
1,471 SR
1,361 Elo+

VS

Team Averages
Level 104
1,570 SR
1,499 Elo+
Horus
Horus
 
Horus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
AgrarianHook097
Bakasura
Level 37
God Stats
58W - 67L
1,451 SR
Queue Stats
101W - 148L
1,401 Elo+
Solo
Chronos
Chronos
BlakerrrG
Chronos
Level 122
God Stats
1W - 1L
1,353 SR
Queue Stats
30W - 17L
1,550 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MeridianMoons
Morgan Le Fay
Level 143
God Stats
22W - 12L
1,718 SR
Queue Stats
146W - 135L
1,541 Elo+
Solo
Sun Wukong
Sun Wukong
Reyyez
Sun Wukong
Level 68
God Stats
3W - 0L
1,827 SR
Queue Stats
122W - 96L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Chimuelo64
Yemoja
9
0 / 4 / 5
6,834
427
4,685
13,829
12,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 4 / 2
6,695
418
8,739
10,385
5,233
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Ripcitypilot
Thanatos
13
5 / 2 / 3
8,871
554
12,826
18,106
7,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
TBennett
Charybdis
14
4 / 4 / 4
8,609
538
16,181
16,015
6,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 2 / 0
7,674
480
3,543
11,612
8,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
1 / 3 / 7
8,197
512
8,242
22,926
18,441
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bakasura
13
6 / 3 / 4
8,827
552
10,691
16,473
6,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
BlakerrrG
Chronos
13
2 / 2 / 6
8,595
537
7,736
12,997
5,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
MeridianMoons
Morgan Le Fay
14
5 / 1 / 4
8,999
562
13,303
10,135
4,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Reyyez
Sun Wukong
14
2 / 0 / 2
8,810
551
5,860
10,890
8,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
39
9
Kills
16
16
Deaths
9
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
3
7
1.5
W
Bakasura
6
3
4
2.67
W
Chronos
BlakerrrG
Chronos
2
2
6
2.5
L
Yemoja
Chimuelo64
Yemoja
0
4
5
0.63
L
0
4
2
0.25
W
Morgan Le Fay
MeridianMoons
Morgan Le Fay
5
1
4
7
W
Sun Wukong
Reyyez
Sun Wukong
2
0
2
3
L
Thanatos
Ripcitypilot
Thanatos
5
2
3
3.25
L
Charybdis
TBennett
Charybdis
4
4
4
1.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,974
Damage
45,832
69,947
Taken
73,421
39,975
Mitigated
43,175
27,937
Healing
26,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
8,242
3,582
4,535
8,541
22,926
18,441
0
5,033
17,893
0
24,463
W
Bakasura
10,691
7,812
0
6,171
16,473
6,957
17
2,563
13,910
0
47,608
W
Chronos
BlakerrrG
Chronos
7,736
1,507
0
1,708
12,997
5,466
2,549
1,900
11,097
55,194
0
L
Yemoja
Chimuelo64
Yemoja
4,685
1,769
2,808
4,128
13,829
12,134
0
5,327
7,626
14,759
0
L
8,739
3,134
285
687
10,385
5,233
0
8,062
2,253
46,548
0
W
Morgan Le Fay
MeridianMoons
Morgan Le Fay
13,303
2,841
0
2,055
10,135
4,197
0
3,289
6,846
65,162
0
W
Sun Wukong
Reyyez
Sun Wukong
5,860
1,279
0
3,337
10,890
8,114
210
639
10,251
0
69,154
L
Thanatos
Ripcitypilot
Thanatos
12,826
2,580
0
11,839
18,106
7,675
0
2,925
14,373
0
63,052
L
Charybdis
TBennett
Charybdis
16,181
7,945
0
6,737
16,015
6,181
3,439
4,537
11,139
0
78,401
L
3,543
559
211
1,242
11,612
8,752
299
69
11,254
0
53,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,683
Gold Earned
43,428
359
Minions Killed
401
0
Camps Cleared
0
1,542,586
Distance Traveled
1,651,325
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,197
512
21
1
0
324,681
0
W
Bakasura
8,827
552
70
4
0
354,608
0
W
Chronos
8,595
537
85
5
0
319,919
1
L
Yemoja
6,834
427
19
1
0
305,905
3
L
Nu Wa
6,695
418
50
3
0
299,551
0
W
Morgan Le Fay
8,999
562
108
7
0
323,606
6
W
Sun Wukong
8,810
551
117
7
0
328,511
0
L
Thanatos
8,871
554
89
6
0
319,646
1
L
Charybdis
8,609
538
120
8
0
285,399
0
L
Nike
7,674
480
81
5
0
332,085
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role