Player Matchup

Anubis
Anubis
ImMexicanOk
Anubis
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 45L
1,382 Elo+
Party 2
Vamana
Vamana
Im_Midnight21
Vamana
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 43L
1,382 Elo+
Party 2
Skadi
Skadi
Mrrn Chilo
Skadi
Level 42
God Stats
5W - 3L
1,698 SR
Queue Stats
69W - 57L
1,530 Elo+
Party 1
Awilix
Awilix
Mrrn Suzena
Awilix
Level 87
God Stats
11W - 8L
1,661 SR
Queue Stats
82W - 68L
1,525 Elo+
Party 1
Tiamat
Tiamat
xXMrgingyXx
Tiamat
Level 47
God Stats
2W - 4L
1,500 SR
Queue Stats
47W - 49L
1,393 Elo+
Party 2
Team Averages
Level 54
1,572 SR
1,442 Elo+

VS

Team Averages
Level 136
1,506 SR
1,445 Elo+
Da Ji
Da Ji
ChowLowMane
Da Ji
Level 179
God Stats
7W - 7L
1,523 SR
Queue Stats
698W - 743L
1,505 Elo+
Party 3
Cernunnos
Cernunnos
KillrCandyQueen
Cernunnos
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
63W - 106L
1,357 Elo+
Party 3
Bacchus
Bacchus
WHITEY 2OP
Bacchus
Level 147
God Stats
2W - 1L
1,732 SR
Queue Stats
56W - 69L
1,431 Elo+
Party 3
Hades
Hades
WontSeeMe
Hades
Level 159
God Stats
161W - 159L
1,663 SR
Queue Stats
200W - 263L
1,498 Elo+
Party 3
Scylla
Scylla
trizzl4
Scylla
Level 148
God Stats
1W - 6L
1,113 SR
Queue Stats
472W - 524L
1,435 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
1 / 7 / 2
6,626
473
3,801
11,856
5,115
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
2 / 5 / 1
6,392
457
3,798
11,003
7,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Skadi
14
3 / 1 / 1
8,394
600
6,117
7,217
2,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
14
4 / 1 / 2
7,939
567
6,132
9,493
3,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
11
0 / 2 / 1
6,110
436
1,409
6,911
3,362
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 6
7,802
557
7,499
10,366
4,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
KillrCandyQueen
Cernunnos
12
0 / 1 / 0
7,534
538
652
6,726
2,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
WHITEY 2OP
Bacchus
9
1 / 3 / 5
6,644
475
3,961
12,584
11,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hades
WontSeeMe
Hades
12
3 / 2 / 8
8,026
573
10,976
10,518
5,802
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Scylla
trizzl4
Scylla
15
8 / 2 / 3
8,947
639
7,939
6,008
1,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
10
Kills
16
16
Deaths
10
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
2
6
3.5
L
Anubis
1
7
2
0.29
L
2
5
1
0.5
W
Cernunnos
KillrCandyQueen
Cernunnos
0
1
0
0
L
Skadi
3
1
1
3.5
L
Awilix
4
1
2
5
W
Bacchus
WHITEY 2OP
Bacchus
1
3
5
1.17
W
Hades
WontSeeMe
Hades
3
2
8
3.5
W
Scylla
trizzl4
Scylla
8
2
3
4.75
L
Tiamat
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,257
Damage
31,027
46,480
Taken
46,202
22,466
Mitigated
25,934
5,955
Healing
12,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,499
1,974
0
1,385
10,366
4,057
0
378
9,924
0
39,604
L
Anubis
3,801
67
0
2,506
11,856
5,115
0
6,159
5,349
47,687
0
L
3,798
2,177
0
784
11,003
7,434
0
6,176
4,787
0
30,941
W
Cernunnos
KillrCandyQueen
Cernunnos
652
0
0
2,528
6,726
2,730
1,194
0
6,726
0
43,576
L
Skadi
6,117
2,928
0
510
7,217
2,821
194
2,371
4,826
0
68,390
L
Awilix
6,132
2,235
0
730
9,493
3,734
0
2,998
6,431
0
63,676
W
Bacchus
WHITEY 2OP
Bacchus
3,961
498
15
3,234
12,584
11,642
0
976
11,536
21,095
0
W
Hades
WontSeeMe
Hades
10,976
1,094
555
4,980
10,518
5,802
438
2,150
7,956
53,798
0
W
Scylla
trizzl4
Scylla
7,939
441
0
0
6,008
1,703
580
1,706
4,257
62,715
0
L
Tiamat
1,409
348
105
1,320
6,911
3,362
0
4,660
2,211
28,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,461
Gold Earned
38,953
346
Minions Killed
362
0
Camps Cleared
0
1,451,954
Distance Traveled
1,449,148
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,802
557
54
4
0
295,462
3
L
Anubis
6,626
473
71
5
0
226,068
1
L
Vamana
6,392
457
35
3
0
287,220
0
W
Cernunnos
7,534
538
95
7
0
291,325
0
L
Skadi
8,394
600
106
8
0
284,745
0
L
Awilix
7,939
567
92
7
0
348,597
0
W
Bacchus
6,644
475
32
2
0
312,094
6
W
Hades
8,026
573
78
6
0
276,922
0
W
Scylla
8,947
639
103
7
0
273,345
2
L
Tiamat
6,110
436
42
3
0
305,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role