Player Matchup

Arachne
Arachne
FlyPapabear76
Arachne
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,529 Elo+
Solo
Hera
Hera
MattdAjEeZy
Hera
Level 28
God Stats
1W - 2L
1,496 SR
Queue Stats
7W - 12L
1,289 Elo+
Party 1
Rama
Rama
Npvf
Rama
Level 48
God Stats
5W - 4L
1,309 SR
Queue Stats
165W - 158L
1,464 Elo+
Solo
Nemesis
Nemesis
Ruffyl
Nemesis
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,458 Elo+
Party 1
Fafnir
Fafnir
SLIM_SHADY_559
Fafnir
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,500 Elo+
Solo
Team Averages
Level 69
1,461 SR
1,448 Elo+

VS

Team Averages
Level 112
1,618 SR
1,480 Elo+
Nox
Nox
 
Nox
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
OutdatedPants58
Chang'e
Level 68
God Stats
11W - 8L
1,558 SR
Queue Stats
34W - 29L
1,474 Elo+
Solo
Kali
Kali
Rockoo72
Kali
Level 148
God Stats
1W - 0L
1,578 SR
Queue Stats
111W - 107L
1,456 Elo+
Solo
Zeus
Zeus
amarra_correosa
Zeus
Level 84
God Stats
6W - 2L
1,715 SR
Queue Stats
161W - 150L
1,467 Elo+
Solo
Xing Tian
Xing Tian
anarko69
Xing Tian
Level 124
God Stats
24W - 15L
1,738 SR
Queue Stats
649W - 665L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
10
0 / 0 / 0
4,180
697
0
0
0
11
0 / 2 / 1
6,266
1,044
3,942
4,551
1,715
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
Npvf
Rama
11
2 / 3 / 0
6,825
1,138
4,972
7,121
2,360
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Ruffyl
Nemesis
11
0 / 5 / 2
6,271
1,045
3,006
9,401
3,928
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 4 / 2
6,420
1,070
3,807
10,759
7,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

265

VS

Team 2 Tickets

407

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
3 / 0 / 10
7,412
1,235
3,014
1,081
436
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 0 / 8
7,193
1,199
4,957
3,807
1,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kali
12
3 / 1 / 9
7,728
1,288
6,266
7,190
3,131
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 0 / 10
7,499
1,250
9,130
2,323
885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
anarko69
Xing Tian
12
2 / 1 / 8
6,992
1,165
5,594
4,779
2,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
59
2
Kills
14
14
Deaths
2
5
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
3
0
10
8
L
Arachne
0
0
0
0
L
0
2
1
0.25
L
Rama
Npvf
Rama
2
3
0
0.67
W
3
0
8
7
W
Kali
3
1
9
7.5
L
Nemesis
Ruffyl
Nemesis
0
5
2
0.2
L
0
4
2
0.25
W
3
0
10
8
W
Xing Tian
anarko69
Xing Tian
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,727
Damage
28,961
31,832
Taken
19,180
15,842
Mitigated
9,028
2,370
Healing
6,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
3,014
282
0
0
1,081
436
0
374
657
11,447
0
L
Arachne
0
0
0
0
0
0
0
0
0
0
0
L
3,942
1,238
0
517
4,551
1,715
0
3,720
750
15,033
0
L
Rama
Npvf
Rama
4,972
3,584
0
8
7,121
2,360
0
2,408
4,665
0
15,152
W
4,957
39
2,363
2,339
3,807
1,618
0
1,958
1,772
14,380
0
W
Kali
6,266
3,445
0
1,553
7,190
3,131
0
2,191
4,881
0
13,550
L
Nemesis
Ruffyl
Nemesis
3,006
909
0
558
9,401
3,928
0
7,726
1,544
0
12,727
L
3,807
807
0
1,287
10,759
7,839
0
8,376
2,178
8,088
0
W
9,130
1,131
0
295
2,323
885
0
1,619
614
26,695
0
W
Xing Tian
anarko69
Xing Tian
5,594
222
0
375
4,779
2,958
0
1,108
3,507
11,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,962
Gold Earned
36,824
78
Minions Killed
114
5
Camps Cleared
6
416,582
Distance Traveled
616,057
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,412
1,235
29
5
0
126,624
0
L
Arachne
4,180
697
0
0
0
0
0
L
Hera
6,266
1,044
19
3
1
102,374
0
L
Rama
6,825
1,138
21
4
1
101,195
0
W
Chang'e
7,193
1,199
13
2
0
132,936
0
W
Kali
7,728
1,288
21
4
2
120,708
0
L
Nemesis
6,271
1,045
26
4
2
107,184
0
L
Fafnir
6,420
1,070
12
2
1
105,829
0
W
Zeus
7,499
1,250
40
7
4
113,599
0
W
Xing Tian
6,992
1,165
11
2
0
122,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role