Player Matchup

Hera
Hera
Tre3idaGoD
Hera
Level 92
God Stats
16W - 19L
1,480 SR
Queue Stats
93W - 114L
1,443 Elo+
Solo
Susano
Susano
UnreadyZeus5626
Susano
Level 204
God Stats
3W - 4L
1,472 SR
Queue Stats
638W - 635L
1,448 Elo+
Solo
Sobek
Sobek
xAlex973x
Sobek
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 16L
1,356 Elo+
Solo
Team Averages
Level 141
1,484 SR
1,416 Elo+

VS

Team Averages
Level 103
1,641 SR
1,502 Elo+
Merlin
Merlin
DARE856
Merlin
Level 124
God Stats
4W - 8L
1,744 SR
Queue Stats
86W - 91L
1,537 Elo+
Solo
Ares
Ares
FraankTheTaank
Ares
Level 45
God Stats
7W - 3L
1,682 SR
Queue Stats
24W - 27L
1,500 Elo+
Party 1
Mulan
Mulan
ImBadAtGames890
Mulan
Level 140
God Stats
26W - 16L
1,499 SR
Queue Stats
102W - 102L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
6,876
688
3,933
3,169
1,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
2 / 2 / 0
6,958
696
3,923
5,889
2,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sobek
xAlex973x
Sobek
11
0 / 1 / 0
6,686
669
1,442
7,485
6,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DARE856
Merlin
12
2 / 2 / 0
6,897
690
6,456
4,009
1,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 0 / 2
7,188
719
2,489
5,029
4,334
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 0 / 2
6,272
627
3,300
4,308
3,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
2
Kills
3
3
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
DARE856
Merlin
2
2
0
1
W
1
0
2
2
W
0
0
2
1
L
0
0
0
0
L
2
2
0
1
L
Sobek
xAlex973x
Sobek
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,298
Damage
12,245
16,543
Taken
13,346
9,927
Mitigated
9,084
3,733
Healing
2,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
DARE856
Merlin
6,456
322
0
0
4,009
1,484
0
1,315
2,694
35,054
0
W
2,489
93
0
994
5,029
4,334
0
2,734
2,295
8,139
0
W
3,300
416
0
1,471
4,308
3,266
0
1,411
2,897
0
18,484
L
3,933
1,029
0
338
3,169
1,320
0
1,773
1,396
35,323
0
L
3,923
332
0
375
5,889
2,309
25
2,828
3,061
0
17,212
L
Sobek
xAlex973x
Sobek
1,442
20
1,502
1,518
7,485
6,298
0
4,411
3,074
8,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,520
Gold Earned
20,357
116
Minions Killed
103
0
Camps Cleared
0
560,818
Distance Traveled
534,387
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,897
690
54
5
0
186,712
0
W
Ares
7,188
719
16
2
0
176,686
0
W
Mulan
6,272
627
33
3
0
170,989
0
L
Hera
6,876
688
79
8
0
184,115
0
L
Susano
6,958
696
26
3
0
177,363
0
L
Sobek
6,686
669
11
1
0
199,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role