Player Matchup

Baron Samedi
Baron Samedi
ElChosenJuan586
Baron Samedi
Level 126
God Stats
19W - 19L
1,363 SR
Queue Stats
366W - 394L
1,395 Elo+
Party 1
Izanami
Izanami
TTV isoloko
Izanami
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 73L
1,317 Elo+
Party 1
Bacchus
Bacchus
Token TS04
Bacchus
Level 68
God Stats
3W - 2L
1,235 SR
Queue Stats
10W - 15L
1,307 Elo+
Party 1
Team Averages
Level 80
1,366 SR
1,339 Elo+

VS

Team Averages
Level 115
1,357 SR
1,415 Elo+
Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DUDEYOUMISSED
King Arthur
Level 64
God Stats
1W - 3L
1,071 SR
Queue Stats
23W - 20L
1,352 Elo+
Solo
Loki
Loki
nightmarenigh432
Loki
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
187W - 194L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ElChosenJuan586
Baron Samedi
15
5 / 0 / 1
9,139
762
11,496
6,131
3,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
TTV isoloko
Izanami
14
0 / 0 / 6
8,018
668
6,169
6,266
2,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
Token TS04
Bacchus
13
1 / 1 / 4
7,784
649
5,006
11,552
11,699
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
0 / 1 / 0
7,686
641
9,033
7,164
2,881
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
DUDEYOUMISSED
King Arthur
11
0 / 1 / 1
7,303
609
4,874
10,322
8,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
1 / 4 / 0
7,602
634
4,548
8,753
3,801
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
6
Kills
1
1
Deaths
6
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
1
0
0
L
King Arthur
DUDEYOUMISSED
King Arthur
0
1
1
0.5
W
Baron Samedi
ElChosenJuan586
Baron Samedi
5
0
1
5.5
W
Izanami
TTV isoloko
Izanami
0
0
6
3
W
Bacchus
Token TS04
Bacchus
1
1
4
3
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,671
Damage
18,455
23,949
Taken
26,239
17,512
Mitigated
15,268
11,194
Healing
4,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
9,033
1,183
0
2,837
7,164
2,881
806
4,970
2,194
30,447
0
L
King Arthur
DUDEYOUMISSED
King Arthur
4,874
466
0
1,265
10,322
8,586
0
5,963
4,359
0
21,021
W
Baron Samedi
ElChosenJuan586
Baron Samedi
11,496
300
3,412
3,112
6,131
3,129
81
2,084
4,047
39,198
0
W
Izanami
TTV isoloko
Izanami
6,169
4,098
0
2,708
6,266
2,684
1,173
1,971
4,248
0
29,707
W
Bacchus
Token TS04
Bacchus
5,006
750
0
1,962
11,552
11,699
116
5,011
6,064
13,311
0
L
4,548
568
31
49
8,753
3,801
0
5,698
3,055
0
28,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,941
Gold Earned
22,591
143
Minions Killed
125
0
Camps Cleared
0
651,922
Distance Traveled
626,091
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,686
641
58
5
0
219,815
0
L
King Arthur
7,303
609
24
2
0
234,355
0
W
Baron Samedi
9,139
762
72
6
0
220,874
3
W
Izanami
8,018
668
52
4
0
196,986
0
W
Bacchus
7,784
649
19
2
0
234,062
0
L
Loki
7,602
634
43
4
0
171,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role